[Add] RPG Monster BUNDLE PBR
This commit is contained in:
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: abc1a68ee6884870aa589a43a9b60436
|
||||
folderAsset: yes
|
||||
timeCreated: 1573437172
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Binary file not shown.
+274
@@ -0,0 +1,274 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d882677bc3e640cc8b3fbd2685c6177c
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: //RootNode
|
||||
100002: Bat
|
||||
100004: Body
|
||||
100006: Crown
|
||||
100008: Ear01_L
|
||||
100010: Ear01_R
|
||||
100012: Ear02_L
|
||||
100014: Ear02_R
|
||||
100016: Ear03_L
|
||||
100018: Ear03_R
|
||||
100020: Eye01_L
|
||||
100022: Eye01_R
|
||||
100024: Eye02_L
|
||||
100026: Eye02_R
|
||||
100028: Head
|
||||
100030: Jaw01
|
||||
100032: Jaw02
|
||||
100034: UpperBody
|
||||
100036: UpperJaw01
|
||||
100038: UpperJaw02
|
||||
100040: Wing01_L
|
||||
100042: Wing01_R
|
||||
100044: Wing02_L
|
||||
100046: Wing02_R
|
||||
100048: Wing03_L
|
||||
100050: Wing03_R
|
||||
100052: Wing04_L
|
||||
100054: Wing04_R
|
||||
100056: Wing05_L
|
||||
100058: Wing05_R
|
||||
100060: Wing06_L
|
||||
100062: Wing06_R
|
||||
100064: Wing07_L
|
||||
100066: Wing07_R
|
||||
100068: Wing08_L
|
||||
100070: Wing08_R
|
||||
400000: //RootNode
|
||||
400002: Bat
|
||||
400004: Body
|
||||
400006: Crown
|
||||
400008: Ear01_L
|
||||
400010: Ear01_R
|
||||
400012: Ear02_L
|
||||
400014: Ear02_R
|
||||
400016: Ear03_L
|
||||
400018: Ear03_R
|
||||
400020: Eye01_L
|
||||
400022: Eye01_R
|
||||
400024: Eye02_L
|
||||
400026: Eye02_R
|
||||
400028: Head
|
||||
400030: Jaw01
|
||||
400032: Jaw02
|
||||
400034: UpperBody
|
||||
400036: UpperJaw01
|
||||
400038: UpperJaw02
|
||||
400040: Wing01_L
|
||||
400042: Wing01_R
|
||||
400044: Wing02_L
|
||||
400046: Wing02_R
|
||||
400048: Wing03_L
|
||||
400050: Wing03_R
|
||||
400052: Wing04_L
|
||||
400054: Wing04_R
|
||||
400056: Wing05_L
|
||||
400058: Wing05_R
|
||||
400060: Wing06_L
|
||||
400062: Wing06_R
|
||||
400064: Wing07_L
|
||||
400066: Wing07_R
|
||||
400068: Wing08_L
|
||||
400070: Wing08_R
|
||||
4300000: Bat
|
||||
7400000: Attack01
|
||||
9500000: //RootNode
|
||||
13700000: Bat
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: Attack01
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 32
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Bat
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/UpperBody
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Crown
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L/Ear03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R/Ear03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L/Wing08_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R/Wing08_R
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Bat/Attack01_Bat_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+274
@@ -0,0 +1,274 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e5cde72e7a904eccb3a1109df5ff98e3
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: //RootNode
|
||||
100002: Bat
|
||||
100004: Body
|
||||
100006: Crown
|
||||
100008: Ear01_L
|
||||
100010: Ear01_R
|
||||
100012: Ear02_L
|
||||
100014: Ear02_R
|
||||
100016: Ear03_L
|
||||
100018: Ear03_R
|
||||
100020: Eye01_L
|
||||
100022: Eye01_R
|
||||
100024: Eye02_L
|
||||
100026: Eye02_R
|
||||
100028: Head
|
||||
100030: Jaw01
|
||||
100032: Jaw02
|
||||
100034: UpperBody
|
||||
100036: UpperJaw01
|
||||
100038: UpperJaw02
|
||||
100040: Wing01_L
|
||||
100042: Wing01_R
|
||||
100044: Wing02_L
|
||||
100046: Wing02_R
|
||||
100048: Wing03_L
|
||||
100050: Wing03_R
|
||||
100052: Wing04_L
|
||||
100054: Wing04_R
|
||||
100056: Wing05_L
|
||||
100058: Wing05_R
|
||||
100060: Wing06_L
|
||||
100062: Wing06_R
|
||||
100064: Wing07_L
|
||||
100066: Wing07_R
|
||||
100068: Wing08_L
|
||||
100070: Wing08_R
|
||||
400000: //RootNode
|
||||
400002: Bat
|
||||
400004: Body
|
||||
400006: Crown
|
||||
400008: Ear01_L
|
||||
400010: Ear01_R
|
||||
400012: Ear02_L
|
||||
400014: Ear02_R
|
||||
400016: Ear03_L
|
||||
400018: Ear03_R
|
||||
400020: Eye01_L
|
||||
400022: Eye01_R
|
||||
400024: Eye02_L
|
||||
400026: Eye02_R
|
||||
400028: Head
|
||||
400030: Jaw01
|
||||
400032: Jaw02
|
||||
400034: UpperBody
|
||||
400036: UpperJaw01
|
||||
400038: UpperJaw02
|
||||
400040: Wing01_L
|
||||
400042: Wing01_R
|
||||
400044: Wing02_L
|
||||
400046: Wing02_R
|
||||
400048: Wing03_L
|
||||
400050: Wing03_R
|
||||
400052: Wing04_L
|
||||
400054: Wing04_R
|
||||
400056: Wing05_L
|
||||
400058: Wing05_R
|
||||
400060: Wing06_L
|
||||
400062: Wing06_R
|
||||
400064: Wing07_L
|
||||
400066: Wing07_R
|
||||
400068: Wing08_L
|
||||
400070: Wing08_R
|
||||
4300000: Bat
|
||||
7400000: Attack02
|
||||
9500000: //RootNode
|
||||
13700000: Bat
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: Attack02
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 32
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Bat
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/UpperBody
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Crown
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L/Ear03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R/Ear03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L/Wing08_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R/Wing08_R
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Bat/Attack02_Bat_Anim.fbx
|
||||
uploadId: 681971
|
||||
Binary file not shown.
+274
@@ -0,0 +1,274 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2e0f053e4aa049e4864139ee96f5e959
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Bat
|
||||
100002: Body
|
||||
100004: Crown
|
||||
100006: //RootNode
|
||||
100008: Ear01_L
|
||||
100010: Ear01_R
|
||||
100012: Ear02_L
|
||||
100014: Ear02_R
|
||||
100016: Ear03_L
|
||||
100018: Ear03_R
|
||||
100020: Eye01_L
|
||||
100022: Eye01_R
|
||||
100024: Eye02_L
|
||||
100026: Eye02_R
|
||||
100028: Head
|
||||
100030: Jaw01
|
||||
100032: Jaw02
|
||||
100034: UpperBody
|
||||
100036: UpperJaw01
|
||||
100038: UpperJaw02
|
||||
100040: Wing01_L
|
||||
100042: Wing01_R
|
||||
100044: Wing02_L
|
||||
100046: Wing02_R
|
||||
100048: Wing03_L
|
||||
100050: Wing03_R
|
||||
100052: Wing04_L
|
||||
100054: Wing04_R
|
||||
100056: Wing05_L
|
||||
100058: Wing05_R
|
||||
100060: Wing06_L
|
||||
100062: Wing06_R
|
||||
100064: Wing07_L
|
||||
100066: Wing07_R
|
||||
100068: Wing08_L
|
||||
100070: Wing08_R
|
||||
400000: Bat
|
||||
400002: Body
|
||||
400004: Crown
|
||||
400006: //RootNode
|
||||
400008: Ear01_L
|
||||
400010: Ear01_R
|
||||
400012: Ear02_L
|
||||
400014: Ear02_R
|
||||
400016: Ear03_L
|
||||
400018: Ear03_R
|
||||
400020: Eye01_L
|
||||
400022: Eye01_R
|
||||
400024: Eye02_L
|
||||
400026: Eye02_R
|
||||
400028: Head
|
||||
400030: Jaw01
|
||||
400032: Jaw02
|
||||
400034: UpperBody
|
||||
400036: UpperJaw01
|
||||
400038: UpperJaw02
|
||||
400040: Wing01_L
|
||||
400042: Wing01_R
|
||||
400044: Wing02_L
|
||||
400046: Wing02_R
|
||||
400048: Wing03_L
|
||||
400050: Wing03_R
|
||||
400052: Wing04_L
|
||||
400054: Wing04_R
|
||||
400056: Wing05_L
|
||||
400058: Wing05_R
|
||||
400060: Wing06_L
|
||||
400062: Wing06_R
|
||||
400064: Wing07_L
|
||||
400066: Wing07_R
|
||||
400068: Wing08_L
|
||||
400070: Wing08_R
|
||||
4300000: Bat
|
||||
7400000: Die
|
||||
9500000: //RootNode
|
||||
13700000: Bat
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: Die
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 22
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 0
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Bat
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/UpperBody
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Crown
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L/Ear03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R/Ear03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L/Wing08_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R/Wing08_R
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Bat/Die_Bat_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+274
@@ -0,0 +1,274 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 56d064646dc84bd783c9396677513f3f
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Bat
|
||||
100002: Body
|
||||
100004: Crown
|
||||
100006: //RootNode
|
||||
100008: Ear01_L
|
||||
100010: Ear01_R
|
||||
100012: Ear02_L
|
||||
100014: Ear02_R
|
||||
100016: Ear03_L
|
||||
100018: Ear03_R
|
||||
100020: Eye01_L
|
||||
100022: Eye01_R
|
||||
100024: Eye02_L
|
||||
100026: Eye02_R
|
||||
100028: Head
|
||||
100030: Jaw01
|
||||
100032: Jaw02
|
||||
100034: UpperBody
|
||||
100036: UpperJaw01
|
||||
100038: UpperJaw02
|
||||
100040: Wing01_L
|
||||
100042: Wing01_R
|
||||
100044: Wing02_L
|
||||
100046: Wing02_R
|
||||
100048: Wing03_L
|
||||
100050: Wing03_R
|
||||
100052: Wing04_L
|
||||
100054: Wing04_R
|
||||
100056: Wing05_L
|
||||
100058: Wing05_R
|
||||
100060: Wing06_L
|
||||
100062: Wing06_R
|
||||
100064: Wing07_L
|
||||
100066: Wing07_R
|
||||
100068: Wing08_L
|
||||
100070: Wing08_R
|
||||
400000: Bat
|
||||
400002: Body
|
||||
400004: Crown
|
||||
400006: //RootNode
|
||||
400008: Ear01_L
|
||||
400010: Ear01_R
|
||||
400012: Ear02_L
|
||||
400014: Ear02_R
|
||||
400016: Ear03_L
|
||||
400018: Ear03_R
|
||||
400020: Eye01_L
|
||||
400022: Eye01_R
|
||||
400024: Eye02_L
|
||||
400026: Eye02_R
|
||||
400028: Head
|
||||
400030: Jaw01
|
||||
400032: Jaw02
|
||||
400034: UpperBody
|
||||
400036: UpperJaw01
|
||||
400038: UpperJaw02
|
||||
400040: Wing01_L
|
||||
400042: Wing01_R
|
||||
400044: Wing02_L
|
||||
400046: Wing02_R
|
||||
400048: Wing03_L
|
||||
400050: Wing03_R
|
||||
400052: Wing04_L
|
||||
400054: Wing04_R
|
||||
400056: Wing05_L
|
||||
400058: Wing05_R
|
||||
400060: Wing06_L
|
||||
400062: Wing06_R
|
||||
400064: Wing07_L
|
||||
400066: Wing07_R
|
||||
400068: Wing08_L
|
||||
400070: Wing08_R
|
||||
4300000: Bat
|
||||
7400000: Dizzy
|
||||
9500000: //RootNode
|
||||
13700000: Bat
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: Dizzy
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 48
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Bat
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/UpperBody
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Crown
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L/Ear03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R/Ear03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L/Wing08_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R/Wing08_R
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Bat/Dizzy_Bat_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+274
@@ -0,0 +1,274 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d4711d5b76784614ba2714906e11a2ac
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Bat
|
||||
100002: Body
|
||||
100004: Crown
|
||||
100006: Ear01_L
|
||||
100008: Ear01_R
|
||||
100010: Ear02_L
|
||||
100012: Ear02_R
|
||||
100014: Ear03_L
|
||||
100016: Ear03_R
|
||||
100018: Eye01_L
|
||||
100020: Eye01_R
|
||||
100022: Eye02_L
|
||||
100024: Eye02_R
|
||||
100026: //RootNode
|
||||
100028: Head
|
||||
100030: Jaw01
|
||||
100032: Jaw02
|
||||
100034: UpperBody
|
||||
100036: UpperJaw01
|
||||
100038: UpperJaw02
|
||||
100040: Wing01_L
|
||||
100042: Wing01_R
|
||||
100044: Wing02_L
|
||||
100046: Wing02_R
|
||||
100048: Wing03_L
|
||||
100050: Wing03_R
|
||||
100052: Wing04_L
|
||||
100054: Wing04_R
|
||||
100056: Wing05_L
|
||||
100058: Wing05_R
|
||||
100060: Wing06_L
|
||||
100062: Wing06_R
|
||||
100064: Wing07_L
|
||||
100066: Wing07_R
|
||||
100068: Wing08_L
|
||||
100070: Wing08_R
|
||||
400000: Bat
|
||||
400002: Body
|
||||
400004: Crown
|
||||
400006: Ear01_L
|
||||
400008: Ear01_R
|
||||
400010: Ear02_L
|
||||
400012: Ear02_R
|
||||
400014: Ear03_L
|
||||
400016: Ear03_R
|
||||
400018: Eye01_L
|
||||
400020: Eye01_R
|
||||
400022: Eye02_L
|
||||
400024: Eye02_R
|
||||
400026: //RootNode
|
||||
400028: Head
|
||||
400030: Jaw01
|
||||
400032: Jaw02
|
||||
400034: UpperBody
|
||||
400036: UpperJaw01
|
||||
400038: UpperJaw02
|
||||
400040: Wing01_L
|
||||
400042: Wing01_R
|
||||
400044: Wing02_L
|
||||
400046: Wing02_R
|
||||
400048: Wing03_L
|
||||
400050: Wing03_R
|
||||
400052: Wing04_L
|
||||
400054: Wing04_R
|
||||
400056: Wing05_L
|
||||
400058: Wing05_R
|
||||
400060: Wing06_L
|
||||
400062: Wing06_R
|
||||
400064: Wing07_L
|
||||
400066: Wing07_R
|
||||
400068: Wing08_L
|
||||
400070: Wing08_R
|
||||
4300000: Bat
|
||||
7400000: FlyBWD
|
||||
9500000: //RootNode
|
||||
13700000: Bat
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: FlyBWD
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 12
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Bat
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/UpperBody
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Crown
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L/Ear03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R/Ear03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L/Wing08_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R/Wing08_R
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Bat/FlyBWD_Bat_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+274
@@ -0,0 +1,274 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 25e8a46a697e458ebdba141813844d1a
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Bat
|
||||
100002: Body
|
||||
100004: Crown
|
||||
100006: Ear01_L
|
||||
100008: Ear01_R
|
||||
100010: Ear02_L
|
||||
100012: Ear02_R
|
||||
100014: Ear03_L
|
||||
100016: Ear03_R
|
||||
100018: Eye01_L
|
||||
100020: Eye01_R
|
||||
100022: Eye02_L
|
||||
100024: Eye02_R
|
||||
100026: //RootNode
|
||||
100028: Head
|
||||
100030: Jaw01
|
||||
100032: Jaw02
|
||||
100034: UpperBody
|
||||
100036: UpperJaw01
|
||||
100038: UpperJaw02
|
||||
100040: Wing01_L
|
||||
100042: Wing01_R
|
||||
100044: Wing02_L
|
||||
100046: Wing02_R
|
||||
100048: Wing03_L
|
||||
100050: Wing03_R
|
||||
100052: Wing04_L
|
||||
100054: Wing04_R
|
||||
100056: Wing05_L
|
||||
100058: Wing05_R
|
||||
100060: Wing06_L
|
||||
100062: Wing06_R
|
||||
100064: Wing07_L
|
||||
100066: Wing07_R
|
||||
100068: Wing08_L
|
||||
100070: Wing08_R
|
||||
400000: Bat
|
||||
400002: Body
|
||||
400004: Crown
|
||||
400006: Ear01_L
|
||||
400008: Ear01_R
|
||||
400010: Ear02_L
|
||||
400012: Ear02_R
|
||||
400014: Ear03_L
|
||||
400016: Ear03_R
|
||||
400018: Eye01_L
|
||||
400020: Eye01_R
|
||||
400022: Eye02_L
|
||||
400024: Eye02_R
|
||||
400026: //RootNode
|
||||
400028: Head
|
||||
400030: Jaw01
|
||||
400032: Jaw02
|
||||
400034: UpperBody
|
||||
400036: UpperJaw01
|
||||
400038: UpperJaw02
|
||||
400040: Wing01_L
|
||||
400042: Wing01_R
|
||||
400044: Wing02_L
|
||||
400046: Wing02_R
|
||||
400048: Wing03_L
|
||||
400050: Wing03_R
|
||||
400052: Wing04_L
|
||||
400054: Wing04_R
|
||||
400056: Wing05_L
|
||||
400058: Wing05_R
|
||||
400060: Wing06_L
|
||||
400062: Wing06_R
|
||||
400064: Wing07_L
|
||||
400066: Wing07_R
|
||||
400068: Wing08_L
|
||||
400070: Wing08_R
|
||||
4300000: Bat
|
||||
7400000: FlyFWD
|
||||
9500000: //RootNode
|
||||
13700000: Bat
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: FlyFWD
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 12
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Bat
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/UpperBody
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Crown
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L/Ear03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R/Ear03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L/Wing08_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R/Wing08_R
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Bat/FlyFWD_Bat_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+274
@@ -0,0 +1,274 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 179d721bc1ef41909e044c0db1e67811
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Bat
|
||||
100002: Body
|
||||
100004: Crown
|
||||
100006: Ear01_L
|
||||
100008: Ear01_R
|
||||
100010: Ear02_L
|
||||
100012: Ear02_R
|
||||
100014: Ear03_L
|
||||
100016: Ear03_R
|
||||
100018: Eye01_L
|
||||
100020: Eye01_R
|
||||
100022: Eye02_L
|
||||
100024: Eye02_R
|
||||
100026: //RootNode
|
||||
100028: Head
|
||||
100030: Jaw01
|
||||
100032: Jaw02
|
||||
100034: UpperBody
|
||||
100036: UpperJaw01
|
||||
100038: UpperJaw02
|
||||
100040: Wing01_L
|
||||
100042: Wing01_R
|
||||
100044: Wing02_L
|
||||
100046: Wing02_R
|
||||
100048: Wing03_L
|
||||
100050: Wing03_R
|
||||
100052: Wing04_L
|
||||
100054: Wing04_R
|
||||
100056: Wing05_L
|
||||
100058: Wing05_R
|
||||
100060: Wing06_L
|
||||
100062: Wing06_R
|
||||
100064: Wing07_L
|
||||
100066: Wing07_R
|
||||
100068: Wing08_L
|
||||
100070: Wing08_R
|
||||
400000: Bat
|
||||
400002: Body
|
||||
400004: Crown
|
||||
400006: Ear01_L
|
||||
400008: Ear01_R
|
||||
400010: Ear02_L
|
||||
400012: Ear02_R
|
||||
400014: Ear03_L
|
||||
400016: Ear03_R
|
||||
400018: Eye01_L
|
||||
400020: Eye01_R
|
||||
400022: Eye02_L
|
||||
400024: Eye02_R
|
||||
400026: //RootNode
|
||||
400028: Head
|
||||
400030: Jaw01
|
||||
400032: Jaw02
|
||||
400034: UpperBody
|
||||
400036: UpperJaw01
|
||||
400038: UpperJaw02
|
||||
400040: Wing01_L
|
||||
400042: Wing01_R
|
||||
400044: Wing02_L
|
||||
400046: Wing02_R
|
||||
400048: Wing03_L
|
||||
400050: Wing03_R
|
||||
400052: Wing04_L
|
||||
400054: Wing04_R
|
||||
400056: Wing05_L
|
||||
400058: Wing05_R
|
||||
400060: Wing06_L
|
||||
400062: Wing06_R
|
||||
400064: Wing07_L
|
||||
400066: Wing07_R
|
||||
400068: Wing08_L
|
||||
400070: Wing08_R
|
||||
4300000: Bat
|
||||
7400000: FlyLeft
|
||||
9500000: //RootNode
|
||||
13700000: Bat
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: FlyLeft
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 12
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Bat
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/UpperBody
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Crown
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L/Ear03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R/Ear03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L/Wing08_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R/Wing08_R
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Bat/FlyLeft_Bat_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+274
@@ -0,0 +1,274 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cf55438aeb55449f88c253a7b2836a84
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Bat
|
||||
100002: Body
|
||||
100004: Crown
|
||||
100006: Ear01_L
|
||||
100008: Ear01_R
|
||||
100010: Ear02_L
|
||||
100012: Ear02_R
|
||||
100014: Ear03_L
|
||||
100016: Ear03_R
|
||||
100018: Eye01_L
|
||||
100020: Eye01_R
|
||||
100022: Eye02_L
|
||||
100024: Eye02_R
|
||||
100026: //RootNode
|
||||
100028: Head
|
||||
100030: Jaw01
|
||||
100032: Jaw02
|
||||
100034: UpperBody
|
||||
100036: UpperJaw01
|
||||
100038: UpperJaw02
|
||||
100040: Wing01_L
|
||||
100042: Wing01_R
|
||||
100044: Wing02_L
|
||||
100046: Wing02_R
|
||||
100048: Wing03_L
|
||||
100050: Wing03_R
|
||||
100052: Wing04_L
|
||||
100054: Wing04_R
|
||||
100056: Wing05_L
|
||||
100058: Wing05_R
|
||||
100060: Wing06_L
|
||||
100062: Wing06_R
|
||||
100064: Wing07_L
|
||||
100066: Wing07_R
|
||||
100068: Wing08_L
|
||||
100070: Wing08_R
|
||||
400000: Bat
|
||||
400002: Body
|
||||
400004: Crown
|
||||
400006: Ear01_L
|
||||
400008: Ear01_R
|
||||
400010: Ear02_L
|
||||
400012: Ear02_R
|
||||
400014: Ear03_L
|
||||
400016: Ear03_R
|
||||
400018: Eye01_L
|
||||
400020: Eye01_R
|
||||
400022: Eye02_L
|
||||
400024: Eye02_R
|
||||
400026: //RootNode
|
||||
400028: Head
|
||||
400030: Jaw01
|
||||
400032: Jaw02
|
||||
400034: UpperBody
|
||||
