using TMPro; using UnityEngine; using UnityEngine.UI; namespace QuizPleaseTest.Boot.UI { public class BootStatusUIView : MonoBehaviour { [field: SerializeField] public TMP_Text StatusText { get; private set; } [field: SerializeField] public Slider ProgressSlider { get; private set; } public void SetStatus(string status) { if (StatusText == null) { return; } StatusText.text = status; } public void SetProgress(float progress) { if (ProgressSlider == null) { return; } ProgressSlider.value = Mathf.Clamp01(progress); } } }