fileFormatVersion: 2
guid: 20321e9c7a0140ed93bf156e6827402a
ModelImporter:
  serializedVersion: 23
  fileIDToRecycleName:
    100000: BeholderMesh
    100002: Body
    100004: BottomBodyCTRL
    100006: //RootNode
    100008: EyeBallCTRL
    100010: EyeCTRL
    100012: LeftBodyCTRL
    100014: LowerEyelidCTRL
    100016: Process01
    100018: Process02
    100020: Process03
    100022: Process04
    100024: Process05
    100026: RearBodyCTRL
    100028: RightBodyCTRL
    100030: Root
    100032: TentacleA01
    100034: TentacleA02
    100036: TentacleA03
    100038: TentacleA04
    100040: TentacleA05
    100042: TentacleB01
    100044: TentacleB02
    100046: TentacleB03
    100048: TentacleB04
    100050: TentacleB05
    100052: TentacleC01
    100054: TentacleC02
    100056: TentacleC03
    100058: TentacleC04
    100060: TentacleC05
    100062: TentacleD01
    100064: TentacleD02
    100066: TentacleD03
    100068: TentacleD04
    100070: TentacleD05
    100072: TentacleE01
    100074: TentacleE02
    100076: TentacleE03
    100078: TentacleE04
    100080: TentacleE05
    100082: TentacleF01
    100084: TentacleF02
    100086: TentacleF03
    100088: TentacleF04
    100090: TentacleF05
    100092: TopBodyCTRL
    100094: UpperEyelidCTRL
    400000: BeholderMesh
    400002: Body
    400004: BottomBodyCTRL
    400006: //RootNode
    400008: EyeBallCTRL
    400010: EyeCTRL
    400012: LeftBodyCTRL
    400014: LowerEyelidCTRL
    400016: Process01
    400018: Process02
    400020: Process03
    400022: Process04
    400024: Process05
    400026: RearBodyCTRL
    400028: RightBodyCTRL
    400030: Root
    400032: TentacleA01
    400034: TentacleA02
    400036: TentacleA03
    400038: TentacleA04
    400040: TentacleA05
    400042: TentacleB01
    400044: TentacleB02
    400046: TentacleB03
    400048: TentacleB04
    400050: TentacleB05
    400052: TentacleC01
    400054: TentacleC02
    400056: TentacleC03
    400058: TentacleC04
    400060: TentacleC05
    400062: TentacleD01
    400064: TentacleD02
    400066: TentacleD03
    400068: TentacleD04
    400070: TentacleD05
    400072: TentacleE01
    400074: TentacleE02
    400076: TentacleE03
    400078: TentacleE04
    400080: TentacleE05
    400082: TentacleF01
    400084: TentacleF02
    400086: TentacleF03
    400088: TentacleF04
    400090: TentacleF05
    400092: TopBodyCTRL
    400094: UpperEyelidCTRL
    2100000: lambert1
    4300000: BeholderMesh
    7400000: Die
    9500000: //RootNode
    13700000: BeholderMesh
  externalObjects: {}
  materials:
    importMaterials: 0
    materialName: 0
    materialSearch: 1
    materialLocation: 1
  animations:
    legacyGenerateAnimations: 4
    bakeSimulation: 0
    resampleCurves: 1
    optimizeGameObjects: 0
    motionNodeName: 
    rigImportErrors: 
    rigImportWarnings: 
    animationImportErrors: 
    animationImportWarnings: 
    animationRetargetingWarnings: 
    animationDoRetargetingWarnings: 0
    importAnimatedCustomProperties: 0
    importConstraints: 0
    animationCompression: 3
    animationRotationError: 0.5
    animationPositionError: 0.5
    animationScaleError: 0.5
    animationWrapMode: 0
    extraExposedTransformPaths: []
    extraUserProperties: []
    clipAnimations:
    - serializedVersion: 16
      name: Die
      takeName: Take 001
      firstFrame: 0
      lastFrame: 22
      wrapMode: 0
      orientationOffsetY: 0
      level: 0
      cycleOffset: 0
      loop: 0
      hasAdditiveReferencePose: 0
      loopTime: 0
      loopBlend: 0
      loopBlendOrientation: 0
      loopBlendPositionY: 0
      loopBlendPositionXZ: 0
      keepOriginalOrientation: 0
      keepOriginalPositionY: 1
      keepOriginalPositionXZ: 0
      heightFromFeet: 0
      mirror: 0
      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
      curves: []
      events: []
      transformMask: []
      maskType: 3
      maskSource: {instanceID: 0}
      additiveReferencePoseFrame: 0
    isReadable: 1
  meshes:
    lODScreenPercentages: []
    globalScale: 1
    meshCompression: 0
    addColliders: 0
    useSRGBMaterialColor: 1
    importVisibility: 1
    importBlendShapes: 1
    importCameras: 1
    importLights: 1
    swapUVChannels: 0
    generateSecondaryUV: 0
    useFileUnits: 1
    optimizeMeshForGPU: 1
    keepQuads: 0
    weldVertices: 1
    preserveHierarchy: 0
    indexFormat: 0
    secondaryUVAngleDistortion: 8
    secondaryUVAreaDistortion: 15.000001
    secondaryUVHardAngle: 88
    secondaryUVPackMargin: 4
    useFileScale: 1
    previousCalculatedGlobalScale: 0.01
    hasPreviousCalculatedGlobalScale: 1
  tangentSpace:
    normalSmoothAngle: 60
    normalImportMode: 0
    tangentImportMode: 3
    normalCalculationMode: 4
    legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
    blendShapeNormalImportMode: 1
    normalSmoothingSource: 0
  importAnimation: 1
  copyAvatar: 0
  humanDescription:
    serializedVersion: 2
    human: []
    skeleton: []
    armTwist: 0.5
    foreArmTwist: 0.5
    upperLegTwist: 0.5
    legTwist: 0.5
    armStretch: 0.05
    legStretch: 0.05
    feetSpacing: 0
    rootMotionBoneName: 
    hasTranslationDoF: 0
    hasExtraRoot: 0
    skeletonHasParents: 1
  lastHumanDescriptionAvatarSource: {instanceID: 0}
  animationType: 2
  humanoidOversampling: 1
  additionalBone: 0
  userData: 
  assetBundleName: 
  assetBundleVariant: 
AssetOrigin:
  serializedVersion: 1
  productId: 260493
  packageName: RPG Monster BUNDLE PBR
  packageVersion: 1.0
  assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave02PBR/Animations/Beholder/Die.fbx
  uploadId: 681971