400036: UpperJaw01
|
||||
400038: UpperJaw02
|
||||
400040: Wing01_L
|
||||
400042: Wing01_R
|
||||
400044: Wing02_L
|
||||
400046: Wing02_R
|
||||
400048: Wing03_L
|
||||
400050: Wing03_R
|
||||
400052: Wing04_L
|
||||
400054: Wing04_R
|
||||
400056: Wing05_L
|
||||
400058: Wing05_R
|
||||
400060: Wing06_L
|
||||
400062: Wing06_R
|
||||
400064: Wing07_L
|
||||
400066: Wing07_R
|
||||
400068: Wing08_L
|
||||
400070: Wing08_R
|
||||
4300000: Bat
|
||||
7400000: FlyRight
|
||||
9500000: //RootNode
|
||||
13700000: Bat
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: FlyRight
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 12
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Bat
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/UpperBody
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Crown
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L/Ear03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R/Ear03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L/Wing08_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R/Wing08_R
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Bat/FlyRight_Bat_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+274
@@ -0,0 +1,274 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 709eaf4e8f1f4d2ca81044781871610e
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Bat
|
||||
100002: Body
|
||||
100004: Crown
|
||||
100006: Ear01_L
|
||||
100008: Ear01_R
|
||||
100010: Ear02_L
|
||||
100012: Ear02_R
|
||||
100014: Ear03_L
|
||||
100016: Ear03_R
|
||||
100018: Eye01_L
|
||||
100020: Eye01_R
|
||||
100022: Eye02_L
|
||||
100024: Eye02_R
|
||||
100026: //RootNode
|
||||
100028: Head
|
||||
100030: Jaw01
|
||||
100032: Jaw02
|
||||
100034: UpperBody
|
||||
100036: UpperJaw01
|
||||
100038: UpperJaw02
|
||||
100040: Wing01_L
|
||||
100042: Wing01_R
|
||||
100044: Wing02_L
|
||||
100046: Wing02_R
|
||||
100048: Wing03_L
|
||||
100050: Wing03_R
|
||||
100052: Wing04_L
|
||||
100054: Wing04_R
|
||||
100056: Wing05_L
|
||||
100058: Wing05_R
|
||||
100060: Wing06_L
|
||||
100062: Wing06_R
|
||||
100064: Wing07_L
|
||||
100066: Wing07_R
|
||||
100068: Wing08_L
|
||||
100070: Wing08_R
|
||||
400000: Bat
|
||||
400002: Body
|
||||
400004: Crown
|
||||
400006: Ear01_L
|
||||
400008: Ear01_R
|
||||
400010: Ear02_L
|
||||
400012: Ear02_R
|
||||
400014: Ear03_L
|
||||
400016: Ear03_R
|
||||
400018: Eye01_L
|
||||
400020: Eye01_R
|
||||
400022: Eye02_L
|
||||
400024: Eye02_R
|
||||
400026: //RootNode
|
||||
400028: Head
|
||||
400030: Jaw01
|
||||
400032: Jaw02
|
||||
400034: UpperBody
|
||||
400036: UpperJaw01
|
||||
400038: UpperJaw02
|
||||
400040: Wing01_L
|
||||
400042: Wing01_R
|
||||
400044: Wing02_L
|
||||
400046: Wing02_R
|
||||
400048: Wing03_L
|
||||
400050: Wing03_R
|
||||
400052: Wing04_L
|
||||
400054: Wing04_R
|
||||
400056: Wing05_L
|
||||
400058: Wing05_R
|
||||
400060: Wing06_L
|
||||
400062: Wing06_R
|
||||
400064: Wing07_L
|
||||
400066: Wing07_R
|
||||
400068: Wing08_L
|
||||
400070: Wing08_R
|
||||
4300000: Bat
|
||||
7400000: GetHit
|
||||
9500000: //RootNode
|
||||
13700000: Bat
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: GetHit
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 32
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Bat
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/UpperBody
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Crown
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L/Ear03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R/Ear03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L/Wing08_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R/Wing08_R
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Bat/GetHit_Bat_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+274
@@ -0,0 +1,274 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0243fce9b0dd4429a2178077ac312369
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Bat
|
||||
100002: Body
|
||||
100004: Crown
|
||||
100006: Ear01_L
|
||||
100008: Ear01_R
|
||||
100010: Ear02_L
|
||||
100012: Ear02_R
|
||||
100014: Ear03_L
|
||||
100016: Ear03_R
|
||||
100018: Eye01_L
|
||||
100020: Eye01_R
|
||||
100022: Eye02_L
|
||||
100024: Eye02_R
|
||||
100026: Head
|
||||
100028: //RootNode
|
||||
100030: Jaw01
|
||||
100032: Jaw02
|
||||
100034: UpperBody
|
||||
100036: UpperJaw01
|
||||
100038: UpperJaw02
|
||||
100040: Wing01_L
|
||||
100042: Wing01_R
|
||||
100044: Wing02_L
|
||||
100046: Wing02_R
|
||||
100048: Wing03_L
|
||||
100050: Wing03_R
|
||||
100052: Wing04_L
|
||||
100054: Wing04_R
|
||||
100056: Wing05_L
|
||||
100058: Wing05_R
|
||||
100060: Wing06_L
|
||||
100062: Wing06_R
|
||||
100064: Wing07_L
|
||||
100066: Wing07_R
|
||||
100068: Wing08_L
|
||||
100070: Wing08_R
|
||||
400000: Bat
|
||||
400002: Body
|
||||
400004: Crown
|
||||
400006: Ear01_L
|
||||
400008: Ear01_R
|
||||
400010: Ear02_L
|
||||
400012: Ear02_R
|
||||
400014: Ear03_L
|
||||
400016: Ear03_R
|
||||
400018: Eye01_L
|
||||
400020: Eye01_R
|
||||
400022: Eye02_L
|
||||
400024: Eye02_R
|
||||
400026: Head
|
||||
400028: //RootNode
|
||||
400030: Jaw01
|
||||
400032: Jaw02
|
||||
400034: UpperBody
|
||||
400036: UpperJaw01
|
||||
400038: UpperJaw02
|
||||
400040: Wing01_L
|
||||
400042: Wing01_R
|
||||
400044: Wing02_L
|
||||
400046: Wing02_R
|
||||
400048: Wing03_L
|
||||
400050: Wing03_R
|
||||
400052: Wing04_L
|
||||
400054: Wing04_R
|
||||
400056: Wing05_L
|
||||
400058: Wing05_R
|
||||
400060: Wing06_L
|
||||
400062: Wing06_R
|
||||
400064: Wing07_L
|
||||
400066: Wing07_R
|
||||
400068: Wing08_L
|
||||
400070: Wing08_R
|
||||
4300000: Bat
|
||||
7400000: IdleBattle
|
||||
9500000: //RootNode
|
||||
13700000: Bat
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: IdleBattle
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 16
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Bat
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/UpperBody
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Crown
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L/Ear03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R/Ear03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L/Wing08_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R/Wing08_R
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Bat/IdleBattle_Bat_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+274
@@ -0,0 +1,274 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4541d44696514704bf4080194c4b4732
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Bat
|
||||
100002: Body
|
||||
100004: Crown
|
||||
100006: Ear01_L
|
||||
100008: Ear01_R
|
||||
100010: Ear02_L
|
||||
100012: Ear02_R
|
||||
100014: Ear03_L
|
||||
100016: Ear03_R
|
||||
100018: Eye01_L
|
||||
100020: Eye01_R
|
||||
100022: Eye02_L
|
||||
100024: Eye02_R
|
||||
100026: Head
|
||||
100028: //RootNode
|
||||
100030: Jaw01
|
||||
100032: Jaw02
|
||||
100034: UpperBody
|
||||
100036: UpperJaw01
|
||||
100038: UpperJaw02
|
||||
100040: Wing01_L
|
||||
100042: Wing01_R
|
||||
100044: Wing02_L
|
||||
100046: Wing02_R
|
||||
100048: Wing03_L
|
||||
100050: Wing03_R
|
||||
100052: Wing04_L
|
||||
100054: Wing04_R
|
||||
100056: Wing05_L
|
||||
100058: Wing05_R
|
||||
100060: Wing06_L
|
||||
100062: Wing06_R
|
||||
100064: Wing07_L
|
||||
100066: Wing07_R
|
||||
100068: Wing08_L
|
||||
100070: Wing08_R
|
||||
400000: Bat
|
||||
400002: Body
|
||||
400004: Crown
|
||||
400006: Ear01_L
|
||||
400008: Ear01_R
|
||||
400010: Ear02_L
|
||||
400012: Ear02_R
|
||||
400014: Ear03_L
|
||||
400016: Ear03_R
|
||||
400018: Eye01_L
|
||||
400020: Eye01_R
|
||||
400022: Eye02_L
|
||||
400024: Eye02_R
|
||||
400026: Head
|
||||
400028: //RootNode
|
||||
400030: Jaw01
|
||||
400032: Jaw02
|
||||
400034: UpperBody
|
||||
400036: UpperJaw01
|
||||
400038: UpperJaw02
|
||||
400040: Wing01_L
|
||||
400042: Wing01_R
|
||||
400044: Wing02_L
|
||||
400046: Wing02_R
|
||||
400048: Wing03_L
|
||||
400050: Wing03_R
|
||||
400052: Wing04_L
|
||||
400054: Wing04_R
|
||||
400056: Wing05_L
|
||||
400058: Wing05_R
|
||||
400060: Wing06_L
|
||||
400062: Wing06_R
|
||||
400064: Wing07_L
|
||||
400066: Wing07_R
|
||||
400068: Wing08_L
|
||||
400070: Wing08_R
|
||||
4300000: Bat
|
||||
7400000: IdleNormal
|
||||
9500000: //RootNode
|
||||
13700000: Bat
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: IdleNormal
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 24
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Bat
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/UpperBody
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Crown
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L/Ear03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R/Ear03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L/Wing08_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R/Wing08_R
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Bat/IdleNormal_Bat_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+274
@@ -0,0 +1,274 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9131edc42f544e8693144a4d6cb105b7
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Bat
|
||||
100002: Body
|
||||
100004: Crown
|
||||
100006: Ear01_L
|
||||
100008: Ear01_R
|
||||
100010: Ear02_L
|
||||
100012: Ear02_R
|
||||
100014: Ear03_L
|
||||
100016: Ear03_R
|
||||
100018: Eye01_L
|
||||
100020: Eye01_R
|
||||
100022: Eye02_L
|
||||
100024: Eye02_R
|
||||
100026: Head
|
||||
100028: Jaw01
|
||||
100030: Jaw02
|
||||
100032: //RootNode
|
||||
100034: UpperBody
|
||||
100036: UpperJaw01
|
||||
100038: UpperJaw02
|
||||
100040: Wing01_L
|
||||
100042: Wing01_R
|
||||
100044: Wing02_L
|
||||
100046: Wing02_R
|
||||
100048: Wing03_L
|
||||
100050: Wing03_R
|
||||
100052: Wing04_L
|
||||
100054: Wing04_R
|
||||
100056: Wing05_L
|
||||
100058: Wing05_R
|
||||
100060: Wing06_L
|
||||
100062: Wing06_R
|
||||
100064: Wing07_L
|
||||
100066: Wing07_R
|
||||
100068: Wing08_L
|
||||
100070: Wing08_R
|
||||
400000: Bat
|
||||
400002: Body
|
||||
400004: Crown
|
||||
400006: Ear01_L
|
||||
400008: Ear01_R
|
||||
400010: Ear02_L
|
||||
400012: Ear02_R
|
||||
400014: Ear03_L
|
||||
400016: Ear03_R
|
||||
400018: Eye01_L
|
||||
400020: Eye01_R
|
||||
400022: Eye02_L
|
||||
400024: Eye02_R
|
||||
400026: Head
|
||||
400028: Jaw01
|
||||
400030: Jaw02
|
||||
400032: //RootNode
|
||||
400034: UpperBody
|
||||
400036: UpperJaw01
|
||||
400038: UpperJaw02
|
||||
400040: Wing01_L
|
||||
400042: Wing01_R
|
||||
400044: Wing02_L
|
||||
400046: Wing02_R
|
||||
400048: Wing03_L
|
||||
400050: Wing03_R
|
||||
400052: Wing04_L
|
||||
400054: Wing04_R
|
||||
400056: Wing05_L
|
||||
400058: Wing05_R
|
||||
400060: Wing06_L
|
||||
400062: Wing06_R
|
||||
400064: Wing07_L
|
||||
400066: Wing07_R
|
||||
400068: Wing08_L
|
||||
400070: Wing08_R
|
||||
4300000: Bat
|
||||
7400000: SenseSomethingRPT
|
||||
9500000: //RootNode
|
||||
13700000: Bat
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: SenseSomethingRPT
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 72
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Bat
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/UpperBody
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Crown
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L/Ear03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R/Ear03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L/Wing08_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R/Wing08_R
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Bat/SenseSomethingRPT_Bat_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+274
@@ -0,0 +1,274 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 151b341c33b649388ffb021efbb04535
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Bat
|
||||
100002: Body
|
||||
100004: Crown
|
||||
100006: Ear01_L
|
||||
100008: Ear01_R
|
||||
100010: Ear02_L
|
||||
100012: Ear02_R
|
||||
100014: Ear03_L
|
||||
100016: Ear03_R
|
||||
100018: Eye01_L
|
||||
100020: Eye01_R
|
||||
100022: Eye02_L
|
||||
100024: Eye02_R
|
||||
100026: Head
|
||||
100028: Jaw01
|
||||
100030: Jaw02
|
||||
100032: //RootNode
|
||||
100034: UpperBody
|
||||
100036: UpperJaw01
|
||||
100038: UpperJaw02
|
||||
100040: Wing01_L
|
||||
100042: Wing01_R
|
||||
100044: Wing02_L
|
||||
100046: Wing02_R
|
||||
100048: Wing03_L
|
||||
100050: Wing03_R
|
||||
100052: Wing04_L
|
||||
100054: Wing04_R
|
||||
100056: Wing05_L
|
||||
100058: Wing05_R
|
||||
100060: Wing06_L
|
||||
100062: Wing06_R
|
||||
100064: Wing07_L
|
||||
100066: Wing07_R
|
||||
100068: Wing08_L
|
||||
100070: Wing08_R
|
||||
400000: Bat
|
||||
400002: Body
|
||||
400004: Crown
|
||||
400006: Ear01_L
|
||||
400008: Ear01_R
|
||||
400010: Ear02_L
|
||||
400012: Ear02_R
|
||||
400014: Ear03_L
|
||||
400016: Ear03_R
|
||||
400018: Eye01_L
|
||||
400020: Eye01_R
|
||||
400022: Eye02_L
|
||||
400024: Eye02_R
|
||||
400026: Head
|
||||
400028: Jaw01
|
||||
400030: Jaw02
|
||||
400032: //RootNode
|
||||
400034: UpperBody
|
||||
400036: UpperJaw01
|
||||
400038: UpperJaw02
|
||||
400040: Wing01_L
|
||||
400042: Wing01_R
|
||||
400044: Wing02_L
|
||||
400046: Wing02_R
|
||||
400048: Wing03_L
|
||||
400050: Wing03_R
|
||||
400052: Wing04_L
|
||||
400054: Wing04_R
|
||||
400056: Wing05_L
|
||||
400058: Wing05_R
|
||||
400060: Wing06_L
|
||||
400062: Wing06_R
|
||||
400064: Wing07_L
|
||||
400066: Wing07_R
|
||||
400068: Wing08_L
|
||||
400070: Wing08_R
|
||||
4300000: Bat
|
||||
7400000: SenseSomethingST
|
||||
9500000: //RootNode
|
||||
13700000: Bat
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: SenseSomethingST
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 48
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 0
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Bat
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/UpperBody
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Crown
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L/Ear03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R/Ear03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L/Wing08_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R/Wing08_R
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Bat/SenseSomethingST_Bat_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+274
@@ -0,0 +1,274 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 27491d502ce6414481a38b509179adb1
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Bat
|
||||
100002: Body
|
||||
100004: Crown
|
||||
100006: Ear01_L
|
||||
100008: Ear01_R
|
||||
100010: Ear02_L
|
||||
100012: Ear02_R
|
||||
100014: Ear03_L
|
||||
100016: Ear03_R
|
||||
100018: Eye01_L
|
||||
100020: Eye01_R
|
||||
100022: Eye02_L
|
||||
100024: Eye02_R
|
||||
100026: Head
|
||||
100028: Jaw01
|
||||
100030: Jaw02
|
||||
100032: //RootNode
|
||||
100034: UpperBody
|
||||
100036: UpperJaw01
|
||||
100038: UpperJaw02
|
||||
100040: Wing01_L
|
||||
100042: Wing01_R
|
||||
100044: Wing02_L
|
||||
100046: Wing02_R
|
||||
100048: Wing03_L
|
||||
100050: Wing03_R
|
||||
100052: Wing04_L
|
||||
100054: Wing04_R
|
||||
100056: Wing05_L
|
||||
100058: Wing05_R
|
||||
100060: Wing06_L
|
||||
100062: Wing06_R
|
||||
100064: Wing07_L
|
||||
100066: Wing07_R
|
||||
100068: Wing08_L
|
||||
100070: Wing08_R
|
||||
400000: Bat
|
||||
400002: Body
|
||||
400004: Crown
|
||||
400006: Ear01_L
|
||||
400008: Ear01_R
|
||||
400010: Ear02_L
|
||||
400012: Ear02_R
|
||||
400014: Ear03_L
|
||||
400016: Ear03_R
|
||||
400018: Eye01_L
|
||||
400020: Eye01_R
|
||||
400022: Eye02_L
|
||||
400024: Eye02_R
|
||||
400026: Head
|
||||
400028: Jaw01
|
||||
400030: Jaw02
|
||||
400032: //RootNode
|
||||
400034: UpperBody
|
||||
400036: UpperJaw01
|
||||
400038: UpperJaw02
|
||||
400040: Wing01_L
|
||||
400042: Wing01_R
|
||||
400044: Wing02_L
|
||||
400046: Wing02_R
|
||||
400048: Wing03_L
|
||||
400050: Wing03_R
|
||||
400052: Wing04_L
|
||||
400054: Wing04_R
|
||||
400056: Wing05_L
|
||||
400058: Wing05_R
|
||||
400060: Wing06_L
|
||||
400062: Wing06_R
|
||||
400064: Wing07_L
|
||||
400066: Wing07_R
|
||||
400068: Wing08_L
|
||||
400070: Wing08_R
|
||||
4300000: Bat
|
||||
7400000: Taunting
|
||||
9500000: //RootNode
|
||||
13700000: Bat
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: Taunting
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 32
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Bat
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/UpperBody
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Crown
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L/Ear03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R/Ear03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L/Wing08_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R/Wing08_R
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Bat/Taunting_Bat_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+274
@@ -0,0 +1,274 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9f117e5b80d54a72989fac694d633bca
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Bat
|
||||
100002: Body
|
||||
100004: Crown
|
||||
100006: Ear01_L
|
||||
100008: Ear01_R
|
||||
100010: Ear02_L
|
||||
100012: Ear02_R
|
||||
100014: Ear03_L
|
||||
100016: Ear03_R
|
||||
100018: Eye01_L
|
||||
100020: Eye01_R
|
||||
100022: Eye02_L
|
||||
100024: Eye02_R
|
||||
100026: Head
|
||||
100028: Jaw01
|
||||
100030: Jaw02
|
||||
100032: UpperBody
|
||||
100034: UpperJaw01
|
||||
100036: UpperJaw02
|
||||
100038: //RootNode
|
||||
100040: Wing01_L
|
||||
100042: Wing01_R
|
||||
100044: Wing02_L
|
||||
100046: Wing02_R
|
||||
100048: Wing03_L
|
||||
100050: Wing03_R
|
||||
100052: Wing04_L
|
||||
100054: Wing04_R
|
||||
100056: Wing05_L
|
||||
100058: Wing05_R
|
||||
100060: Wing06_L
|
||||
100062: Wing06_R
|
||||
100064: Wing07_L
|
||||
100066: Wing07_R
|
||||
100068: Wing08_L
|
||||
100070: Wing08_R
|
||||
400000: Bat
|
||||
400002: Body
|
||||
400004: Crown
|
||||
400006: Ear01_L
|
||||
400008: Ear01_R
|
||||
400010: Ear02_L
|
||||
400012: Ear02_R
|
||||
400014: Ear03_L
|
||||
400016: Ear03_R
|
||||
400018: Eye01_L
|
||||
400020: Eye01_R
|
||||
400022: Eye02_L
|
||||
400024: Eye02_R
|
||||
400026: Head
|
||||
400028: Jaw01
|
||||
400030: Jaw02
|
||||
400032: UpperBody
|
||||
400034: UpperJaw01
|
||||
400036: UpperJaw02
|
||||
400038: //RootNode
|
||||
400040: Wing01_L
|
||||
400042: Wing01_R
|
||||
400044: Wing02_L
|
||||
400046: Wing02_R
|
||||
400048: Wing03_L
|
||||
400050: Wing03_R
|
||||
400052: Wing04_L
|
||||
400054: Wing04_R
|
||||
400056: Wing05_L
|
||||
400058: Wing05_R
|
||||
400060: Wing06_L
|
||||
400062: Wing06_R
|
||||
400064: Wing07_L
|
||||
400066: Wing07_R
|
||||
400068: Wing08_L
|
||||
400070: Wing08_R
|
||||
4300000: Bat
|
||||
7400000: Victory
|
||||
9500000: //RootNode
|
||||
13700000: Bat
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: Victory
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 32
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Bat
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/UpperBody
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Crown
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_L/Ear02_L/Ear03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Ear01_R/Ear02_R/Ear03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_L/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Eye01_R/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_L/Wing02_L/Wing03_L/Wing07_L/Wing08_L
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/UpperBody/Wing01_R/Wing02_R/Wing03_R/Wing07_R/Wing08_R
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Bat/Victory_Bat_Anim.fbx
|
||||
uploadId: 681971
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8d1f87fc63274c65b5155e1573610ff3
|
||||
folderAsset: yes
|
||||
timeCreated: 1573451286
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Binary file not shown.
