namespace Minesweeper.Core { public readonly struct BoardCellData { public BoardCellData(int x, int y, bool isMine, bool isOpened, bool isFlagged, int neighborMines) { X = x; Y = y; IsMine = isMine; IsOpened = isOpened; IsFlagged = isFlagged; NeighborMines = neighborMines; } public int X { get; } public int Y { get; } public bool IsMine { get; } public bool IsOpened { get; } public bool IsFlagged { get; } public int NeighborMines { get; } public string DisplayValue => IsMine ? "M" : NeighborMines.ToString(); } }