using System; using Minesweeper.Core; namespace Minesweeper.Presentation.Views { public sealed class NullMainMenuView : IMainMenuView { public event Action StartClicked { add { } remove { } } public event Action SizeChanged { add { } remove { } } public GameSettingsValue SelectedSettings => default; public void Show() { } public void Hide() { } public void ConfigureSizeX(int min, int max, int value) { } public void ConfigureSizeY(int min, int max, int value) { } public void ConfigureMines(int min, int max, int value) { } } }