+318
@@ -0,0 +1,318 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9d48a2f79c784522bda1ae569d019f2c
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: //RootNode
|
||||
100002: Belly01
|
||||
100004: Belly02
|
||||
100006: Body
|
||||
100008: Dragon
|
||||
100010: Eye01_L
|
||||
100012: Eye01_R
|
||||
100014: Eye02_L
|
||||
100016: Eye02_R
|
||||
100018: EyeRoot
|
||||
100020: FrontLeg01_L
|
||||
100022: FrontLeg01_R
|
||||
100024: FrontLeg02_L
|
||||
100026: FrontLeg02_R
|
||||
100028: FrontLeg03_L
|
||||
100030: FrontLeg03_R
|
||||
100032: Head
|
||||
100034: Jaw01
|
||||
100036: Jaw02
|
||||
100038: RearLeg01_L
|
||||
100040: RearLeg01_R
|
||||
100042: RearLeg02_L
|
||||
100044: RearLeg02_R
|
||||
100046: RearLeg03_L
|
||||
100048: RearLeg03_R
|
||||
100050: Spine01
|
||||
100052: Spine02
|
||||
100054: Tail01
|
||||
100056: Tail02
|
||||
100058: Tail03
|
||||
100060: UpperJaw01
|
||||
100062: UpperJaw02
|
||||
100064: Wing01_L
|
||||
100066: Wing01_R
|
||||
100068: Wing02_L
|
||||
100070: Wing02_R
|
||||
100072: Wing03_L
|
||||
100074: Wing03_R
|
||||
100076: Wing04_L
|
||||
100078: Wing04_R
|
||||
100080: Wing05_L
|
||||
100082: Wing05_R
|
||||
100084: Wing06_L
|
||||
100086: Wing06_R
|
||||
100088: Wing07_L
|
||||
100090: Wing07_R
|
||||
100092: WingRoot
|
||||
400000: //RootNode
|
||||
400002: Belly01
|
||||
400004: Belly02
|
||||
400006: Body
|
||||
400008: Dragon
|
||||
400010: Eye01_L
|
||||
400012: Eye01_R
|
||||
400014: Eye02_L
|
||||
400016: Eye02_R
|
||||
400018: EyeRoot
|
||||
400020: FrontLeg01_L
|
||||
400022: FrontLeg01_R
|
||||
400024: FrontLeg02_L
|
||||
400026: FrontLeg02_R
|
||||
400028: FrontLeg03_L
|
||||
400030: FrontLeg03_R
|
||||
400032: Head
|
||||
400034: Jaw01
|
||||
400036: Jaw02
|
||||
400038: RearLeg01_L
|
||||
400040: RearLeg01_R
|
||||
400042: RearLeg02_L
|
||||
400044: RearLeg02_R
|
||||
400046: RearLeg03_L
|
||||
400048: RearLeg03_R
|
||||
400050: Spine01
|
||||
400052: Spine02
|
||||
400054: Tail01
|
||||
400056: Tail02
|
||||
400058: Tail03
|
||||
400060: UpperJaw01
|
||||
400062: UpperJaw02
|
||||
400064: Wing01_L
|
||||
400066: Wing01_R
|
||||
400068: Wing02_L
|
||||
400070: Wing02_R
|
||||
400072: Wing03_L
|
||||
400074: Wing03_R
|
||||
400076: Wing04_L
|
||||
400078: Wing04_R
|
||||
400080: Wing05_L
|
||||
400082: Wing05_R
|
||||
400084: Wing06_L
|
||||
400086: Wing06_R
|
||||
400088: Wing07_L
|
||||
400090: Wing07_R
|
||||
400092: WingRoot
|
||||
4300000: Dragon
|
||||
7400000: Attack01
|
||||
9500000: //RootNode
|
||||
13700000: Dragon
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: Attack01
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 40
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L/RearLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R/RearLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L/FrontLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R/FrontLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/Tail01
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02/Tail03
|
||||
weight: 1
|
||||
- path: Dragon
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Dragon/Attack01_Dragon_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+318
@@ -0,0 +1,318 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4730825704314680a6b87045e28ce647
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: //RootNode
|
||||
100002: Belly01
|
||||
100004: Belly02
|
||||
100006: Body
|
||||
100008: Dragon
|
||||
100010: Eye01_L
|
||||
100012: Eye01_R
|
||||
100014: Eye02_L
|
||||
100016: Eye02_R
|
||||
100018: EyeRoot
|
||||
100020: FrontLeg01_L
|
||||
100022: FrontLeg01_R
|
||||
100024: FrontLeg02_L
|
||||
100026: FrontLeg02_R
|
||||
100028: FrontLeg03_L
|
||||
100030: FrontLeg03_R
|
||||
100032: Head
|
||||
100034: Jaw01
|
||||
100036: Jaw02
|
||||
100038: RearLeg01_L
|
||||
100040: RearLeg01_R
|
||||
100042: RearLeg02_L
|
||||
100044: RearLeg02_R
|
||||
100046: RearLeg03_L
|
||||
100048: RearLeg03_R
|
||||
100050: Spine01
|
||||
100052: Spine02
|
||||
100054: Tail01
|
||||
100056: Tail02
|
||||
100058: Tail03
|
||||
100060: UpperJaw01
|
||||
100062: UpperJaw02
|
||||
100064: Wing01_L
|
||||
100066: Wing01_R
|
||||
100068: Wing02_L
|
||||
100070: Wing02_R
|
||||
100072: Wing03_L
|
||||
100074: Wing03_R
|
||||
100076: Wing04_L
|
||||
100078: Wing04_R
|
||||
100080: Wing05_L
|
||||
100082: Wing05_R
|
||||
100084: Wing06_L
|
||||
100086: Wing06_R
|
||||
100088: Wing07_L
|
||||
100090: Wing07_R
|
||||
100092: WingRoot
|
||||
400000: //RootNode
|
||||
400002: Belly01
|
||||
400004: Belly02
|
||||
400006: Body
|
||||
400008: Dragon
|
||||
400010: Eye01_L
|
||||
400012: Eye01_R
|
||||
400014: Eye02_L
|
||||
400016: Eye02_R
|
||||
400018: EyeRoot
|
||||
400020: FrontLeg01_L
|
||||
400022: FrontLeg01_R
|
||||
400024: FrontLeg02_L
|
||||
400026: FrontLeg02_R
|
||||
400028: FrontLeg03_L
|
||||
400030: FrontLeg03_R
|
||||
400032: Head
|
||||
400034: Jaw01
|
||||
400036: Jaw02
|
||||
400038: RearLeg01_L
|
||||
400040: RearLeg01_R
|
||||
400042: RearLeg02_L
|
||||
400044: RearLeg02_R
|
||||
400046: RearLeg03_L
|
||||
400048: RearLeg03_R
|
||||
400050: Spine01
|
||||
400052: Spine02
|
||||
400054: Tail01
|
||||
400056: Tail02
|
||||
400058: Tail03
|
||||
400060: UpperJaw01
|
||||
400062: UpperJaw02
|
||||
400064: Wing01_L
|
||||
400066: Wing01_R
|
||||
400068: Wing02_L
|
||||
400070: Wing02_R
|
||||
400072: Wing03_L
|
||||
400074: Wing03_R
|
||||
400076: Wing04_L
|
||||
400078: Wing04_R
|
||||
400080: Wing05_L
|
||||
400082: Wing05_R
|
||||
400084: Wing06_L
|
||||
400086: Wing06_R
|
||||
400088: Wing07_L
|
||||
400090: Wing07_R
|
||||
400092: WingRoot
|
||||
4300000: Dragon
|
||||
7400000: Attack02
|
||||
9500000: //RootNode
|
||||
13700000: Dragon
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: Attack02
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 80
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L/RearLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R/RearLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L/FrontLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R/FrontLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/Tail01
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02/Tail03
|
||||
weight: 1
|
||||
- path: Dragon
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Dragon/Attack02_Dragon_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+318
@@ -0,0 +1,318 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 93d6d0904297445b9bfb3dd16ca43acb
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Belly01
|
||||
100002: Belly02
|
||||
100004: Body
|
||||
100006: //RootNode
|
||||
100008: Dragon
|
||||
100010: Eye01_L
|
||||
100012: Eye01_R
|
||||
100014: Eye02_L
|
||||
100016: Eye02_R
|
||||
100018: EyeRoot
|
||||
100020: FrontLeg01_L
|
||||
100022: FrontLeg01_R
|
||||
100024: FrontLeg02_L
|
||||
100026: FrontLeg02_R
|
||||
100028: FrontLeg03_L
|
||||
100030: FrontLeg03_R
|
||||
100032: Head
|
||||
100034: Jaw01
|
||||
100036: Jaw02
|
||||
100038: RearLeg01_L
|
||||
100040: RearLeg01_R
|
||||
100042: RearLeg02_L
|
||||
100044: RearLeg02_R
|
||||
100046: RearLeg03_L
|
||||
100048: RearLeg03_R
|
||||
100050: Spine01
|
||||
100052: Spine02
|
||||
100054: Tail01
|
||||
100056: Tail02
|
||||
100058: Tail03
|
||||
100060: UpperJaw01
|
||||
100062: UpperJaw02
|
||||
100064: Wing01_L
|
||||
100066: Wing01_R
|
||||
100068: Wing02_L
|
||||
100070: Wing02_R
|
||||
100072: Wing03_L
|
||||
100074: Wing03_R
|
||||
100076: Wing04_L
|
||||
100078: Wing04_R
|
||||
100080: Wing05_L
|
||||
100082: Wing05_R
|
||||
100084: Wing06_L
|
||||
100086: Wing06_R
|
||||
100088: Wing07_L
|
||||
100090: Wing07_R
|
||||
100092: WingRoot
|
||||
400000: Belly01
|
||||
400002: Belly02
|
||||
400004: Body
|
||||
400006: //RootNode
|
||||
400008: Dragon
|
||||
400010: Eye01_L
|
||||
400012: Eye01_R
|
||||
400014: Eye02_L
|
||||
400016: Eye02_R
|
||||
400018: EyeRoot
|
||||
400020: FrontLeg01_L
|
||||
400022: FrontLeg01_R
|
||||
400024: FrontLeg02_L
|
||||
400026: FrontLeg02_R
|
||||
400028: FrontLeg03_L
|
||||
400030: FrontLeg03_R
|
||||
400032: Head
|
||||
400034: Jaw01
|
||||
400036: Jaw02
|
||||
400038: RearLeg01_L
|
||||
400040: RearLeg01_R
|
||||
400042: RearLeg02_L
|
||||
400044: RearLeg02_R
|
||||
400046: RearLeg03_L
|
||||
400048: RearLeg03_R
|
||||
400050: Spine01
|
||||
400052: Spine02
|
||||
400054: Tail01
|
||||
400056: Tail02
|
||||
400058: Tail03
|
||||
400060: UpperJaw01
|
||||
400062: UpperJaw02
|
||||
400064: Wing01_L
|
||||
400066: Wing01_R
|
||||
400068: Wing02_L
|
||||
400070: Wing02_R
|
||||
400072: Wing03_L
|
||||
400074: Wing03_R
|
||||
400076: Wing04_L
|
||||
400078: Wing04_R
|
||||
400080: Wing05_L
|
||||
400082: Wing05_R
|
||||
400084: Wing06_L
|
||||
400086: Wing06_R
|
||||
400088: Wing07_L
|
||||
400090: Wing07_R
|
||||
400092: WingRoot
|
||||
4300000: Dragon
|
||||
7400000: Die
|
||||
9500000: //RootNode
|
||||
13700000: Dragon
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: Die
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 27
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 0
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L/RearLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R/RearLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L/FrontLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R/FrontLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/Tail01
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02/Tail03
|
||||
weight: 1
|
||||
- path: Dragon
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Dragon/Die_Dragon_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+318
@@ -0,0 +1,318 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5d1e944c779a4441abb00968c432f935
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Belly01
|
||||
100002: Belly02
|
||||
100004: Body
|
||||
100006: //RootNode
|
||||
100008: Dragon
|
||||
100010: Eye01_L
|
||||
100012: Eye01_R
|
||||
100014: Eye02_L
|
||||
100016: Eye02_R
|
||||
100018: EyeRoot
|
||||
100020: FrontLeg01_L
|
||||
100022: FrontLeg01_R
|
||||
100024: FrontLeg02_L
|
||||
100026: FrontLeg02_R
|
||||
100028: FrontLeg03_L
|
||||
100030: FrontLeg03_R
|
||||
100032: Head
|
||||
100034: Jaw01
|
||||
100036: Jaw02
|
||||
100038: RearLeg01_L
|
||||
100040: RearLeg01_R
|
||||
100042: RearLeg02_L
|
||||
100044: RearLeg02_R
|
||||
100046: RearLeg03_L
|
||||
100048: RearLeg03_R
|
||||
100050: Spine01
|
||||
100052: Spine02
|
||||
100054: Tail01
|
||||
100056: Tail02
|
||||
100058: Tail03
|
||||
100060: UpperJaw01
|
||||
100062: UpperJaw02
|
||||
100064: Wing01_L
|
||||
100066: Wing01_R
|
||||
100068: Wing02_L
|
||||
100070: Wing02_R
|
||||
100072: Wing03_L
|
||||
100074: Wing03_R
|
||||
100076: Wing04_L
|
||||
100078: Wing04_R
|
||||
100080: Wing05_L
|
||||
100082: Wing05_R
|
||||
100084: Wing06_L
|
||||
100086: Wing06_R
|
||||
100088: Wing07_L
|
||||
100090: Wing07_R
|
||||
100092: WingRoot
|
||||
400000: Belly01
|
||||
400002: Belly02
|
||||
400004: Body
|
||||
400006: //RootNode
|
||||
400008: Dragon
|
||||
400010: Eye01_L
|
||||
400012: Eye01_R
|
||||
400014: Eye02_L
|
||||
400016: Eye02_R
|
||||
400018: EyeRoot
|
||||
400020: FrontLeg01_L
|
||||
400022: FrontLeg01_R
|
||||
400024: FrontLeg02_L
|
||||
400026: FrontLeg02_R
|
||||
400028: FrontLeg03_L
|
||||
400030: FrontLeg03_R
|
||||
400032: Head
|
||||
400034: Jaw01
|
||||
400036: Jaw02
|
||||
400038: RearLeg01_L
|
||||
400040: RearLeg01_R
|
||||
400042: RearLeg02_L
|
||||
400044: RearLeg02_R
|
||||
400046: RearLeg03_L
|
||||
400048: RearLeg03_R
|
||||
400050: Spine01
|
||||
400052: Spine02
|
||||
400054: Tail01
|
||||
400056: Tail02
|
||||
400058: Tail03
|
||||
400060: UpperJaw01
|
||||
400062: UpperJaw02
|
||||
400064: Wing01_L
|
||||
400066: Wing01_R
|
||||
400068: Wing02_L
|
||||
400070: Wing02_R
|
||||
400072: Wing03_L
|
||||
400074: Wing03_R
|
||||
400076: Wing04_L
|
||||
400078: Wing04_R
|
||||
400080: Wing05_L
|
||||
400082: Wing05_R
|
||||
400084: Wing06_L
|
||||
400086: Wing06_R
|
||||
400088: Wing07_L
|
||||
400090: Wing07_R
|
||||
400092: WingRoot
|
||||
4300000: Dragon
|
||||
7400000: Dizzy
|
||||
9500000: //RootNode
|
||||
13700000: Dragon
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: Dizzy
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 56
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L/RearLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R/RearLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L/FrontLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R/FrontLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/Tail01
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02/Tail03
|
||||
weight: 1
|
||||
- path: Dragon
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Dragon/Dizzy_Dragon_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+318
@@ -0,0 +1,318 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9dda2bab3ea34c378fe113b294e2dd18
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Belly01
|
||||
100002: Belly02
|
||||
100004: Body
|
||||
100006: Dragon
|
||||
100008: Eye01_L
|
||||
100010: Eye01_R
|
||||
100012: Eye02_L
|
||||
100014: Eye02_R
|
||||
100016: EyeRoot
|
||||
100018: //RootNode
|
||||
100020: FrontLeg01_L
|
||||
100022: FrontLeg01_R
|
||||
100024: FrontLeg02_L
|
||||
100026: FrontLeg02_R
|
||||
100028: FrontLeg03_L
|
||||
100030: FrontLeg03_R
|
||||
100032: Head
|
||||
100034: Jaw01
|
||||
100036: Jaw02
|
||||
100038: RearLeg01_L
|
||||
100040: RearLeg01_R
|
||||
100042: RearLeg02_L
|
||||
100044: RearLeg02_R
|
||||
100046: RearLeg03_L
|
||||
100048: RearLeg03_R
|
||||
100050: Spine01
|
||||
100052: Spine02
|
||||
100054: Tail01
|
||||
100056: Tail02
|
||||
100058: Tail03
|
||||
100060: UpperJaw01
|
||||
100062: UpperJaw02
|
||||
100064: Wing01_L
|
||||
100066: Wing01_R
|
||||
100068: Wing02_L
|
||||
100070: Wing02_R
|
||||
100072: Wing03_L
|
||||
100074: Wing03_R
|
||||
100076: Wing04_L
|
||||
100078: Wing04_R
|
||||
100080: Wing05_L
|
||||
100082: Wing05_R
|
||||
100084: Wing06_L
|
||||
100086: Wing06_R
|
||||
100088: Wing07_L
|
||||
100090: Wing07_R
|
||||
100092: WingRoot
|
||||
400000: Belly01
|
||||
400002: Belly02
|
||||
400004: Body
|
||||
400006: Dragon
|
||||
400008: Eye01_L
|
||||
400010: Eye01_R
|
||||
400012: Eye02_L
|
||||
400014: Eye02_R
|
||||
400016: EyeRoot
|
||||
400018: //RootNode
|
||||
400020: FrontLeg01_L
|
||||
400022: FrontLeg01_R
|
||||
400024: FrontLeg02_L
|
||||
400026: FrontLeg02_R
|
||||
400028: FrontLeg03_L
|
||||
400030: FrontLeg03_R
|
||||
400032: Head
|
||||
400034: Jaw01
|
||||
400036: Jaw02
|
||||
400038: RearLeg01_L
|
||||
400040: RearLeg01_R
|
||||
400042: RearLeg02_L
|
||||
400044: RearLeg02_R
|
||||
400046: RearLeg03_L
|
||||
400048: RearLeg03_R
|
||||
400050: Spine01
|
||||
400052: Spine02
|
||||
400054: Tail01
|
||||
400056: Tail02
|
||||
400058: Tail03
|
||||
400060: UpperJaw01
|
||||
400062: UpperJaw02
|
||||
400064: Wing01_L
|
||||
400066: Wing01_R
|
||||
400068: Wing02_L
|
||||
400070: Wing02_R
|
||||
400072: Wing03_L
|
||||
400074: Wing03_R
|
||||
400076: Wing04_L
|
||||
400078: Wing04_R
|
||||
400080: Wing05_L
|
||||
400082: Wing05_R
|
||||
400084: Wing06_L
|
||||
400086: Wing06_R
|
||||
400088: Wing07_L
|
||||
400090: Wing07_R
|
||||
400092: WingRoot
|
||||
4300000: Dragon
|
||||
7400000: FlyBWD
|
||||
9500000: //RootNode
|
||||
13700000: Dragon
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: FlyBWD
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 20
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L/RearLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R/RearLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L/FrontLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R/FrontLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/Tail01
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02/Tail03
|
||||
weight: 1
|
||||
- path: Dragon
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Dragon/FlyBackward_Dragon_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+318
@@ -0,0 +1,318 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a8a309cf642640df834a7b20e67e4846
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Belly01
|
||||
100002: Belly02
|
||||
100004: Body
|
||||
100006: Dragon
|
||||
100008: Eye01_L
|
||||
100010: Eye01_R
|
||||
100012: Eye02_L
|
||||
100014: Eye02_R
