# Third-Party Notices Synaptic AI Pro for Unity uses third-party components. This document lists those components and their respective licenses. --- ## Bundled Assets ### Kenney Particle Pack - **Source**: https://kenney.nl/ - **License**: Creative Commons CC0 1.0 Universal (Public Domain Dedication) - **License URL**: https://creativecommons.org/publicdomain/zero/1.0/ - **Files**: `Resources/VFX/Textures/*.png` - **License Text**: `Resources/VFX/Textures/Kenney_License.txt` - **Notice**: > Particle Pack (1.1) by Kenney Vleugels (Kenney.nl) > You may use these assets in personal and commercial projects. > Credit (Kenney or www.kenney.nl) would be nice but is not mandatory. --- ## Node.js Dependencies (MCPServer/node_modules) The MCPServer component is built on Node.js and uses several npm packages. Each package retains its own license, included within its respective folder under `MCPServer/node_modules/`. ### Major Dependencies | Package | License | Purpose | |---|---|---| | `@modelcontextprotocol/sdk` | MIT | MCP protocol implementation | | `ws` | MIT | WebSocket client/server | | `zod` | MIT | Schema validation | | `zod-to-json-schema` | ISC | Schema conversion | | `openai` | Apache-2.0 | OpenAI API client | | `router` | MIT | HTTP routing | | `debug` | MIT | Debug logging | | `mime-db` / `mime-types` | MIT | MIME type detection | | `combined-stream` | MIT | Stream utilities | | `web-streams-polyfill` | MIT | Streams polyfill | | `undici-types` | MIT | HTTP client types | | `cookie-signature` | MIT | Cookie signing | For the complete list and individual license texts, see the `LICENSE` file within each subdirectory of `MCPServer/node_modules/`. --- ## Unity Standard Components This product uses standard Unity Engine APIs and packages, including: - Unity Engine (Unity Technologies) - Newtonsoft.Json for Unity (auto-installed by Unity Package Manager) - Cinemachine (Unity package) - TextMeshPro (Unity package) - VFX Graph (Unity package, optional) - Universal Render Pipeline (Unity package, optional) - High Definition Render Pipeline (Unity package, optional) These components are governed by Unity's standard licensing terms and are not redistributed by Synaptic AI Pro. --- ## Synaptic Original Components All shaders under `Shaders/` (Sky, Water, Grass, Character, Caustics, Toon, SkySphere, Effects) and all C# scripts under `Editor/` and `Runtime/` are original works authored by mizumaru (Synaptic), and are licensed under the terms in `LICENSE.md`. --- ## Reporting Issues If you believe any component listed here is incorrectly attributed, or if you notice an unattributed third-party component, please contact: - Email: sekiguchimiu@gmail.com - Discord: https://discord.gg/Y2nUyWvqR3 We take licensing seriously and will address any concerns promptly. --- Last updated: 2026-05-12