%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!319 &31900000
AvatarMask:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: BlackKnightAvatarMask
  m_Mask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
  m_Elements:
  - m_Path: 
    m_Weight: 1
  - m_Path: BlackKnightMesh
    m_Weight: 0
  - m_Path: Body
    m_Weight: 1
  - m_Path: Body/FrontArmorCTRL
    m_Weight: 1
  - m_Path: Body/RearArmorCTRL
    m_Weight: 1
  - m_Path: Body/Spine01
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Neck
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Neck/Head
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Neck/Head/ChinCTRL_L
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Neck/Head/ChinCTRL_R
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeCTRL_L
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeCTRL_R
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Neck/Head/HornCTRL_L
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Neck/Head/HornCTRL_R
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_L
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_L/ShoulderPadCTRL01_L
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_L/UpperArm_L
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_L/UpperArm_L/LowerArm_L
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_L/UpperArm_L/LowerArm_L/Hand_L
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_L/UpperArm_L/LowerArm_L/Hand_L/HandTip_L
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_L/UpperArm_L/LowerArm_L/Hand_L/Shield
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_L/UpperArm_L/LowerArm_L/Hand_L/Shield/ShieldMesh
    m_Weight: 0
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_R
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_R/ShoulderPadCTRL01_R
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_R/ShoulderPadCTRL01_R/ShoulderPadCTRL02_R
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_R/UpperArm_R
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_R/UpperArm_R/LowerArm_R
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_R/UpperArm_R/LowerArm_R/Hand_R
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_R/UpperArm_R/LowerArm_R/Hand_R/Axe
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_R/UpperArm_R/LowerArm_R/Hand_R/Axe/AxeMesh
    m_Weight: 0
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_R/UpperArm_R/LowerArm_R/Hand_R/Index01_R
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_R/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_R/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R/Index03_R
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_R/UpperArm_R/LowerArm_R/Hand_R/Middle01_R
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_R/UpperArm_R/LowerArm_R/Hand_R/Middle01_R/Middle02_R
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_R/UpperArm_R/LowerArm_R/Hand_R/Middle01_R/Middle02_R/Middle03_R
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_R/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_R/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_R/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R/Pinky03_R
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_R/UpperArm_R/LowerArm_R/Hand_R/Thumb01
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_R/UpperArm_R/LowerArm_R/Hand_R/Thumb01/Thumb02
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/Shoulder_R/UpperArm_R/LowerArm_R/Hand_R/Thumb01/Thumb02/Thumb03
    m_Weight: 1
  - m_Path: Body/Spine01/Spine02/Spine03/UpperBack
    m_Weight: 1
  - m_Path: Body/UpperLeg_L
    m_Weight: 1
  - m_Path: Body/UpperLeg_L/LeftArmorCTRL
    m_Weight: 1
  - m_Path: Body/UpperLeg_L/LowerLeg_L
    m_Weight: 1
  - m_Path: Body/UpperLeg_L/LowerLeg_L/Foot_L
    m_Weight: 1
  - m_Path: Body/UpperLeg_L/LowerLeg_L/Foot_L/FootBall_L
    m_Weight: 1
  - m_Path: Body/UpperLeg_L/LowerLeg_L/Foot_L/FootBall_L/Toe_L
    m_Weight: 1
  - m_Path: Body/UpperLeg_R
    m_Weight: 1
  - m_Path: Body/UpperLeg_R/LowerLeg_R
    m_Weight: 1
  - m_Path: Body/UpperLeg_R/LowerLeg_R/Foot_R
    m_Weight: 1
  - m_Path: Body/UpperLeg_R/LowerLeg_R/Foot_R/FootBall_R
    m_Weight: 1
  - m_Path: Body/UpperLeg_R/LowerLeg_R/Foot_R/FootBall_R/Toe_R
    m_Weight: 1
  - m_Path: Body/UpperLeg_R/RightArmorCTRL
    m_Weight: 1