|
||||
100016: EyeRoot
|
||||
100018: //RootNode
|
||||
100020: FrontLeg01_L
|
||||
100022: FrontLeg01_R
|
||||
100024: FrontLeg02_L
|
||||
100026: FrontLeg02_R
|
||||
100028: FrontLeg03_L
|
||||
100030: FrontLeg03_R
|
||||
100032: Head
|
||||
100034: Jaw01
|
||||
100036: Jaw02
|
||||
100038: RearLeg01_L
|
||||
100040: RearLeg01_R
|
||||
100042: RearLeg02_L
|
||||
100044: RearLeg02_R
|
||||
100046: RearLeg03_L
|
||||
100048: RearLeg03_R
|
||||
100050: Spine01
|
||||
100052: Spine02
|
||||
100054: Tail01
|
||||
100056: Tail02
|
||||
100058: Tail03
|
||||
100060: UpperJaw01
|
||||
100062: UpperJaw02
|
||||
100064: Wing01_L
|
||||
100066: Wing01_R
|
||||
100068: Wing02_L
|
||||
100070: Wing02_R
|
||||
100072: Wing03_L
|
||||
100074: Wing03_R
|
||||
100076: Wing04_L
|
||||
100078: Wing04_R
|
||||
100080: Wing05_L
|
||||
100082: Wing05_R
|
||||
100084: Wing06_L
|
||||
100086: Wing06_R
|
||||
100088: Wing07_L
|
||||
100090: Wing07_R
|
||||
100092: WingRoot
|
||||
400000: Belly01
|
||||
400002: Belly02
|
||||
400004: Body
|
||||
400006: Dragon
|
||||
400008: Eye01_L
|
||||
400010: Eye01_R
|
||||
400012: Eye02_L
|
||||
400014: Eye02_R
|
||||
400016: EyeRoot
|
||||
400018: //RootNode
|
||||
400020: FrontLeg01_L
|
||||
400022: FrontLeg01_R
|
||||
400024: FrontLeg02_L
|
||||
400026: FrontLeg02_R
|
||||
400028: FrontLeg03_L
|
||||
400030: FrontLeg03_R
|
||||
400032: Head
|
||||
400034: Jaw01
|
||||
400036: Jaw02
|
||||
400038: RearLeg01_L
|
||||
400040: RearLeg01_R
|
||||
400042: RearLeg02_L
|
||||
400044: RearLeg02_R
|
||||
400046: RearLeg03_L
|
||||
400048: RearLeg03_R
|
||||
400050: Spine01
|
||||
400052: Spine02
|
||||
400054: Tail01
|
||||
400056: Tail02
|
||||
400058: Tail03
|
||||
400060: UpperJaw01
|
||||
400062: UpperJaw02
|
||||
400064: Wing01_L
|
||||
400066: Wing01_R
|
||||
400068: Wing02_L
|
||||
400070: Wing02_R
|
||||
400072: Wing03_L
|
||||
400074: Wing03_R
|
||||
400076: Wing04_L
|
||||
400078: Wing04_R
|
||||
400080: Wing05_L
|
||||
400082: Wing05_R
|
||||
400084: Wing06_L
|
||||
400086: Wing06_R
|
||||
400088: Wing07_L
|
||||
400090: Wing07_R
|
||||
400092: WingRoot
|
||||
4300000: Dragon
|
||||
7400000: FlyFWD
|
||||
9500000: //RootNode
|
||||
13700000: Dragon
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: FlyFWD
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 20
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L/RearLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R/RearLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L/FrontLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R/FrontLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/Tail01
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02/Tail03
|
||||
weight: 1
|
||||
- path: Dragon
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Dragon/FlyForward_Dragon_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+318
@@ -0,0 +1,318 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 38c118185dd3459faed3a4eec9cc88c2
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Belly01
|
||||
100002: Belly02
|
||||
100004: Body
|
||||
100006: Dragon
|
||||
100008: Eye01_L
|
||||
100010: Eye01_R
|
||||
100012: Eye02_L
|
||||
100014: Eye02_R
|
||||
100016: EyeRoot
|
||||
100018: //RootNode
|
||||
100020: FrontLeg01_L
|
||||
100022: FrontLeg01_R
|
||||
100024: FrontLeg02_L
|
||||
100026: FrontLeg02_R
|
||||
100028: FrontLeg03_L
|
||||
100030: FrontLeg03_R
|
||||
100032: Head
|
||||
100034: Jaw01
|
||||
100036: Jaw02
|
||||
100038: RearLeg01_L
|
||||
100040: RearLeg01_R
|
||||
100042: RearLeg02_L
|
||||
100044: RearLeg02_R
|
||||
100046: RearLeg03_L
|
||||
100048: RearLeg03_R
|
||||
100050: Spine01
|
||||
100052: Spine02
|
||||
100054: Tail01
|
||||
100056: Tail02
|
||||
100058: Tail03
|
||||
100060: UpperJaw01
|
||||
100062: UpperJaw02
|
||||
100064: Wing01_L
|
||||
100066: Wing01_R
|
||||
100068: Wing02_L
|
||||
100070: Wing02_R
|
||||
100072: Wing03_L
|
||||
100074: Wing03_R
|
||||
100076: Wing04_L
|
||||
100078: Wing04_R
|
||||
100080: Wing05_L
|
||||
100082: Wing05_R
|
||||
100084: Wing06_L
|
||||
100086: Wing06_R
|
||||
100088: Wing07_L
|
||||
100090: Wing07_R
|
||||
100092: WingRoot
|
||||
400000: Belly01
|
||||
400002: Belly02
|
||||
400004: Body
|
||||
400006: Dragon
|
||||
400008: Eye01_L
|
||||
400010: Eye01_R
|
||||
400012: Eye02_L
|
||||
400014: Eye02_R
|
||||
400016: EyeRoot
|
||||
400018: //RootNode
|
||||
400020: FrontLeg01_L
|
||||
400022: FrontLeg01_R
|
||||
400024: FrontLeg02_L
|
||||
400026: FrontLeg02_R
|
||||
400028: FrontLeg03_L
|
||||
400030: FrontLeg03_R
|
||||
400032: Head
|
||||
400034: Jaw01
|
||||
400036: Jaw02
|
||||
400038: RearLeg01_L
|
||||
400040: RearLeg01_R
|
||||
400042: RearLeg02_L
|
||||
400044: RearLeg02_R
|
||||
400046: RearLeg03_L
|
||||
400048: RearLeg03_R
|
||||
400050: Spine01
|
||||
400052: Spine02
|
||||
400054: Tail01
|
||||
400056: Tail02
|
||||
400058: Tail03
|
||||
400060: UpperJaw01
|
||||
400062: UpperJaw02
|
||||
400064: Wing01_L
|
||||
400066: Wing01_R
|
||||
400068: Wing02_L
|
||||
400070: Wing02_R
|
||||
400072: Wing03_L
|
||||
400074: Wing03_R
|
||||
400076: Wing04_L
|
||||
400078: Wing04_R
|
||||
400080: Wing05_L
|
||||
400082: Wing05_R
|
||||
400084: Wing06_L
|
||||
400086: Wing06_R
|
||||
400088: Wing07_L
|
||||
400090: Wing07_R
|
||||
400092: WingRoot
|
||||
4300000: Dragon
|
||||
7400000: FlyLeft
|
||||
9500000: //RootNode
|
||||
13700000: Dragon
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: FlyLeft
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 20
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L/RearLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R/RearLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L/FrontLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R/FrontLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/Tail01
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02/Tail03
|
||||
weight: 1
|
||||
- path: Dragon
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Dragon/FlyLeft_Dragon_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+318
@@ -0,0 +1,318 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 459ebe1285454a038b072565dd302bc0
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Belly01
|
||||
100002: Belly02
|
||||
100004: Body
|
||||
100006: Dragon
|
||||
100008: Eye01_L
|
||||
100010: Eye01_R
|
||||
100012: Eye02_L
|
||||
100014: Eye02_R
|
||||
100016: EyeRoot
|
||||
100018: //RootNode
|
||||
100020: FrontLeg01_L
|
||||
100022: FrontLeg01_R
|
||||
100024: FrontLeg02_L
|
||||
100026: FrontLeg02_R
|
||||
100028: FrontLeg03_L
|
||||
100030: FrontLeg03_R
|
||||
100032: Head
|
||||
100034: Jaw01
|
||||
100036: Jaw02
|
||||
100038: RearLeg01_L
|
||||
100040: RearLeg01_R
|
||||
100042: RearLeg02_L
|
||||
100044: RearLeg02_R
|
||||
100046: RearLeg03_L
|
||||
100048: RearLeg03_R
|
||||
100050: Spine01
|
||||
100052: Spine02
|
||||
100054: Tail01
|
||||
100056: Tail02
|
||||
100058: Tail03
|
||||
100060: UpperJaw01
|
||||
100062: UpperJaw02
|
||||
100064: Wing01_L
|
||||
100066: Wing01_R
|
||||
100068: Wing02_L
|
||||
100070: Wing02_R
|
||||
100072: Wing03_L
|
||||
100074: Wing03_R
|
||||
100076: Wing04_L
|
||||
100078: Wing04_R
|
||||
100080: Wing05_L
|
||||
100082: Wing05_R
|
||||
100084: Wing06_L
|
||||
100086: Wing06_R
|
||||
100088: Wing07_L
|
||||
100090: Wing07_R
|
||||
100092: WingRoot
|
||||
400000: Belly01
|
||||
400002: Belly02
|
||||
400004: Body
|
||||
400006: Dragon
|
||||
400008: Eye01_L
|
||||
400010: Eye01_R
|
||||
400012: Eye02_L
|
||||
400014: Eye02_R
|
||||
400016: EyeRoot
|
||||
400018: //RootNode
|
||||
400020: FrontLeg01_L
|
||||
400022: FrontLeg01_R
|
||||
400024: FrontLeg02_L
|
||||
400026: FrontLeg02_R
|
||||
400028: FrontLeg03_L
|
||||
400030: FrontLeg03_R
|
||||
400032: Head
|
||||
400034: Jaw01
|
||||
400036: Jaw02
|
||||
400038: RearLeg01_L
|
||||
400040: RearLeg01_R
|
||||
400042: RearLeg02_L
|
||||
400044: RearLeg02_R
|
||||
400046: RearLeg03_L
|
||||
400048: RearLeg03_R
|
||||
400050: Spine01
|
||||
400052: Spine02
|
||||
400054: Tail01
|
||||
400056: Tail02
|
||||
400058: Tail03
|
||||
400060: UpperJaw01
|
||||
400062: UpperJaw02
|
||||
400064: Wing01_L
|
||||
400066: Wing01_R
|
||||
400068: Wing02_L
|
||||
400070: Wing02_R
|
||||
400072: Wing03_L
|
||||
400074: Wing03_R
|
||||
400076: Wing04_L
|
||||
400078: Wing04_R
|
||||
400080: Wing05_L
|
||||
400082: Wing05_R
|
||||
400084: Wing06_L
|
||||
400086: Wing06_R
|
||||
400088: Wing07_L
|
||||
400090: Wing07_R
|
||||
400092: WingRoot
|
||||
4300000: Dragon
|
||||
7400000: FlyRight
|
||||
9500000: //RootNode
|
||||
13700000: Dragon
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: FlyRight
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 20
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L/RearLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R/RearLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L/FrontLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R/FrontLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/Tail01
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02/Tail03
|
||||
weight: 1
|
||||
- path: Dragon
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Dragon/FlyRight_Dragon_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+318
@@ -0,0 +1,318 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0ef8b4acd9ac4440a1438007e594ab31
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Belly01
|
||||
100002: Belly02
|
||||
100004: Body
|
||||
100006: Dragon
|
||||
100008: Eye01_L
|
||||
100010: Eye01_R
|
||||
100012: Eye02_L
|
||||
100014: Eye02_R
|
||||
100016: EyeRoot
|
||||
100018: FrontLeg01_L
|
||||
100020: FrontLeg01_R
|
||||
100022: FrontLeg02_L
|
||||
100024: FrontLeg02_R
|
||||
100026: FrontLeg03_L
|
||||
100028: FrontLeg03_R
|
||||
100030: //RootNode
|
||||
100032: Head
|
||||
100034: Jaw01
|
||||
100036: Jaw02
|
||||
100038: RearLeg01_L
|
||||
100040: RearLeg01_R
|
||||
100042: RearLeg02_L
|
||||
100044: RearLeg02_R
|
||||
100046: RearLeg03_L
|
||||
100048: RearLeg03_R
|
||||
100050: Spine01
|
||||
100052: Spine02
|
||||
100054: Tail01
|
||||
100056: Tail02
|
||||
100058: Tail03
|
||||
100060: UpperJaw01
|
||||
100062: UpperJaw02
|
||||
100064: Wing01_L
|
||||
100066: Wing01_R
|
||||
100068: Wing02_L
|
||||
100070: Wing02_R
|
||||
100072: Wing03_L
|
||||
100074: Wing03_R
|
||||
100076: Wing04_L
|
||||
100078: Wing04_R
|
||||
100080: Wing05_L
|
||||
100082: Wing05_R
|
||||
100084: Wing06_L
|
||||
100086: Wing06_R
|
||||
100088: Wing07_L
|
||||
100090: Wing07_R
|
||||
100092: WingRoot
|
||||
400000: Belly01
|
||||
400002: Belly02
|
||||
400004: Body
|
||||
400006: Dragon
|
||||
400008: Eye01_L
|
||||
400010: Eye01_R
|
||||
400012: Eye02_L
|
||||
400014: Eye02_R
|
||||
400016: EyeRoot
|
||||
400018: FrontLeg01_L
|
||||
400020: FrontLeg01_R
|
||||
400022: FrontLeg02_L
|
||||
400024: FrontLeg02_R
|
||||
400026: FrontLeg03_L
|
||||
400028: FrontLeg03_R
|
||||
400030: //RootNode
|
||||
400032: Head
|
||||
400034: Jaw01
|
||||
400036: Jaw02
|
||||
400038: RearLeg01_L
|
||||
400040: RearLeg01_R
|
||||
400042: RearLeg02_L
|
||||
400044: RearLeg02_R
|
||||
400046: RearLeg03_L
|
||||
400048: RearLeg03_R
|
||||
400050: Spine01
|
||||
400052: Spine02
|
||||
400054: Tail01
|
||||
400056: Tail02
|
||||
400058: Tail03
|
||||
400060: UpperJaw01
|
||||
400062: UpperJaw02
|
||||
400064: Wing01_L
|
||||
400066: Wing01_R
|
||||
400068: Wing02_L
|
||||
400070: Wing02_R
|
||||
400072: Wing03_L
|
||||
400074: Wing03_R
|
||||
400076: Wing04_L
|
||||
400078: Wing04_R
|
||||
400080: Wing05_L
|
||||
400082: Wing05_R
|
||||
400084: Wing06_L
|
||||
400086: Wing06_R
|
||||
400088: Wing07_L
|
||||
400090: Wing07_R
|
||||
400092: WingRoot
|
||||
4300000: Dragon
|
||||
7400000: GetHit
|
||||
9500000: //RootNode
|
||||
13700000: Dragon
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: GetHit
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 40
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L/RearLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R/RearLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L/FrontLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R/FrontLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/Tail01
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02/Tail03
|
||||
weight: 1
|
||||
- path: Dragon
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Dragon/GetHit_Dragon_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+318
@@ -0,0 +1,318 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 32a9c6514e23455492c6f64d54afb65b
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Belly01
|
||||
100002: Belly02
|
||||
100004: Body
|
||||
100006: Dragon
|
||||
100008: Eye01_L
|
||||
100010: Eye01_R
|
||||
100012: Eye02_L
|
||||
100014: Eye02_R
|
||||
100016: EyeRoot
|
||||
100018: FrontLeg01_L
|
||||
100020: FrontLeg01_R
|
||||
100022: FrontLeg02_L
|
||||
100024: FrontLeg02_R
|
||||
100026: FrontLeg03_L
|
||||
100028: FrontLeg03_R
|
||||
100030: Head
|
||||
100032: //RootNode
|
||||
100034: Jaw01
|
||||
100036: Jaw02
|
||||
100038: RearLeg01_L
|
||||
100040: RearLeg01_R
|
||||
100042: RearLeg02_L
|
||||
100044: RearLeg02_R
|
||||
100046: RearLeg03_L
|
||||
100048: RearLeg03_R
|
||||
100050: Spine01
|
||||
100052: Spine02
|
||||
100054: Tail01
|
||||
100056: Tail02
|
||||
100058: Tail03
|
||||
100060: UpperJaw01
|
||||
100062: UpperJaw02
|
||||
100064: Wing01_L
|
||||
100066: Wing01_R
|
||||
100068: Wing02_L
|
||||
100070: Wing02_R
|
||||
100072: Wing03_L
|
||||
100074: Wing03_R
|
||||
100076: Wing04_L
|
||||
100078: Wing04_R
|
||||
100080: Wing05_L
|
||||
100082: Wing05_R
|
||||
100084: Wing06_L
|
||||
100086: Wing06_R
|
||||
100088: Wing07_L
|
||||
100090: Wing07_R
|
||||
100092: WingRoot
|
||||
400000: Belly01
|
||||
400002: Belly02
|
||||
400004: Body
|
||||
400006: Dragon
|
||||
400008: Eye01_L
|
||||
400010: Eye01_R
|
||||
400012: Eye02_L
|
||||
400014: Eye02_R
|
||||
400016: EyeRoot
|
||||
400018: FrontLeg01_L
|
||||
400020: FrontLeg01_R
|
||||
400022: FrontLeg02_L
|
||||
400024: FrontLeg02_R
|
||||
400026: FrontLeg03_L
|
||||
400028: FrontLeg03_R
|
||||
400030: Head
|
||||
400032: //RootNode
|
||||
400034: Jaw01
|
||||
400036: Jaw02
|
||||
400038: RearLeg01_L
|
||||
400040: RearLeg01_R
|
||||
400042: RearLeg02_L
|
||||
400044: RearLeg02_R
|
||||
400046: RearLeg03_L
|
||||
400048: RearLeg03_R
|
||||
400050: Spine01
|
||||
400052: Spine02
|
||||
400054: Tail01
|
||||
400056: Tail02
|
||||
400058: Tail03
|
||||
400060: UpperJaw01
|
||||
400062: UpperJaw02
|
||||
400064: Wing01_L
|
||||
400066: Wing01_R
|
||||
400068: Wing02_L
|
||||
400070: Wing02_R
|
||||
400072: Wing03_L
|
||||
400074: Wing03_R
|
||||
400076: Wing04_L
|
||||
400078: Wing04_R
|
||||
400080: Wing05_L
|
||||
400082: Wing05_R
|
||||
400084: Wing06_L
|
||||
400086: Wing06_R
|
||||
400088: Wing07_L
|
||||
400090: Wing07_R
|
||||
400092: WingRoot
|
||||
4300000: Dragon
|
||||
7400000: IdleBattle
|
||||
9500000: //RootNode
|
||||
13700000: Dragon
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: IdleBattle
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 20
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L/RearLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R/RearLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L/FrontLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R/FrontLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/Tail01
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02/Tail03
|
||||
weight: 1
|
||||
- path: Dragon
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Dragon/IdleBattle_Dragon_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+318
@@ -0,0 +1,318 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 81ef58ec30b446a2a2bcb3cc6633da42
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Belly01
|
||||
100002: Belly02
|
||||
100004: Body
|
||||
100006: Dragon
|
||||
100008: Eye01_L
|
||||
100010: Eye01_R
|
||||
100012: Eye02_L
|
||||
100014: Eye02_R
|
||||
100016: EyeRoot
|
||||
100018: FrontLeg01_L
|
||||
100020: FrontLeg01_R
|
||||
100022: FrontLeg02_L
|
||||
100024: FrontLeg02_R
|
||||
100026: FrontLeg03_L
|
||||
100028: FrontLeg03_R
|
||||
100030: Head
|
||||
100032: //RootNode
|
||||
100034: Jaw01
|
||||
100036: Jaw02
|
||||
100038: RearLeg01_L
|
||||
100040: RearLeg01_R
|
||||
100042: RearLeg02_L
