add namesh package and samples
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@@ -71,7 +71,7 @@ NavMeshProjectSettings:
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cost: 1
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m_LastAgentTypeID: -887442657
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m_Settings:
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- serializedVersion: 2
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- serializedVersion: 3
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agentTypeID: 0
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agentRadius: 0.5
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agentHeight: 2
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@@ -84,8 +84,48 @@ NavMeshProjectSettings:
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cellSize: 0.16666667
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manualTileSize: 0
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tileSize: 256
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accuratePlacement: 0
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buildHeightMesh: 0
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maxJobWorkers: 0
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preserveTilesOutsideBounds: 0
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debug:
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m_Flags: 0
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- serializedVersion: 3
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agentTypeID: 1
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agentRadius: 0.5
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agentHeight: 2
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agentSlope: 45
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agentClimb: 0.75
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ledgeDropHeight: 0
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maxJumpAcrossDistance: 0
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minRegionArea: 2
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manualCellSize: 0
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cellSize: 0.16666667
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manualTileSize: 0
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tileSize: 256
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buildHeightMesh: 0
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maxJobWorkers: 0
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preserveTilesOutsideBounds: 0
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debug:
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m_Flags: 0
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- serializedVersion: 3
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agentTypeID: 2
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agentRadius: 1
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agentHeight: 2
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agentSlope: 36
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agentClimb: 0.4
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ledgeDropHeight: 0
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maxJumpAcrossDistance: 0
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minRegionArea: 2
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manualCellSize: 0
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cellSize: 0.16666667
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manualTileSize: 0
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tileSize: 256
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buildHeightMesh: 0
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maxJobWorkers: 0
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preserveTilesOutsideBounds: 0
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debug:
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m_Flags: 0
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m_SettingNames:
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- Humanoid
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- Humanoid for Navigation Sample
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- Ogre for Navigation Sample
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@@ -254,7 +254,7 @@ PlayerSettings:
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iOSAutomaticallyDetectAndAddCapabilities: 1
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appleEnableProMotion: 0
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shaderPrecisionModel: 0
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clonedFromGUID:
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clonedFromGUID: 00000000000000000000000000000000
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templatePackageId: com.unity.template.universal@6.1.2
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templateDefaultScene: Assets/Scenes/SampleScene.unity
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useCustomMainManifest: 0
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@@ -681,7 +681,7 @@ PlayerSettings:
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qnxGraphicConfPath:
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apiCompatibilityLevel: 6
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captureStartupLogs: {}
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activeInputHandler: 1
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activeInputHandler: 2
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windowsGamepadBackendHint: 0
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cloudProjectId: 16816b7b-2478-42d6-b9aa-1f22b82e4182
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framebufferDepthMemorylessMode: 0
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