[Add] TextMeshPro & Chunk maker
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@@ -557,11 +557,27 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::InfiniteWorld.InfiniteWorldGenerator
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player: {fileID: 0}
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profile: {fileID: 0}
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templates: []
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profile: {fileID: 11400000, guid: 0f4446a72229fc343a954821a70fefac, type: 2}
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chunkSize: 16
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generationRadius: 2
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seed: 12345
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macroNoiseScale: 0.05
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detailNoiseScale: 0.12
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ridgeNoiseScale: 0.18
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wallThreshold: 0.6
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rockBias: 0.04
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smoothingPasses: 2
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passNoiseScale: 0.018
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passDetailScale: 0.041
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passThreshold: 0.22
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passFeather: 0.12
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environmentNoiseScale: 0.19
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environmentThreshold: 0.7
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randomPrefabChance: 0.06
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randomPrefabZOffset: -0.1
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maxAsyncChunkJobs: 2
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maxChunkRendersPerFrame: 1
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blockingGenerationRadius: 0
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--- !u!4 &947604400
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Transform:
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m_ObjectHideFlags: 0
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