|
||||
100044: RearLeg02_R
|
||||
100046: RearLeg03_L
|
||||
100048: RearLeg03_R
|
||||
100050: Spine01
|
||||
100052: Spine02
|
||||
100054: Tail01
|
||||
100056: Tail02
|
||||
100058: Tail03
|
||||
100060: UpperJaw01
|
||||
100062: UpperJaw02
|
||||
100064: Wing01_L
|
||||
100066: Wing01_R
|
||||
100068: Wing02_L
|
||||
100070: Wing02_R
|
||||
100072: Wing03_L
|
||||
100074: Wing03_R
|
||||
100076: Wing04_L
|
||||
100078: Wing04_R
|
||||
100080: Wing05_L
|
||||
100082: Wing05_R
|
||||
100084: Wing06_L
|
||||
100086: Wing06_R
|
||||
100088: Wing07_L
|
||||
100090: Wing07_R
|
||||
100092: WingRoot
|
||||
400000: Belly01
|
||||
400002: Belly02
|
||||
400004: Body
|
||||
400006: Dragon
|
||||
400008: Eye01_L
|
||||
400010: Eye01_R
|
||||
400012: Eye02_L
|
||||
400014: Eye02_R
|
||||
400016: EyeRoot
|
||||
400018: FrontLeg01_L
|
||||
400020: FrontLeg01_R
|
||||
400022: FrontLeg02_L
|
||||
400024: FrontLeg02_R
|
||||
400026: FrontLeg03_L
|
||||
400028: FrontLeg03_R
|
||||
400030: Head
|
||||
400032: //RootNode
|
||||
400034: Jaw01
|
||||
400036: Jaw02
|
||||
400038: RearLeg01_L
|
||||
400040: RearLeg01_R
|
||||
400042: RearLeg02_L
|
||||
400044: RearLeg02_R
|
||||
400046: RearLeg03_L
|
||||
400048: RearLeg03_R
|
||||
400050: Spine01
|
||||
400052: Spine02
|
||||
400054: Tail01
|
||||
400056: Tail02
|
||||
400058: Tail03
|
||||
400060: UpperJaw01
|
||||
400062: UpperJaw02
|
||||
400064: Wing01_L
|
||||
400066: Wing01_R
|
||||
400068: Wing02_L
|
||||
400070: Wing02_R
|
||||
400072: Wing03_L
|
||||
400074: Wing03_R
|
||||
400076: Wing04_L
|
||||
400078: Wing04_R
|
||||
400080: Wing05_L
|
||||
400082: Wing05_R
|
||||
400084: Wing06_L
|
||||
400086: Wing06_R
|
||||
400088: Wing07_L
|
||||
400090: Wing07_R
|
||||
400092: WingRoot
|
||||
4300000: Dragon
|
||||
7400000: IdleNormal
|
||||
9500000: //RootNode
|
||||
13700000: Dragon
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: IdleNormal
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 28
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L/RearLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R/RearLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L/FrontLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R/FrontLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/Tail01
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02/Tail03
|
||||
weight: 1
|
||||
- path: Dragon
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Dragon/IdleNormal_Dragon_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+318
@@ -0,0 +1,318 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dd83bee4ffba40d9b0aef5fdde3597e6
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Belly01
|
||||
100002: Belly02
|
||||
100004: Body
|
||||
100006: Dragon
|
||||
100008: Eye01_L
|
||||
100010: Eye01_R
|
||||
100012: Eye02_L
|
||||
100014: Eye02_R
|
||||
100016: EyeRoot
|
||||
100018: FrontLeg01_L
|
||||
100020: FrontLeg01_R
|
||||
100022: FrontLeg02_L
|
||||
100024: FrontLeg02_R
|
||||
100026: FrontLeg03_L
|
||||
100028: FrontLeg03_R
|
||||
100030: Head
|
||||
100032: Jaw01
|
||||
100034: Jaw02
|
||||
100036: RearLeg01_L
|
||||
100038: RearLeg01_R
|
||||
100040: RearLeg02_L
|
||||
100042: RearLeg02_R
|
||||
100044: RearLeg03_L
|
||||
100046: RearLeg03_R
|
||||
100048: //RootNode
|
||||
100050: Spine01
|
||||
100052: Spine02
|
||||
100054: Tail01
|
||||
100056: Tail02
|
||||
100058: Tail03
|
||||
100060: UpperJaw01
|
||||
100062: UpperJaw02
|
||||
100064: Wing01_L
|
||||
100066: Wing01_R
|
||||
100068: Wing02_L
|
||||
100070: Wing02_R
|
||||
100072: Wing03_L
|
||||
100074: Wing03_R
|
||||
100076: Wing04_L
|
||||
100078: Wing04_R
|
||||
100080: Wing05_L
|
||||
100082: Wing05_R
|
||||
100084: Wing06_L
|
||||
100086: Wing06_R
|
||||
100088: Wing07_L
|
||||
100090: Wing07_R
|
||||
100092: WingRoot
|
||||
400000: Belly01
|
||||
400002: Belly02
|
||||
400004: Body
|
||||
400006: Dragon
|
||||
400008: Eye01_L
|
||||
400010: Eye01_R
|
||||
400012: Eye02_L
|
||||
400014: Eye02_R
|
||||
400016: EyeRoot
|
||||
400018: FrontLeg01_L
|
||||
400020: FrontLeg01_R
|
||||
400022: FrontLeg02_L
|
||||
400024: FrontLeg02_R
|
||||
400026: FrontLeg03_L
|
||||
400028: FrontLeg03_R
|
||||
400030: Head
|
||||
400032: Jaw01
|
||||
400034: Jaw02
|
||||
400036: RearLeg01_L
|
||||
400038: RearLeg01_R
|
||||
400040: RearLeg02_L
|
||||
400042: RearLeg02_R
|
||||
400044: RearLeg03_L
|
||||
400046: RearLeg03_R
|
||||
400048: //RootNode
|
||||
400050: Spine01
|
||||
400052: Spine02
|
||||
400054: Tail01
|
||||
400056: Tail02
|
||||
400058: Tail03
|
||||
400060: UpperJaw01
|
||||
400062: UpperJaw02
|
||||
400064: Wing01_L
|
||||
400066: Wing01_R
|
||||
400068: Wing02_L
|
||||
400070: Wing02_R
|
||||
400072: Wing03_L
|
||||
400074: Wing03_R
|
||||
400076: Wing04_L
|
||||
400078: Wing04_R
|
||||
400080: Wing05_L
|
||||
400082: Wing05_R
|
||||
400084: Wing06_L
|
||||
400086: Wing06_R
|
||||
400088: Wing07_L
|
||||
400090: Wing07_R
|
||||
400092: WingRoot
|
||||
4300000: Dragon
|
||||
7400000: SenseSomethingRPT
|
||||
9500000: //RootNode
|
||||
13700000: Dragon
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: SenseSomethingRPT
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 84
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L/RearLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R/RearLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L/FrontLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R/FrontLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/Tail01
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02/Tail03
|
||||
weight: 1
|
||||
- path: Dragon
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Dragon/SenseSomethingRPT_Dragon_Anim.fbx
|
||||
uploadId: 681971
|
||||
Assets/3D/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Dragon/SenseSomethingST_Dragon_Anim.fbx
LFS
BIN
Binary file not shown.
+318
@@ -0,0 +1,318 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 26866dbe5a774890976b5b5b9451a10e
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Belly01
|
||||
100002: Belly02
|
||||
100004: Body
|
||||
100006: Dragon
|
||||
100008: Eye01_L
|
||||
100010: Eye01_R
|
||||
100012: Eye02_L
|
||||
100014: Eye02_R
|
||||
100016: EyeRoot
|
||||
100018: FrontLeg01_L
|
||||
100020: FrontLeg01_R
|
||||
100022: FrontLeg02_L
|
||||
100024: FrontLeg02_R
|
||||
100026: FrontLeg03_L
|
||||
100028: FrontLeg03_R
|
||||
100030: Head
|
||||
100032: Jaw01
|
||||
100034: Jaw02
|
||||
100036: RearLeg01_L
|
||||
100038: RearLeg01_R
|
||||
100040: RearLeg02_L
|
||||
100042: RearLeg02_R
|
||||
100044: RearLeg03_L
|
||||
100046: RearLeg03_R
|
||||
100048: //RootNode
|
||||
100050: Spine01
|
||||
100052: Spine02
|
||||
100054: Tail01
|
||||
100056: Tail02
|
||||
100058: Tail03
|
||||
100060: UpperJaw01
|
||||
100062: UpperJaw02
|
||||
100064: Wing01_L
|
||||
100066: Wing01_R
|
||||
100068: Wing02_L
|
||||
100070: Wing02_R
|
||||
100072: Wing03_L
|
||||
100074: Wing03_R
|
||||
100076: Wing04_L
|
||||
100078: Wing04_R
|
||||
100080: Wing05_L
|
||||
100082: Wing05_R
|
||||
100084: Wing06_L
|
||||
100086: Wing06_R
|
||||
100088: Wing07_L
|
||||
100090: Wing07_R
|
||||
100092: WingRoot
|
||||
400000: Belly01
|
||||
400002: Belly02
|
||||
400004: Body
|
||||
400006: Dragon
|
||||
400008: Eye01_L
|
||||
400010: Eye01_R
|
||||
400012: Eye02_L
|
||||
400014: Eye02_R
|
||||
400016: EyeRoot
|
||||
400018: FrontLeg01_L
|
||||
400020: FrontLeg01_R
|
||||
400022: FrontLeg02_L
|
||||
400024: FrontLeg02_R
|
||||
400026: FrontLeg03_L
|
||||
400028: FrontLeg03_R
|
||||
400030: Head
|
||||
400032: Jaw01
|
||||
400034: Jaw02
|
||||
400036: RearLeg01_L
|
||||
400038: RearLeg01_R
|
||||
400040: RearLeg02_L
|
||||
400042: RearLeg02_R
|
||||
400044: RearLeg03_L
|
||||
400046: RearLeg03_R
|
||||
400048: //RootNode
|
||||
400050: Spine01
|
||||
400052: Spine02
|
||||
400054: Tail01
|
||||
400056: Tail02
|
||||
400058: Tail03
|
||||
400060: UpperJaw01
|
||||
400062: UpperJaw02
|
||||
400064: Wing01_L
|
||||
400066: Wing01_R
|
||||
400068: Wing02_L
|
||||
400070: Wing02_R
|
||||
400072: Wing03_L
|
||||
400074: Wing03_R
|
||||
400076: Wing04_L
|
||||
400078: Wing04_R
|
||||
400080: Wing05_L
|
||||
400082: Wing05_R
|
||||
400084: Wing06_L
|
||||
400086: Wing06_R
|
||||
400088: Wing07_L
|
||||
400090: Wing07_R
|
||||
400092: WingRoot
|
||||
4300000: Dragon
|
||||
7400000: SenseSomethingST
|
||||
9500000: //RootNode
|
||||
13700000: Dragon
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: SenseSomethingST
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 56
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 0
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L/RearLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R/RearLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L/FrontLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R/FrontLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/Tail01
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02/Tail03
|
||||
weight: 1
|
||||
- path: Dragon
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Dragon/SenseSomethingST_Dragon_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+318
@@ -0,0 +1,318 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b88e7eddbe0847e5a9dc2a3203b645ba
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Belly01
|
||||
100002: Belly02
|
||||
100004: Body
|
||||
100006: Dragon
|
||||
100008: Eye01_L
|
||||
100010: Eye01_R
|
||||
100012: Eye02_L
|
||||
100014: Eye02_R
|
||||
100016: EyeRoot
|
||||
100018: FrontLeg01_L
|
||||
100020: FrontLeg01_R
|
||||
100022: FrontLeg02_L
|
||||
100024: FrontLeg02_R
|
||||
100026: FrontLeg03_L
|
||||
100028: FrontLeg03_R
|
||||
100030: Head
|
||||
100032: Jaw01
|
||||
100034: Jaw02
|
||||
100036: RearLeg01_L
|
||||
100038: RearLeg01_R
|
||||
100040: RearLeg02_L
|
||||
100042: RearLeg02_R
|
||||
100044: RearLeg03_L
|
||||
100046: RearLeg03_R
|
||||
100048: Spine01
|
||||
100050: Spine02
|
||||
100052: Tail01
|
||||
100054: Tail02
|
||||
100056: Tail03
|
||||
100058: //RootNode
|
||||
100060: UpperJaw01
|
||||
100062: UpperJaw02
|
||||
100064: Wing01_L
|
||||
100066: Wing01_R
|
||||
100068: Wing02_L
|
||||
100070: Wing02_R
|
||||
100072: Wing03_L
|
||||
100074: Wing03_R
|
||||
100076: Wing04_L
|
||||
100078: Wing04_R
|
||||
100080: Wing05_L
|
||||
100082: Wing05_R
|
||||
100084: Wing06_L
|
||||
100086: Wing06_R
|
||||
100088: Wing07_L
|
||||
100090: Wing07_R
|
||||
100092: WingRoot
|
||||
400000: Belly01
|
||||
400002: Belly02
|
||||
400004: Body
|
||||
400006: Dragon
|
||||
400008: Eye01_L
|
||||
400010: Eye01_R
|
||||
400012: Eye02_L
|
||||
400014: Eye02_R
|
||||
400016: EyeRoot
|
||||
400018: FrontLeg01_L
|
||||
400020: FrontLeg01_R
|
||||
400022: FrontLeg02_L
|
||||
400024: FrontLeg02_R
|
||||
400026: FrontLeg03_L
|
||||
400028: FrontLeg03_R
|
||||
400030: Head
|
||||
400032: Jaw01
|
||||
400034: Jaw02
|
||||
400036: RearLeg01_L
|
||||
400038: RearLeg01_R
|
||||
400040: RearLeg02_L
|
||||
400042: RearLeg02_R
|
||||
400044: RearLeg03_L
|
||||
400046: RearLeg03_R
|
||||
400048: Spine01
|
||||
400050: Spine02
|
||||
400052: Tail01
|
||||
400054: Tail02
|
||||
400056: Tail03
|
||||
400058: //RootNode
|
||||
400060: UpperJaw01
|
||||
400062: UpperJaw02
|
||||
400064: Wing01_L
|
||||
400066: Wing01_R
|
||||
400068: Wing02_L
|
||||
400070: Wing02_R
|
||||
400072: Wing03_L
|
||||
400074: Wing03_R
|
||||
400076: Wing04_L
|
||||
400078: Wing04_R
|
||||
400080: Wing05_L
|
||||
400082: Wing05_R
|
||||
400084: Wing06_L
|
||||
400086: Wing06_R
|
||||
400088: Wing07_L
|
||||
400090: Wing07_R
|
||||
400092: WingRoot
|
||||
4300000: Dragon
|
||||
7400000: Taunting
|
||||
9500000: //RootNode
|
||||
13700000: Dragon
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: Taunting
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 84
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L/RearLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R/RearLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L/FrontLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R/FrontLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/Tail01
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02/Tail03
|
||||
weight: 1
|
||||
- path: Dragon
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Dragon/Taunting_Dragon_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+318
@@ -0,0 +1,318 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ad4b24ea4857461482e0225f53a7d9cf
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Belly01
|
||||
100002: Belly02
|
||||
100004: Body
|
||||
100006: Dragon
|
||||
100008: Eye01_L
|
||||
100010: Eye01_R
|
||||
100012: Eye02_L
|
||||
100014: Eye02_R
|
||||
100016: EyeRoot
|
||||
100018: FrontLeg01_L
|
||||
100020: FrontLeg01_R
|
||||
100022: FrontLeg02_L
|
||||
100024: FrontLeg02_R
|
||||
100026: FrontLeg03_L
|
||||
100028: FrontLeg03_R
|
||||
100030: Head
|
||||
100032: Jaw01
|
||||
100034: Jaw02
|
||||
100036: RearLeg01_L
|
||||
100038: RearLeg01_R
|
||||
100040: RearLeg02_L
|
||||
100042: RearLeg02_R
|
||||
100044: RearLeg03_L
|
||||
100046: RearLeg03_R
|
||||
100048: Spine01
|
||||
100050: Spine02
|
||||
100052: Tail01
|
||||
100054: Tail02
|
||||
100056: Tail03
|
||||
100058: UpperJaw01
|
||||
100060: UpperJaw02
|
||||
100062: //RootNode
|
||||
100064: Wing01_L
|
||||
100066: Wing01_R
|
||||
100068: Wing02_L
|
||||
100070: Wing02_R
|
||||
100072: Wing03_L
|
||||
100074: Wing03_R
|
||||
100076: Wing04_L
|
||||
100078: Wing04_R
|
||||
100080: Wing05_L
|
||||
100082: Wing05_R
|
||||
100084: Wing06_L
|
||||
100086: Wing06_R
|
||||
100088: Wing07_L
|
||||
100090: Wing07_R
|
||||
100092: WingRoot
|
||||
400000: Belly01
|
||||
400002: Belly02
|
||||
400004: Body
|
||||
400006: Dragon
|
||||
400008: Eye01_L
|
||||
400010: Eye01_R
|
||||
400012: Eye02_L
|
||||
400014: Eye02_R
|
||||
400016: EyeRoot
|
||||
400018: FrontLeg01_L
|
||||
400020: FrontLeg01_R
|
||||
400022: FrontLeg02_L
|
||||
400024: FrontLeg02_R
|
||||
400026: FrontLeg03_L
|
||||
400028: FrontLeg03_R
|
||||
400030: Head
|
||||
400032: Jaw01
|
||||
400034: Jaw02
|
||||
400036: RearLeg01_L
|
||||
400038: RearLeg01_R
|
||||
400040: RearLeg02_L
|
||||
400042: RearLeg02_R
|
||||
400044: RearLeg03_L
|
||||
400046: RearLeg03_R
|
||||
400048: Spine01
|
||||
400050: Spine02
|
||||
400052: Tail01
|
||||
400054: Tail02
|
||||
400056: Tail03
|
||||
400058: UpperJaw01
|
||||
400060: UpperJaw02
|
||||
400062: //RootNode
|
||||
400064: Wing01_L
|
||||
400066: Wing01_R
|
||||
400068: Wing02_L
|
||||
400070: Wing02_R
|
||||
400072: Wing03_L
|
||||
400074: Wing03_R
|
||||
400076: Wing04_L
|
||||
400078: Wing04_R
|
||||
400080: Wing05_L
|
||||
400082: Wing05_R
|
||||
400084: Wing06_L
|
||||
400086: Wing06_R
|
||||
400088: Wing07_L
|
||||
400090: Wing07_R
|
||||
400092: WingRoot
|
||||
4300000: Dragon
|
||||
7400000: Victory
|
||||
9500000: //RootNode
|
||||
13700000: Dragon
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: Victory
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 56
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_L/RearLeg02_L/RearLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/RearLeg01_R/RearLeg02_R/RearLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Belly02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_L/FrontLeg02_L/FrontLeg03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/FrontLeg01_R/FrontLeg02_R/FrontLeg03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/EyeRoot/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Head/UpperJaw01/UpperJaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing04_L/Wing05_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_L/Wing02_L/Wing03_L/Wing06_L/Wing07_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing04_R/Wing05_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/WingRoot/Wing01_R/Wing02_R/Wing03_R/Wing06_R/Wing07_R
|
||||
weight: 1
|
||||
- path: Body/Tail01
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02/Tail03
|
||||
weight: 1
|
||||
- path: Dragon
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Dragon/Victory_Dragon_Anim.fbx
|
||||
uploadId: 681971
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 939012f9f0c342e1b31178fb485a3c2c
|
||||
folderAsset: yes
|
||||
timeCreated: 1573475272
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
LFS
BIN
Binary file not shown.
+380
@@ -0,0 +1,380 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 844ecaaba6d748d6964a7f9f14b18a6d
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: //RootNode
|
||||
100002: Back
|
||||
100004: Beard01
|
||||
100006: Beard02
|
||||
100008: Beard03
|
||||
100010: Beard04
|
||||
100012: Body
|
||||
100014: BottomEye_L
|
||||
100016: BottomEye_R
|
||||
100018: EvilMage
|
||||
100020: EyeRoot_L
|
||||
100022: EyeRoot_R
|
||||
100024: FrontSkirt
|
||||
100026: Hand_L
|
||||
100028: Hand_R
|
||||
100030: Head
|
||||
100032: Index01_L
|
||||
100034: Index01_R
|
||||
100036: Index02_L
|
||||
100038: Index02_R
|
||||
100040: Index03_L
|
||||
100042: Index03_R
|
||||
100044: LeftSkirt
|
||||
100046: LowerArm_L
|
||||
100048: LowerArm_R
|
||||
100050: Mid01_L
|
||||
100052: Mid01_R
|
||||
100054: Mid02_L
|
||||
100056: Mid02_R
|
||||
100058: Mid03_L
|
||||
100060: Mid03_R
|
||||
100062: Mustache01_L
|
||||
100064: Mustache01_R
|
||||
100066: Mustache02_L
|
||||
100068: Mustache02_R
|
||||
100070: Neck
|
||||
100072: Nose01
|
||||
100074: Nose02
|
||||
100076: Pinky01_L
|
||||
100078: Pinky01_R
|
||||
100080: Pinky02_L
|
||||
100082: Pinky02_R
|
||||
100084: Pinky03_L
|
||||
100086: Pinky03_R
|
||||
100088: RearSkirt
|
||||
100090: RightSkirt
|
||||
100092: Spine01
|
||||
100094: Spine02
|
||||
100096: Spine03
|
||||
100098: Staff
|
||||
100100: Staff01
|
||||
100102: Thumb01_L
|
||||
100104: Thumb01_R
|
||||
100106: Thumb02_L
|
||||
100108: Thumb02_R
|
||||
100110: Thumb03_L
|
||||
100112: Thumb03_R
|
||||
100114: UppderEye_L
|
||||
100116: UppderEye_R
|
||||
100118: UpperArm_L
|
||||
100120: UpperArm_R
|
||||
100122: WeaponPosition
|
||||
400000: //RootNode
|
||||
400002: Back
|
||||
400004: Beard01
|
||||
400006: Beard02
|
||||
400008: Beard03
|
||||
400010: Beard04
|
||||
400012: Body
|
||||
400014: BottomEye_L
|
||||
400016: BottomEye_R
|
||||
400018: EvilMage
|
||||
400020: EyeRoot_L
|
||||
400022: EyeRoot_R
|
||||
400024: FrontSkirt
|
||||
400026: Hand_L
|
||||
400028: Hand_R
|
||||
400030: Head
|
||||
400032: Index01_L
|
||||
400034: Index01_R
|
||||
400036: Index02_L
|
||||
400038: Index02_R
|
||||
400040: Index03_L
|
||||
400042: Index03_R
|
||||
400044: LeftSkirt
|
||||
400046: LowerArm_L
|
||||
400048: LowerArm_R
|
||||
400050: Mid01_L
|
||||
400052: Mid01_R
|
||||
400054: Mid02_L
|
||||
400056: Mid02_R
|
||||
400058: Mid03_L
|
||||
400060: Mid03_R
|
||||
400062: Mustache01_L
|
||||
400064: Mustache01_R
|
||||
400066: Mustache02_L
|
||||
400068: Mustache02_R
|
||||
400070: Neck
|
||||
400072: Nose01
|
||||
400074: Nose02
|
||||
400076: Pinky01_L
|
||||
400078: Pinky01_R
|
||||
400080: Pinky02_L
|
||||
400082: Pinky02_R
|
||||
400084: Pinky03_L
|
||||
400086: Pinky03_R
|
||||
400088: RearSkirt
|
||||
400090: RightSkirt
|
||||
400092: Spine01
|
||||
400094: Spine02
|
||||
400096: Spine03
|
||||
400098: Staff
|
||||
400100: Staff01
|
||||
400102: Thumb01_L
|
||||
400104: Thumb01_R
|
||||
400106: Thumb02_L
|
||||
400108: Thumb02_R
|
||||
400110: Thumb03_L
|
||||
400112: Thumb03_R
|
||||
400114: UppderEye_L
|
||||
400116: UppderEye_R
|
||||
400118: UpperArm_L
|
||||
400120: UpperArm_R
|
||||
400122: WeaponPosition
|
||||
4300000: EvilMage
|
||||
4300002: Staff
|
||||
7400000: Attack01
|
||||
9500000: //RootNode
|
||||
13700000: EvilMage
|
||||
13700002: Staff
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: Attack01
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 24
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/FrontSkirt
|
||||
weight: 1
|
||||
- path: Body/LeftSkirt
|
||||
weight: 1
|
||||
- path: Body/RearSkirt
|
||||
weight: 1
|
||||
- path: Body/RightSkirt
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Back
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03/Beard04
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/BottomEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/UppderEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/BottomEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/UppderEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L/Mustache02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R/Mustache02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01/Nose02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L/Index03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L/Mid03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L/Pinky03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L/Thumb03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R/Index03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R/Mid03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R/Pinky03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R/Thumb03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition/Staff01
|
||||
weight: 1
|
||||
- path: EvilMage
|
||||
weight: 1
|
||||
- path: Staff
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/EvilMage/Attack01_EvilMage_Anim.fbx
|
||||
uploadId: 681971
|
||||
LFS
BIN
Binary file not shown.
+380
@@ -0,0 +1,380 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 17044d6229a54ec3b59ec7021340b3fb
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: //RootNode
|
||||
100002: Back
|
||||
100004: Beard01
|
||||
100006: Beard02
|
||||
100008: Beard03
|
||||
100010: Beard04
|
||||
100012: Body
|
||||
100014: BottomEye_L
|
||||
100016: BottomEye_R
|
||||
100018: EvilMage
|
||||
100020: EyeRoot_L
|
||||
100022: EyeRoot_R
|
||||
100024: FrontSkirt
|
||||
100026: Hand_L
|
||||
100028: Hand_R
|
||||
100030: Head
|
||||
100032: Index01_L
|
||||
100034: Index01_R
|
||||
100036: Index02_L
|
||||
100038: Index02_R
|
||||
100040: Index03_L
|
||||
100042: Index03_R
|
||||
100044: LeftSkirt
|
||||
100046: LowerArm_L
|
||||
100048: LowerArm_R
|
||||
100050: Mid01_L
|
||||
100052: Mid01_R
|
||||
100054: Mid02_L
|
||||
100056: Mid02_R
|
||||
100058: Mid03_L
|
||||
100060: Mid03_R
|
||||
100062: Mustache01_L
|
||||
100064: Mustache01_R
|
||||
100066: Mustache02_L
|
||||
100068: Mustache02_R
|
||||
100070: Neck
|
||||
100072: Nose01
|
||||
100074: Nose02
|
||||
100076: Pinky01_L
|
||||
100078: Pinky01_R
|
||||
100080: Pinky02_L
|
||||
100082: Pinky02_R
|
||||
100084: Pinky03_L
|
||||
100086: Pinky03_R
|
||||
100088: RearSkirt
|
||||
100090: RightSkirt
|
||||
100092: Spine01
|
||||
100094: Spine02
|
||||
100096: Spine03
|
||||
100098: Staff
|
||||
100100: Staff01
|
||||
100102: Thumb01_L
|
||||
100104: Thumb01_R
|
||||
100106: Thumb02_L
|
||||
100108: Thumb02_R
|
||||
100110: Thumb03_L
|
||||
100112: Thumb03_R
|
||||
100114: UppderEye_L
|
||||
100116: UppderEye_R
|
||||
100118: UpperArm_L
|
||||
100120: UpperArm_R
|
||||
100122: WeaponPosition
|
||||
400000: //RootNode
|
||||
400002: Back
|
||||
400004: Beard01
|
||||
400006: Beard02
|
||||
400008: Beard03
|
||||
400010: Beard04
|
||||
400012: Body
|
||||
400014: BottomEye_L
|
||||
400016: BottomEye_R
|
||||
400018: EvilMage
|
||||
400020: EyeRoot_L
|
||||
400022: EyeRoot_R
|
||||
400024: FrontSkirt
|
||||
400026: Hand_L
|
||||
400028: Hand_R
|
||||
400030: Head
|
||||
400032: Index01_L
|
||||
400034: Index01_R
|
||||
400036: Index02_L
|
||||
400038: Index02_R
|
||||
400040: Index03_L
|
||||
400042: Index03_R
|
||||
400044: LeftSkirt
|
||||
400046: LowerArm_L
|
||||
400048: LowerArm_R
|
||||
400050: Mid01_L
|
||||
400052: Mid01_R
|
||||
400054: Mid02_L
|
||||
400056: Mid02_R
|
||||
400058: Mid03_L
|
||||
400060: Mid03_R
|
||||
400062: Mustache01_L
|
||||
400064: Mustache01_R
|
||||
400066: Mustache02_L
|
||||
400068: Mustache02_R
|
||||
400070: Neck
|
||||
400072: Nose01
|
||||
400074: Nose02
|
||||
400076: Pinky01_L
|
||||
400078: Pinky01_R
|
||||
400080: Pinky02_L
|
||||
400082: Pinky02_R
|
||||
400084: Pinky03_L
|
||||
400086: Pinky03_R
|
||||
400088: RearSkirt
|
||||
400090: RightSkirt
|
||||
400092: Spine01
|
||||
400094: Spine02
|
||||
400096: Spine03
|
||||
400098: Staff
|
||||
400100: Staff01
|
||||
400102: Thumb01_L
|
||||
400104: Thumb01_R
|
||||
400106: Thumb02_L
|
||||
400108: Thumb02_R
|
||||
400110: Thumb03_L
|
||||
400112: Thumb03_R
|
||||
400114: UppderEye_L
|
||||
400116: UppderEye_R
|
||||
400118: UpperArm_L
|
||||
400120: UpperArm_R
|
||||
400122: WeaponPosition
|
||||
4300000: EvilMage
|
||||
4300002: Staff
|
||||
7400000: Attack02
|
||||
9500000: //RootNode
|
||||
13700000: EvilMage
|
||||
13700002: Staff
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: Attack02
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 60
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/FrontSkirt
|
||||
weight: 1
|
||||
- path: Body/LeftSkirt
|
||||
weight: 1
|
||||
- path: Body/RearSkirt
|
||||
weight: 1
|
||||
- path: Body/RightSkirt
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Back
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03/Beard04
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/BottomEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/UppderEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/BottomEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/UppderEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L/Mustache02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R/Mustache02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01/Nose02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L/Index03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L/Mid03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L/Pinky03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L/Thumb03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R/Index03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R/Mid03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R/Pinky03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R/Thumb03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition/Staff01
|
||||
weight: 1
|
||||
- path: EvilMage
|
||||
weight: 1
|
||||
- path: Staff
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/EvilMage/Attack02_EvilMage_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+380
@@ -0,0 +1,380 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2837d3f44fdc4ab1a69d3c0b27005ce8
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Back
|
||||
100002: Beard01
|
||||
100004: Beard02
|
||||
100006: Beard03
|
||||
100008: Beard04
|
||||
100010: Body
|
||||
100012: BottomEye_L
|
||||
100014: BottomEye_R
|
||||
100016: //RootNode
|
||||
100018: EvilMage
|
||||
100020: EyeRoot_L
|
||||
100022: EyeRoot_R
|
||||
100024: FrontSkirt
|
||||
100026: Hand_L
|
||||
100028: Hand_R
|
||||
100030: Head
|
||||
100032: Index01_L
|
||||
100034: Index01_R
|
||||
100036: Index02_L
|
||||
100038: Index02_R
|
||||
100040: Index03_L
|
||||
100042: Index03_R
|
||||
100044: LeftSkirt
|
||||
100046: LowerArm_L
|
||||
100048: LowerArm_R
|
||||
100050: Mid01_L
|
||||
100052: Mid01_R
|
||||
100054: Mid02_L
|
||||
100056: Mid02_R
|
||||
100058: Mid03_L
|
||||
100060: Mid03_R
|
||||
100062: Mustache01_L
|
||||
100064: Mustache01_R
|
||||
100066: Mustache02_L
|
||||
100068: Mustache02_R
|
||||
100070: Neck
|
||||
100072: Nose01
|
||||
100074: Nose02
|
||||
100076: Pinky01_L
|
||||
100078: Pinky01_R
|
||||
100080: Pinky02_L
|
||||
100082: Pinky02_R
|
||||
100084: Pinky03_L
|
||||
100086: Pinky03_R
|
||||
100088: RearSkirt
|
||||
100090: RightSkirt
|
||||
100092: Spine01
|
||||
100094: Spine02
|
||||
100096: Spine03
|
||||
100098: Staff
|
||||
100100: Staff01
|
||||
100102: Thumb01_L
|
||||
100104: Thumb01_R
|
||||
100106: Thumb02_L
|
||||
100108: Thumb02_R
|
||||
100110: Thumb03_L
|
||||
100112: Thumb03_R
|
||||
100114: UppderEye_L
|
||||
100116: UppderEye_R
|
||||
100118: UpperArm_L
|
||||
100120: UpperArm_R
|
||||
100122: WeaponPosition
|
||||
400000: Back
|
||||
400002: Beard01
|
||||
400004: Beard02
|
||||
400006: Beard03
|
||||
400008: Beard04
|
||||
400010: Body
|
||||
400012: BottomEye_L
|
||||
400014: BottomEye_R
|
||||
400016: //RootNode
|
||||
400018: EvilMage
|
||||
400020: EyeRoot_L
|
||||
400022: EyeRoot_R
|
||||
400024: FrontSkirt
|
||||
400026: Hand_L
|
||||
400028: Hand_R
|
||||
400030: Head
|
||||
400032: Index01_L
|
||||
400034: Index01_R
|
||||
400036: Index02_L
|
||||
400038: Index02_R
|
||||
400040: Index03_L
|
||||
400042: Index03_R
|
||||
400044: LeftSkirt
|
||||
400046: LowerArm_L
|
||||
400048: LowerArm_R
|
||||
400050: Mid01_L
|
||||
400052: Mid01_R
|
||||
400054: Mid02_L
|
||||
400056: Mid02_R
|
||||
400058: Mid03_L
|
||||
400060: Mid03_R
|
||||
400062: Mustache01_L
|
||||
400064: Mustache01_R
|
||||
400066: Mustache02_L
|
||||
400068: Mustache02_R
|
||||
400070: Neck
|
||||
400072: Nose01
|
||||
400074: Nose02
|
||||
400076: Pinky01_L
|
||||
400078: Pinky01_R
|
||||
400080: Pinky02_L
|
||||
400082: Pinky02_R
|
||||
400084: Pinky03_L
|
||||
400086: Pinky03_R
|
||||
400088: RearSkirt
|
||||
400090: RightSkirt
|
||||
400092: Spine01
|
||||
400094: Spine02
|
||||
400096: Spine03
|
||||
400098: Staff
|
||||
400100: Staff01
|
||||
400102: Thumb01_L
|
||||
400104: Thumb01_R
|
||||
400106: Thumb02_L
|
||||
400108: Thumb02_R
|
||||
400110: Thumb03_L
|
||||
400112: Thumb03_R
|
||||
400114: UppderEye_L
|
||||
400116: UppderEye_R
|
||||
400118: UpperArm_L
|
||||
400120: UpperArm_R
|
||||
400122: WeaponPosition
|
||||
4300000: EvilMage
|
||||
4300002: Staff
|
||||
7400000: Die
|
||||
9500000: //RootNode
|
||||
13700000: EvilMage
|
||||
13700002: Staff
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: Die
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 35
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 0
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/FrontSkirt
|
||||
weight: 1
|
||||
- path: Body/LeftSkirt
|
||||
weight: 1
|
||||
- path: Body/RearSkirt
|
||||
weight: 1
|
||||
- path: Body/RightSkirt
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Back
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03/Beard04
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/BottomEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/UppderEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/BottomEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/UppderEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L/Mustache02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R/Mustache02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01/Nose02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L/Index03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L/Mid03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L/Pinky03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L/Thumb03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R/Index03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R/Mid03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R/Pinky03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R/Thumb03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition/Staff01
|
||||
weight: 1
|
||||
- path: EvilMage
|
||||
weight: 1
|
||||
- path: Staff
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/EvilMage/Die_EvilMage_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+380
@@ -0,0 +1,380 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 43e2e7f61304484db5c236738abe246b
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Back
|
||||
100002: Beard01
|
||||
100004: Beard02
|
||||
100006: Beard03
|
||||
100008: Beard04
|
||||
100010: Body
|
||||
100012: BottomEye_L
|
||||
100014: BottomEye_R
|
||||
100016: //RootNode
|
||||
100018: EvilMage
|
||||
100020: EyeRoot_L
|
||||
100022: EyeRoot_R
|
||||
100024: FrontSkirt
|
||||
100026: Hand_L
|
||||
100028: Hand_R
|
||||
100030: Head
|
||||
100032: Index01_L
|
||||
100034: Index01_R
|
||||
100036: Index02_L
|
||||
100038: Index02_R
|
||||
100040: Index03_L
|
||||
100042: Index03_R
|
||||
100044: LeftSkirt
|
||||
100046: LowerArm_L
|
||||
100048: LowerArm_R
|
||||
100050: Mid01_L
|
||||
100052: Mid01_R
|
||||
100054: Mid02_L
|
||||
100056: Mid02_R
|
||||
100058: Mid03_L
|
||||
100060: Mid03_R
|
||||
100062: Mustache01_L
|
||||
100064: Mustache01_R
|
||||
100066: Mustache02_L
|
||||
100068: Mustache02_R
|
||||
100070: Neck
|
||||
100072: Nose01
|
||||
100074: Nose02
|
||||
100076: Pinky01_L
|
||||
100078: Pinky01_R
|
||||
100080: Pinky02_L
|
||||
100082: Pinky02_R
|
||||
100084: Pinky03_L
|
||||
100086: Pinky03_R
|
||||
100088: RearSkirt
|
||||
100090: RightSkirt
|
||||
100092: Spine01
|
||||
100094: Spine02
|
||||
100096: Spine03
|
||||
100098: Staff
|
||||
100100: Staff01
|
||||
100102: Thumb01_L
|
||||
100104: Thumb01_R
|
||||
100106: Thumb02_L
|
||||
100108: Thumb02_R
|
||||
100110: Thumb03_L
|
||||
100112: Thumb03_R
|
||||
100114: UppderEye_L
|
||||
100116: UppderEye_R
|
||||
100118: UpperArm_L
|
||||
100120: UpperArm_R
|
||||
100122: WeaponPosition
|
||||
400000: Back
|
||||
400002: Beard01
|
||||
400004: Beard02
|
||||
400006: Beard03
|
||||
400008: Beard04
|
||||
400010: Body
|
||||
400012: BottomEye_L
|
||||
400014: BottomEye_R
|
||||
400016: //RootNode
|
||||
400018: EvilMage
|
||||
400020: EyeRoot_L
|
||||
400022: EyeRoot_R
|
||||
400024: FrontSkirt
|
||||
400026: Hand_L
|
||||
400028: Hand_R
|
||||
400030: Head
|
||||
400032: Index01_L
|
||||
400034: Index01_R
|
||||
400036: Index02_L
|
||||
400038: Index02_R
|
||||
400040: Index03_L
|
||||
400042: Index03_R
|
||||
400044: LeftSkirt
|
||||
400046: LowerArm_L
|
||||
400048: LowerArm_R
|
||||
400050: Mid01_L
|
||||
400052: Mid01_R
|
||||
400054: Mid02_L
|
||||
400056: Mid02_R
|
||||
400058: Mid03_L
|
||||
400060: Mid03_R
|
||||
400062: Mustache01_L
|
||||
400064: Mustache01_R
|
||||
400066: Mustache02_L
|
||||
400068: Mustache02_R
|
||||
400070: Neck
|
||||
400072: Nose01
|
||||
400074: Nose02
|
||||
400076: Pinky01_L
|
||||
400078: Pinky01_R
|
||||
400080: Pinky02_L
|
||||
400082: Pinky02_R
|
||||
400084: Pinky03_L
|
||||
400086: Pinky03_R
|
||||
400088: RearSkirt
|
||||
400090: RightSkirt
|
||||
400092: Spine01
|
||||
400094: Spine02
|
||||
400096: Spine03
|
||||
400098: Staff
|
||||
400100: Staff01
|
||||
400102: Thumb01_L
|
||||
400104: Thumb01_R
|
||||
400106: Thumb02_L
|
||||
400108: Thumb02_R
|
||||
400110: Thumb03_L
|
||||
400112: Thumb03_R
|
||||
400114: UppderEye_L
|
||||
400116: UppderEye_R
|
||||
400118: UpperArm_L
|
||||
400120: UpperArm_R
|
||||
400122: WeaponPosition
|
||||
4300000: EvilMage
|
||||
4300002: Staff
|
||||
7400000: Dizzy
|
||||
9500000: //RootNode
|
||||
13700000: EvilMage
|
||||
13700002: Staff
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: Dizzy
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 42
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/FrontSkirt
|
||||
weight: 1
|
||||
- path: Body/LeftSkirt
|
||||
weight: 1
|
||||
- path: Body/RearSkirt
|
||||
weight: 1
|
||||
- path: Body/RightSkirt
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Back
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03/Beard04
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/BottomEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/UppderEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/BottomEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/UppderEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L/Mustache02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R/Mustache02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01/Nose02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L/Index03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L/Mid03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L/Pinky03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L/Thumb03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R/Index03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R/Mid03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R/Pinky03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R/Thumb03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition/Staff01
|
||||
weight: 1
|
||||
- path: EvilMage
|
||||
weight: 1
|
||||
- path: Staff
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/EvilMage/Dizzy_EvilMage_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+380
@@ -0,0 +1,380 @@
|
||||
fileFormatVersion: 2
|
||||
guid: add4df95356840eb966561f174668ccb
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Back
|
||||
100002: Beard01
|
||||
100004: Beard02
|
||||
100006: Beard03
|
||||
100008: Beard04
|
||||
100010: Body
|
||||
100012: BottomEye_L
|
||||
100014: BottomEye_R
|
||||
100016: EvilMage
|
||||
100018: EyeRoot_L
|
||||
100020: EyeRoot_R
|
||||
100022: FrontSkirt
|
||||
100024: //RootNode
|
||||
100026: Hand_L
|
||||
100028: Hand_R
|
||||
100030: Head
|
||||
100032: Index01_L
|
||||
100034: Index01_R
|
||||
100036: Index02_L
|
||||
100038: Index02_R
|
||||
100040: Index03_L
|
||||
100042: Index03_R
|
||||
100044: LeftSkirt
|
||||
100046: LowerArm_L
|
||||
100048: LowerArm_R
|
||||
100050: Mid01_L
|
||||
100052: Mid01_R
|
||||
100054: Mid02_L
|
||||
100056: Mid02_R
|
||||
100058: Mid03_L
|
||||
100060: Mid03_R
|
||||
100062: Mustache01_L
|
||||
100064: Mustache01_R
|
||||
100066: Mustache02_L
|
||||
100068: Mustache02_R
|
||||
100070: Neck
|
||||
100072: Nose01
|
||||
100074: Nose02
|
||||
100076: Pinky01_L
|
||||
100078: Pinky01_R
|
||||
100080: Pinky02_L
|
||||
100082: Pinky02_R
|
||||
100084: Pinky03_L
|
||||
100086: Pinky03_R
|
||||
100088: RearSkirt
|
||||
100090: RightSkirt
|
||||
100092: Spine01
|
||||
100094: Spine02
|
||||
100096: Spine03
|
||||
100098: Staff
|
||||
100100: Staff01
|
||||
100102: Thumb01_L
|
||||
100104: Thumb01_R
|
||||
100106: Thumb02_L
|
||||
100108: Thumb02_R
|
||||
100110: Thumb03_L
|
||||
100112: Thumb03_R
|
||||
100114: UppderEye_L
|
||||
100116: UppderEye_R
|
||||
100118: UpperArm_L
|
||||
100120: UpperArm_R
|
||||
100122: WeaponPosition
|
||||
400000: Back
|
||||
400002: Beard01
|
||||
400004: Beard02
|
||||
400006: Beard03
|
||||
400008: Beard04
|
||||
400010: Body
|
||||
400012: BottomEye_L
|
||||
400014: BottomEye_R
|
||||
400016: EvilMage
|
||||
400018: EyeRoot_L
|
||||
400020: EyeRoot_R
|
||||
400022: FrontSkirt
|
||||
400024: //RootNode
|
||||
400026: Hand_L
|
||||
400028: Hand_R
|
||||
400030: Head
|
||||
400032: Index01_L
|
||||
400034: Index01_R
|
||||
400036: Index02_L
|
||||
400038: Index02_R
|
||||
400040: Index03_L
|
||||
400042: Index03_R
|
||||
400044: LeftSkirt
|
||||
400046: LowerArm_L
|
||||
400048: LowerArm_R
|
||||
400050: Mid01_L
|
||||
400052: Mid01_R
|
||||
400054: Mid02_L
|
||||
400056: Mid02_R
|
||||
400058: Mid03_L
|
||||
400060: Mid03_R
|
||||
400062: Mustache01_L
|
||||
400064: Mustache01_R
|
||||
400066: Mustache02_L
|
||||
400068: Mustache02_R
|
||||
400070: Neck
|
||||
400072: Nose01
|
||||
400074: Nose02
|
||||
400076: Pinky01_L
|
||||
400078: Pinky01_R
|
||||
400080: Pinky02_L
|
||||
400082: Pinky02_R
|
||||
400084: Pinky03_L
|
||||
400086: Pinky03_R
|
||||
400088: RearSkirt
|
||||
400090: RightSkirt
|
||||
400092: Spine01
|
||||
400094: Spine02
|
||||
400096: Spine03
|
||||
400098: Staff
|
||||
400100: Staff01
|
||||
400102: Thumb01_L
|
||||
400104: Thumb01_R
|
||||
400106: Thumb02_L
|
||||
400108: Thumb02_R
|
||||
400110: Thumb03_L
|
||||
400112: Thumb03_R
|
||||
400114: UppderEye_L
|
||||
400116: UppderEye_R
|
||||
400118: UpperArm_L
|
||||
400120: UpperArm_R
|
||||
400122: WeaponPosition
|
||||
4300000: EvilMage
|
||||
4300002: Staff
|
||||
7400000: GetHit
|
||||
9500000: //RootNode
|
||||
13700000: EvilMage
|
||||
13700002: Staff
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: GetHit
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 24
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/FrontSkirt
|
||||
weight: 1
|
||||
- path: Body/LeftSkirt
|
||||
weight: 1
|
||||
- path: Body/RearSkirt
|
||||
weight: 1
|
||||
- path: Body/RightSkirt
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Back
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03/Beard04
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/BottomEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/UppderEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/BottomEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/UppderEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L/Mustache02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R/Mustache02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01/Nose02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L/Index03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L/Mid03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L/Pinky03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L/Thumb03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R/Index03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R/Mid03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R/Pinky03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R/Thumb03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition/Staff01
|
||||
weight: 1
|
||||
- path: EvilMage
|
||||
weight: 1
|
||||
- path: Staff
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/EvilMage/GetHit_EvilMage_Anim.fbx
|
||||
uploadId: 681971
|
||||
LFS
BIN
Binary file not shown.
+380
@@ -0,0 +1,380 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 103e81a2226a44deb1f510410bfb2870
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Back
|
||||
100002: Beard01
|
||||
100004: Beard02
|
||||
100006: Beard03
|
||||
100008: Beard04
|
||||
100010: Body
|
||||
100012: BottomEye_L
|
||||
100014: BottomEye_R
|
||||
100016: EvilMage
|
||||
100018: EyeRoot_L
|
||||
100020: EyeRoot_R
|
||||
100022: FrontSkirt
|
||||
100024: Hand_L
|
||||
100026: Hand_R
|
||||
100028: Head
|
||||
100030: //RootNode
|
||||
100032: Index01_L
|
||||
100034: Index01_R
|
||||
100036: Index02_L
|
||||
100038: Index02_R
|
||||
100040: Index03_L
|
||||
100042: Index03_R
|
||||
100044: LeftSkirt
|
||||
100046: LowerArm_L
|
||||
100048: LowerArm_R
|
||||
100050: Mid01_L
|
||||
100052: Mid01_R
|
||||
100054: Mid02_L
|
||||
100056: Mid02_R
|
||||
100058: Mid03_L
|
||||
100060: Mid03_R
|
||||
100062: Mustache01_L
|
||||
100064: Mustache01_R
|
||||
100066: Mustache02_L
|
||||
100068: Mustache02_R
|
||||
100070: Neck
|
||||
100072: Nose01
|
||||
100074: Nose02
|
||||
100076: Pinky01_L
|
||||
100078: Pinky01_R
|
||||
100080: Pinky02_L
|
||||
100082: Pinky02_R
|
||||
100084: Pinky03_L
|
||||
100086: Pinky03_R
|
||||
100088: RearSkirt
|
||||
100090: RightSkirt
|
||||
100092: Spine01
|
||||
100094: Spine02
|
||||
100096: Spine03
|
||||
100098: Staff
|
||||
100100: Staff01
|
||||
100102: Thumb01_L
|
||||
100104: Thumb01_R
|
||||
100106: Thumb02_L
|
||||
100108: Thumb02_R
|
||||
100110: Thumb03_L
|
||||
100112: Thumb03_R
|
||||
100114: UppderEye_L
|
||||
100116: UppderEye_R
|
||||
100118: UpperArm_L
|
||||
100120: UpperArm_R
|
||||
100122: WeaponPosition
|
||||
400000: Back
|
||||
400002: Beard01
|
||||
400004: Beard02
|
||||
400006: Beard03
|
||||
400008: Beard04
|
||||
400010: Body
|
||||
400012: BottomEye_L
|
||||
400014: BottomEye_R
|
||||
400016: EvilMage
|
||||
400018: EyeRoot_L
|
||||
400020: EyeRoot_R
|
||||
400022: FrontSkirt
|
||||
400024: Hand_L
|
||||
400026: Hand_R
|
||||
400028: Head
|
||||
400030: //RootNode
|
||||
400032: Index01_L
|
||||
400034: Index01_R
|
||||
400036: Index02_L
|
||||
400038: Index02_R
|
||||
400040: Index03_L
|
||||
400042: Index03_R
|
||||
400044: LeftSkirt
|
||||
400046: LowerArm_L
|
||||
400048: LowerArm_R
|
||||
400050: Mid01_L
|
||||
400052: Mid01_R
|
||||
400054: Mid02_L
|
||||
400056: Mid02_R
|
||||
400058: Mid03_L
|
||||
400060: Mid03_R
|
||||
400062: Mustache01_L
|
||||
400064: Mustache01_R
|
||||
400066: Mustache02_L
|
||||
400068: Mustache02_R
|
||||
400070: Neck
|
||||
400072: Nose01
|
||||
400074: Nose02
|
||||
400076: Pinky01_L
|
||||
400078: Pinky01_R
|
||||
400080: Pinky02_L
|
||||
400082: Pinky02_R
|
||||
400084: Pinky03_L
|
||||
400086: Pinky03_R
|
||||
400088: RearSkirt
|
||||
400090: RightSkirt
|
||||
400092: Spine01
|
||||
400094: Spine02
|
||||
400096: Spine03
|
||||
400098: Staff
|
||||
400100: Staff01
|
||||
400102: Thumb01_L
|
||||
400104: Thumb01_R
|
||||
400106: Thumb02_L
|
||||
400108: Thumb02_R
|
||||
400110: Thumb03_L
|
||||
400112: Thumb03_R
|
||||
400114: UppderEye_L
|
||||
400116: UppderEye_R
|
||||
400118: UpperArm_L
|
||||
400120: UpperArm_R
|
||||
400122: WeaponPosition
|
||||
4300000: EvilMage
|
||||
4300002: Staff
|
||||
7400000: IdleBattle
|
||||
9500000: //RootNode
|
||||
13700000: EvilMage
|
||||
13700002: Staff
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: IdleBattle
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 24
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/FrontSkirt
|
||||
weight: 1
|
||||
- path: Body/LeftSkirt
|
||||
weight: 1
|
||||
- path: Body/RearSkirt
|
||||
weight: 1
|
||||
- path: Body/RightSkirt
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Back
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03/Beard04
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/BottomEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/UppderEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/BottomEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/UppderEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L/Mustache02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R/Mustache02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01/Nose02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L/Index03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L/Mid03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L/Pinky03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L/Thumb03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R/Index03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R/Mid03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R/Pinky03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R/Thumb03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition/Staff01
|
||||
weight: 1
|
||||
- path: EvilMage
|
||||
weight: 1
|
||||
- path: Staff
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/EvilMage/IdleBattle_EvilMage_Anim.fbx
|
||||
uploadId: 681971
|
||||
LFS
BIN
Binary file not shown.
+380
@@ -0,0 +1,380 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 628916833ba34504a151d7b7f26f90ee
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Back
|
||||
100002: Beard01
|
||||
100004: Beard02
|
||||
100006: Beard03
|
||||
100008: Beard04
|
||||
100010: Body
|
||||
100012: BottomEye_L
|
||||
100014: BottomEye_R
|
||||
100016: EvilMage
|
||||
100018: EyeRoot_L
|
||||
100020: EyeRoot_R
|
||||
100022: FrontSkirt
|
||||
100024: Hand_L
|
||||
100026: Hand_R
|
||||
100028: Head
|
||||
100030: //RootNode
|
||||
100032: Index01_L
|
||||
100034: Index01_R
|
||||
100036: Index02_L
|
||||
100038: Index02_R
|
||||
100040: Index03_L
|
||||
100042: Index03_R
|
||||
100044: LeftSkirt
|
||||
100046: LowerArm_L
|
||||
100048: LowerArm_R
|
||||
100050: Mid01_L
|
||||
100052: Mid01_R
|
||||
100054: Mid02_L
|
||||
100056: Mid02_R
|
||||
100058: Mid03_L
|
||||
100060: Mid03_R
|
||||
100062: Mustache01_L
|
||||
100064: Mustache01_R
|
||||
100066: Mustache02_L
|
||||
100068: Mustache02_R
|
||||
100070: Neck
|
||||
100072: Nose01
|
||||
100074: Nose02
|
||||
100076: Pinky01_L
|
||||
100078: Pinky01_R
|
||||
100080: Pinky02_L
|
||||
100082: Pinky02_R
|
||||
100084: Pinky03_L
|
||||
100086: Pinky03_R
|
||||
100088: RearSkirt
|
||||
100090: RightSkirt
|
||||
100092: Spine01
|
||||
100094: Spine02
|
||||
100096: Spine03
|
||||
100098: Staff
|
||||
100100: Staff01
|
||||
100102: Thumb01_L
|
||||
100104: Thumb01_R
|
||||
100106: Thumb02_L
|
||||
100108: Thumb02_R
|
||||
100110: Thumb03_L
|
||||
100112: Thumb03_R
|
||||
100114: UppderEye_L
|
||||
100116: UppderEye_R
|
||||
100118: UpperArm_L
|
||||
100120: UpperArm_R
|
||||
100122: WeaponPosition
|
||||
400000: Back
|
||||
400002: Beard01
|
||||
400004: Beard02
|
||||
400006: Beard03
|
||||
400008: Beard04
|
||||
400010: Body
|
||||
400012: BottomEye_L
|
||||
400014: BottomEye_R
|
||||
400016: EvilMage
|
||||
400018: EyeRoot_L
|
||||
400020: EyeRoot_R
|
||||
400022: FrontSkirt
|
||||
400024: Hand_L
|
||||
400026: Hand_R
|
||||
400028: Head
|
||||
400030: //RootNode
|
||||
400032: Index01_L
|
||||
400034: Index01_R
|
||||
400036: Index02_L
|
||||
400038: Index02_R
|
||||
400040: Index03_L
|
||||
400042: Index03_R
|
||||
400044: LeftSkirt
|
||||
400046: LowerArm_L
|
||||
400048: LowerArm_R
|
||||
400050: Mid01_L
|
||||
400052: Mid01_R
|
||||
400054: Mid02_L
|
||||
400056: Mid02_R
|
||||
400058: Mid03_L
|
||||
400060: Mid03_R
|
||||
400062: Mustache01_L
|
||||
400064: Mustache01_R
|
||||
400066: Mustache02_L
|
||||
400068: Mustache02_R
|
||||
400070: Neck
|
||||
400072: Nose01
|
||||
400074: Nose02
|
||||
400076: Pinky01_L
|
||||
400078: Pinky01_R
|
||||
400080: Pinky02_L
|
||||
400082: Pinky02_R
|
||||
400084: Pinky03_L
|
||||
400086: Pinky03_R
|
||||
400088: RearSkirt
|
||||
400090: RightSkirt
|
||||
400092: Spine01
|
||||
400094: Spine02
|
||||
400096: Spine03
|
||||
400098: Staff
|
||||
400100: Staff01
|
||||
400102: Thumb01_L
|
||||
400104: Thumb01_R
|
||||
400106: Thumb02_L
|
||||
400108: Thumb02_R
|
||||
400110: Thumb03_L
|
||||
400112: Thumb03_R
|
||||
400114: UppderEye_L
|
||||
400116: UppderEye_R
|
||||
400118: UpperArm_L
|
||||
400120: UpperArm_R
|
||||
400122: WeaponPosition
|
||||
4300000: EvilMage
|
||||
4300002: Staff
|
||||
7400000: IdleNormal
|
||||
9500000: //RootNode
|
||||
13700000: EvilMage
|
||||
13700002: Staff
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: IdleNormal
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 50
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/FrontSkirt
|
||||
weight: 1
|
||||
- path: Body/LeftSkirt
|
||||
weight: 1
|
||||
- path: Body/RearSkirt
|
||||
weight: 1
|
||||
- path: Body/RightSkirt
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Back
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03/Beard04
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/BottomEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/UppderEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/BottomEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/UppderEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L/Mustache02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R/Mustache02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01/Nose02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L/Index03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L/Mid03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L/Pinky03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L/Thumb03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R/Index03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R/Mid03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R/Pinky03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R/Thumb03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition/Staff01
|
||||
weight: 1
|
||||
- path: EvilMage
|
||||
weight: 1
|
||||
- path: Staff
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/EvilMage/IdleNormal_EvilMage_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+380
@@ -0,0 +1,380 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 705570aac9a448d9a065bcb23f83e370
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Back
|
||||
100002: Beard01
|
||||
100004: Beard02
|
||||
100006: Beard03
|
||||
100008: Beard04
|
||||
100010: Body
|
||||
100012: BottomEye_L
|
||||
100014: BottomEye_R
|
||||
100016: EvilMage
|
||||
100018: EyeRoot_L
|
||||
100020: EyeRoot_R
|
||||
100022: FrontSkirt
|
||||
100024: Hand_L
|
||||
100026: Hand_R
|
||||
100028: Head
|
||||
100030: Index01_L
|
||||
100032: Index01_R
|
||||
100034: Index02_L
|
||||
100036: Index02_R
|
||||
100038: Index03_L
|
||||
100040: Index03_R
|
||||
100042: LeftSkirt
|
||||
100044: LowerArm_L
|
||||
100046: LowerArm_R
|
||||
100048: Mid01_L
|
||||
100050: Mid01_R
|
||||
100052: Mid02_L
|
||||
100054: Mid02_R
|
||||
100056: Mid03_L
|
||||
100058: Mid03_R
|
||||
100060: Mustache01_L
|
||||
100062: Mustache01_R
|
||||
100064: Mustache02_L
|
||||
100066: Mustache02_R
|
||||
100068: Neck
|
||||
100070: Nose01
|
||||
100072: Nose02
|
||||
100074: Pinky01_L
|
||||
100076: Pinky01_R
|
||||
100078: Pinky02_L
|
||||
100080: Pinky02_R
|
||||
100082: Pinky03_L
|
||||
100084: Pinky03_R
|
||||
100086: RearSkirt
|
||||
100088: RightSkirt
|
||||
100090: //RootNode
|
||||
100092: Spine01
|
||||
100094: Spine02
|
||||
100096: Spine03
|
||||
100098: Staff
|
||||
100100: Staff01
|
||||
100102: Thumb01_L
|
||||
100104: Thumb01_R
|
||||
100106: Thumb02_L
|
||||
100108: Thumb02_R
|
||||
100110: Thumb03_L
|
||||
100112: Thumb03_R
|
||||
100114: UppderEye_L
|
||||
100116: UppderEye_R
|
||||
100118: UpperArm_L
|
||||
100120: UpperArm_R
|
||||
100122: WeaponPosition
|
||||
400000: Back
|
||||
400002: Beard01
|
||||
400004: Beard02
|
||||
400006: Beard03
|
||||
400008: Beard04
|
||||
400010: Body
|
||||
400012: BottomEye_L
|
||||
400014: BottomEye_R
|
||||
400016: EvilMage
|
||||
400018: EyeRoot_L
|
||||
400020: EyeRoot_R
|
||||
400022: FrontSkirt
|
||||
400024: Hand_L
|
||||
400026: Hand_R
|
||||
400028: Head
|
||||
400030: Index01_L
|
||||
400032: Index01_R
|
||||
400034: Index02_L
|
||||
400036: Index02_R
|
||||
400038: Index03_L
|
||||
400040: Index03_R
|
||||
400042: LeftSkirt
|
||||
400044: LowerArm_L
|
||||
400046: LowerArm_R
|
||||
400048: Mid01_L
|
||||
400050: Mid01_R
|
||||
400052: Mid02_L
|
||||
400054: Mid02_R
|
||||
400056: Mid03_L
|
||||
400058: Mid03_R
|
||||
400060: Mustache01_L
|
||||
400062: Mustache01_R
|
||||
400064: Mustache02_L
|
||||
400066: Mustache02_R
|
||||
400068: Neck
|
||||
400070: Nose01
|
||||
400072: Nose02
|
||||
400074: Pinky01_L
|
||||
400076: Pinky01_R
|
||||
400078: Pinky02_L
|
||||
400080: Pinky02_R
|
||||
400082: Pinky03_L
|
||||
400084: Pinky03_R
|
||||
400086: RearSkirt
|
||||
400088: RightSkirt
|
||||
400090: //RootNode
|
||||
400092: Spine01
|
||||
400094: Spine02
|
||||
400096: Spine03
|
||||
400098: Staff
|
||||
400100: Staff01
|
||||
400102: Thumb01_L
|
||||
400104: Thumb01_R
|
||||
400106: Thumb02_L
|
||||
400108: Thumb02_R
|
||||
400110: Thumb03_L
|
||||
400112: Thumb03_R
|
||||
400114: UppderEye_L
|
||||
400116: UppderEye_R
|
||||
400118: UpperArm_L
|
||||
400120: UpperArm_R
|
||||
400122: WeaponPosition
|
||||
4300000: EvilMage
|
||||
4300002: Staff
|
||||
7400000: RunFWD
|
||||
9500000: //RootNode
|
||||
13700000: EvilMage
|
||||
13700002: Staff
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: RunFWD
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 20
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/FrontSkirt
|
||||
weight: 1
|
||||
- path: Body/LeftSkirt
|
||||
weight: 1
|
||||
- path: Body/RearSkirt
|
||||
weight: 1
|
||||
- path: Body/RightSkirt
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Back
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03/Beard04
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/BottomEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/UppderEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/BottomEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/UppderEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L/Mustache02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R/Mustache02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01/Nose02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L/Index03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L/Mid03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L/Pinky03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L/Thumb03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R/Index03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R/Mid03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R/Pinky03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R/Thumb03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition/Staff01
|
||||
weight: 1
|
||||
- path: EvilMage
|
||||
weight: 1
|
||||
- path: Staff
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/EvilMage/RunFWD_EvilMage_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+380
@@ -0,0 +1,380 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fae6640e6ed244eb9ba3f9daa2c3c237
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Back
|
||||
100002: Beard01
|
||||
100004: Beard02
|
||||
100006: Beard03
|
||||
100008: Beard04
|
||||
100010: Body
|
||||
100012: BottomEye_L
|
||||
100014: BottomEye_R
|
||||
100016: EvilMage
|
||||
100018: EyeRoot_L
|
||||
100020: EyeRoot_R
|
||||
100022: FrontSkirt
|
||||
100024: Hand_L
|
||||
100026: Hand_R
|
||||
100028: Head
|
||||
100030: Index01_L
|
||||
100032: Index01_R
|
||||
100034: Index02_L
|
||||
100036: Index02_R
|
||||
100038: Index03_L
|
||||
100040: Index03_R
|
||||
100042: LeftSkirt
|
||||
100044: LowerArm_L
|
||||
100046: LowerArm_R
|
||||
100048: Mid01_L
|
||||
100050: Mid01_R
|
||||
100052: Mid02_L
|
||||
100054: Mid02_R
|
||||
100056: Mid03_L
|
||||
100058: Mid03_R
|
||||
100060: Mustache01_L
|
||||
100062: Mustache01_R
|
||||
100064: Mustache02_L
|
||||
100066: Mustache02_R
|
||||
100068: Neck
|
||||
100070: Nose01
|
||||
100072: Nose02
|
||||
100074: Pinky01_L
|
||||
100076: Pinky01_R
|
||||
100078: Pinky02_L
|
||||
100080: Pinky02_R
|
||||
100082: Pinky03_L
|
||||
100084: Pinky03_R
|
||||
100086: RearSkirt
|
||||
100088: RightSkirt
|
||||
100090: //RootNode
|
||||
100092: Spine01
|
||||
100094: Spine02
|
||||
100096: Spine03
|
||||
100098: Staff
|
||||
100100: Staff01
|
||||
100102: Thumb01_L
|
||||
100104: Thumb01_R
|
||||
100106: Thumb02_L
|
||||
100108: Thumb02_R
|
||||
100110: Thumb03_L
|
||||
100112: Thumb03_R
|
||||
100114: UppderEye_L
|
||||
100116: UppderEye_R
|
||||
100118: UpperArm_L
|
||||
100120: UpperArm_R
|
||||
100122: WeaponPosition
|
||||
400000: Back
|
||||
400002: Beard01
|
||||
400004: Beard02
|
||||
400006: Beard03
|
||||
400008: Beard04
|
||||
400010: Body
|
||||
400012: BottomEye_L
|
||||
400014: BottomEye_R
|
||||
400016: EvilMage
|
||||
400018: EyeRoot_L
|
||||
400020: EyeRoot_R
|
||||
400022: FrontSkirt
|
||||
400024: Hand_L
|
||||
400026: Hand_R
|
||||
400028: Head
|
||||
400030: Index01_L
|
||||
400032: Index01_R
|
||||
400034: Index02_L
|
||||
400036: Index02_R
|
||||
400038: Index03_L
|
||||
400040: Index03_R
|
||||
400042: LeftSkirt
|
||||
400044: LowerArm_L
|
||||
400046: LowerArm_R
|
||||
400048: Mid01_L
|
||||
400050: Mid01_R
|
||||
400052: Mid02_L
|
||||
400054: Mid02_R
|
||||
400056: Mid03_L
|
||||
400058: Mid03_R
|
||||
400060: Mustache01_L
|
||||
400062: Mustache01_R
|
||||
400064: Mustache02_L
|
||||
400066: Mustache02_R
|
||||
400068: Neck
|
||||
400070: Nose01
|
||||
400072: Nose02
|
||||
400074: Pinky01_L
|
||||
400076: Pinky01_R
|
||||
400078: Pinky02_L
|
||||
400080: Pinky02_R
|
||||
400082: Pinky03_L
|
||||
400084: Pinky03_R
|
||||
400086: RearSkirt
|
||||
400088: RightSkirt
|
||||
400090: //RootNode
|
||||
400092: Spine01
|
||||
400094: Spine02
|
||||
400096: Spine03
|
||||
400098: Staff
|
||||
400100: Staff01
|
||||
400102: Thumb01_L
|
||||
400104: Thumb01_R
|
||||
400106: Thumb02_L
|
||||
400108: Thumb02_R
|
||||
400110: Thumb03_L
|
||||
400112: Thumb03_R
|
||||
400114: UppderEye_L
|
||||
400116: UppderEye_R
|
||||
400118: UpperArm_L
|
||||
400120: UpperArm_R
|
||||
400122: WeaponPosition
|
||||
4300000: EvilMage
|
||||
4300002: Staff
|
||||
7400000: SenseSomethingRPT
|
||||
9500000: //RootNode
|
||||
13700000: EvilMage
|
||||
13700002: Staff
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: SenseSomethingRPT
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 130
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/FrontSkirt
|
||||
weight: 1
|
||||
- path: Body/LeftSkirt
|
||||
weight: 1
|
||||
- path: Body/RearSkirt
|
||||
weight: 1
|
||||
- path: Body/RightSkirt
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Back
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03/Beard04
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/BottomEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/UppderEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/BottomEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/UppderEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L/Mustache02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R/Mustache02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01/Nose02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L/Index03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L/Mid03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L/Pinky03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L/Thumb03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R/Index03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R/Mid03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R/Pinky03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R/Thumb03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition/Staff01
|
||||
weight: 1
|
||||
- path: EvilMage
|
||||
weight: 1
|
||||
- path: Staff
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/EvilMage/SenseSomethingRPT_EvilMage_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+380
@@ -0,0 +1,380 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fdc3105cce2e4322924d796771f710ee
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Back
|
||||
100002: Beard01
|
||||
100004: Beard02
|
||||
100006: Beard03
|
||||
100008: Beard04
|
||||
100010: Body
|
||||
100012: BottomEye_L
|
||||
100014: BottomEye_R
|
||||
100016: EvilMage
|
||||
100018: EyeRoot_L
|
||||
100020: EyeRoot_R
|
||||
100022: FrontSkirt
|
||||
100024: Hand_L
|
||||
100026: Hand_R
|
||||
100028: Head
|
||||
100030: Index01_L
|
||||
100032: Index01_R
|
||||
100034: Index02_L
|
||||
100036: Index02_R
|
||||
100038: Index03_L
|
||||
100040: Index03_R
|
||||
100042: LeftSkirt
|
||||
100044: LowerArm_L
|
||||
100046: LowerArm_R
|
||||
100048: Mid01_L
|
||||
100050: Mid01_R
|
||||
100052: Mid02_L
|
||||
100054: Mid02_R
|
||||
100056: Mid03_L
|
||||
100058: Mid03_R
|
||||
100060: Mustache01_L
|
||||
100062: Mustache01_R
|
||||
100064: Mustache02_L
|
||||
100066: Mustache02_R
|
||||
100068: Neck
|
||||
100070: Nose01
|
||||
100072: Nose02
|
||||
100074: Pinky01_L
|
||||
100076: Pinky01_R
|
||||
100078: Pinky02_L
|
||||
100080: Pinky02_R
|
||||
100082: Pinky03_L
|
||||
100084: Pinky03_R
|
||||
100086: RearSkirt
|
||||
100088: RightSkirt
|
||||
100090: //RootNode
|
||||
100092: Spine01
|
||||
100094: Spine02
|
||||
100096: Spine03
|
||||
100098: Staff
|
||||
100100: Staff01
|
||||
100102: Thumb01_L
|
||||
100104: Thumb01_R
|
||||
100106: Thumb02_L
|
||||
100108: Thumb02_R
|
||||
100110: Thumb03_L
|
||||
100112: Thumb03_R
|
||||
100114: UppderEye_L
|
||||
100116: UppderEye_R
|
||||
100118: UpperArm_L
|
||||
100120: UpperArm_R
|
||||
100122: WeaponPosition
|
||||
400000: Back
|
||||
400002: Beard01
|
||||
400004: Beard02
|
||||
400006: Beard03
|
||||
400008: Beard04
|
||||
400010: Body
|
||||
400012: BottomEye_L
|
||||
400014: BottomEye_R
|
||||
400016: EvilMage
|
||||
400018: EyeRoot_L
|
||||
400020: EyeRoot_R
|
||||
400022: FrontSkirt
|
||||
400024: Hand_L
|
||||
400026: Hand_R
|
||||
400028: Head
|
||||
400030: Index01_L
|
||||
400032: Index01_R
|
||||
400034: Index02_L
|
||||
400036: Index02_R
|
||||
400038: Index03_L
|
||||
400040: Index03_R
|
||||
400042: LeftSkirt
|
||||
400044: LowerArm_L
|
||||
400046: LowerArm_R
|
||||
400048: Mid01_L
|
||||
400050: Mid01_R
|
||||
400052: Mid02_L
|
||||
400054: Mid02_R
|
||||
400056: Mid03_L
|
||||
400058: Mid03_R
|
||||
400060: Mustache01_L
|
||||
400062: Mustache01_R
|
||||
400064: Mustache02_L
|
||||
400066: Mustache02_R
|
||||
400068: Neck
|
||||
400070: Nose01
|
||||
400072: Nose02
|
||||
400074: Pinky01_L
|
||||
400076: Pinky01_R
|
||||
400078: Pinky02_L
|
||||
400080: Pinky02_R
|
||||
400082: Pinky03_L
|
||||
400084: Pinky03_R
|
||||
400086: RearSkirt
|
||||
400088: RightSkirt
|
||||
400090: //RootNode
|
||||
400092: Spine01
|
||||
400094: Spine02
|
||||
400096: Spine03
|
||||
400098: Staff
|
||||
400100: Staff01
|
||||
400102: Thumb01_L
|
||||
400104: Thumb01_R
|
||||
400106: Thumb02_L
|
||||
400108: Thumb02_R
|
||||
400110: Thumb03_L
|
||||
400112: Thumb03_R
|
||||
400114: UppderEye_L
|
||||
400116: UppderEye_R
|
||||
400118: UpperArm_L
|
||||
400120: UpperArm_R
|
||||
400122: WeaponPosition
|
||||
4300000: EvilMage
|
||||
4300002: Staff
|
||||
7400000: SenseSomethingST
|
||||
9500000: //RootNode
|
||||
13700000: EvilMage
|
||||
13700002: Staff
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: SenseSomethingST
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 50
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 0
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/FrontSkirt
|
||||
weight: 1
|
||||
- path: Body/LeftSkirt
|
||||
weight: 1
|
||||
- path: Body/RearSkirt
|
||||
weight: 1
|
||||
- path: Body/RightSkirt
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Back
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03/Beard04
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/BottomEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/UppderEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/BottomEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/UppderEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L/Mustache02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R/Mustache02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01/Nose02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L/Index03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L/Mid03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L/Pinky03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L/Thumb03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R/Index03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R/Mid03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R/Pinky03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R/Thumb03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition/Staff01
|
||||
weight: 1
|
||||
- path: EvilMage
|
||||
weight: 1
|
||||
- path: Staff
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/EvilMage/SenseSomethingST_EvilMage_Anim.fbx
|
||||
uploadId: 681971
|
||||
LFS
BIN
Binary file not shown.
+380
@@ -0,0 +1,380 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 41deebefa2d24093aba6204bcc1f302e
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Back
|
||||
100002: Beard01
|
||||
100004: Beard02
|
||||
100006: Beard03
|
||||
100008: Beard04
|
||||
100010: Body
|
||||
100012: BottomEye_L
|
||||
100014: BottomEye_R
|
||||
100016: EvilMage
|
||||
100018: EyeRoot_L
|
||||
100020: EyeRoot_R
|
||||
100022: FrontSkirt
|
||||
100024: Hand_L
|
||||
100026: Hand_R
|
||||
100028: Head
|
||||
100030: Index01_L
|
||||
100032: Index01_R
|
||||
100034: Index02_L
|
||||
100036: Index02_R
|
||||
100038: Index03_L
|
||||
100040: Index03_R
|
||||
100042: LeftSkirt
|
||||
100044: LowerArm_L
|
||||
100046: LowerArm_R
|
||||
100048: Mid01_L
|
||||
100050: Mid01_R
|
||||
100052: Mid02_L
|
||||
100054: Mid02_R
|
||||
100056: Mid03_L
|
||||
100058: Mid03_R
|
||||
100060: Mustache01_L
|
||||
100062: Mustache01_R
|
||||
100064: Mustache02_L
|
||||
100066: Mustache02_R
|
||||
100068: Neck
|
||||
100070: Nose01
|
||||
100072: Nose02
|
||||
100074: Pinky01_L
|
||||
100076: Pinky01_R
|
||||
100078: Pinky02_L
|
||||
100080: Pinky02_R
|
||||
100082: Pinky03_L
|
||||
100084: Pinky03_R
|
||||
100086: RearSkirt
|
||||
100088: RightSkirt
|
||||
100090: Spine01
|
||||
100092: Spine02
|
||||
100094: Spine03
|
||||
100096: Staff
|
||||
100098: Staff01
|
||||
100100: //RootNode
|
||||
100102: Thumb01_L
|
||||
100104: Thumb01_R
|
||||
100106: Thumb02_L
|
||||
100108: Thumb02_R
|
||||
100110: Thumb03_L
|
||||
100112: Thumb03_R
|
||||
100114: UppderEye_L
|
||||
100116: UppderEye_R
|
||||
100118: UpperArm_L
|
||||
100120: UpperArm_R
|
||||
100122: WeaponPosition
|
||||
400000: Back
|
||||
400002: Beard01
|
||||
400004: Beard02
|
||||
400006: Beard03
|
||||
400008: Beard04
|
||||
400010: Body
|
||||
400012: BottomEye_L
|
||||
400014: BottomEye_R
|
||||
400016: EvilMage
|
||||
400018: EyeRoot_L
|
||||
400020: EyeRoot_R
|
||||
400022: FrontSkirt
|
||||
400024: Hand_L
|
||||
400026: Hand_R
|
||||
400028: Head
|
||||
400030: Index01_L
|
||||
400032: Index01_R
|
||||
400034: Index02_L
|
||||
400036: Index02_R
|
||||
400038: Index03_L
|
||||
400040: Index03_R
|
||||
400042: LeftSkirt
|
||||
400044: LowerArm_L
|
||||
400046: LowerArm_R
|
||||
400048: Mid01_L
|
||||
400050: Mid01_R
|
||||
400052: Mid02_L
|
||||
400054: Mid02_R
|
||||
400056: Mid03_L
|
||||
400058: Mid03_R
|
||||
400060: Mustache01_L
|
||||
400062: Mustache01_R
|
||||
400064: Mustache02_L
|
||||
400066: Mustache02_R
|
||||
400068: Neck
|
||||
400070: Nose01
|
||||
400072: Nose02
|
||||
400074: Pinky01_L
|
||||
400076: Pinky01_R
|
||||
400078: Pinky02_L
|
||||
400080: Pinky02_R
|
||||
400082: Pinky03_L
|
||||
400084: Pinky03_R
|
||||
400086: RearSkirt
|
||||
400088: RightSkirt
|
||||
400090: Spine01
|
||||
400092: Spine02
|
||||
400094: Spine03
|
||||
400096: Staff
|
||||
400098: Staff01
|
||||
400100: //RootNode
|
||||
400102: Thumb01_L
|
||||
400104: Thumb01_R
|
||||
400106: Thumb02_L
|
||||
400108: Thumb02_R
|
||||
400110: Thumb03_L
|
||||
400112: Thumb03_R
|
||||
400114: UppderEye_L
|
||||
400116: UppderEye_R
|
||||
400118: UpperArm_L
|
||||
400120: UpperArm_R
|
||||
400122: WeaponPosition
|
||||
4300000: EvilMage
|
||||
4300002: Staff
|
||||
7400000: Taunting
|
||||
9500000: //RootNode
|
||||
13700000: EvilMage
|
||||
13700002: Staff
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: Taunting
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 94
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/FrontSkirt
|
||||
weight: 1
|
||||
- path: Body/LeftSkirt
|
||||
weight: 1
|
||||
- path: Body/RearSkirt
|
||||
weight: 1
|
||||
- path: Body/RightSkirt
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Back
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03/Beard04
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/BottomEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/UppderEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/BottomEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/UppderEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L/Mustache02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R/Mustache02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01/Nose02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L/Index03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L/Mid03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L/Pinky03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L/Thumb03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R/Index03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R/Mid03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R/Pinky03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R/Thumb03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition/Staff01
|
||||
weight: 1
|
||||
- path: EvilMage
|
||||
weight: 1
|
||||
- path: Staff
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/EvilMage/Taunting_EvilMage_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+380
@@ -0,0 +1,380 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2c2504f0ddc3432d9eac19252818daf5
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Back
|
||||
100002: Beard01
|
||||
100004: Beard02
|
||||
100006: Beard03
|
||||
100008: Beard04
|
||||
100010: Body
|
||||
100012: BottomEye_L
|
||||
100014: BottomEye_R
|
||||
100016: EvilMage
|
||||
100018: EyeRoot_L
|
||||
100020: EyeRoot_R
|
||||
100022: FrontSkirt
|
||||
100024: Hand_L
|
||||
100026: Hand_R
|
||||
100028: Head
|
||||
100030: Index01_L
|
||||
100032: Index01_R
|
||||
100034: Index02_L
|
||||
100036: Index02_R
|
||||
100038: Index03_L
|
||||
100040: Index03_R
|
||||
100042: LeftSkirt
|
||||
100044: LowerArm_L
|
||||
100046: LowerArm_R
|
||||
100048: Mid01_L
|
||||
100050: Mid01_R
|
||||
100052: Mid02_L
|
||||
100054: Mid02_R
|
||||
100056: Mid03_L
|
||||
100058: Mid03_R
|
||||
100060: Mustache01_L
|
||||
100062: Mustache01_R
|
||||
100064: Mustache02_L
|
||||
100066: Mustache02_R
|
||||
100068: Neck
|
||||
100070: Nose01
|
||||
100072: Nose02
|
||||
100074: Pinky01_L
|
||||
100076: Pinky01_R
|
||||
100078: Pinky02_L
|
||||
100080: Pinky02_R
|
||||
100082: Pinky03_L
|
||||
100084: Pinky03_R
|
||||
100086: RearSkirt
|
||||
100088: RightSkirt
|
||||
100090: Spine01
|
||||
100092: Spine02
|
||||
100094: Spine03
|
||||
100096: Staff
|
||||
100098: Staff01
|
||||
100100: Thumb01_L
|
||||
100102: Thumb01_R
|
||||
100104: Thumb02_L
|
||||
100106: Thumb02_R
|
||||
100108: Thumb03_L
|
||||
100110: Thumb03_R
|
||||
100112: UppderEye_L
|
||||
100114: UppderEye_R
|
||||
100116: UpperArm_L
|
||||
100118: UpperArm_R
|
||||
100120: //RootNode
|
||||
100122: WeaponPosition
|
||||
400000: Back
|
||||
400002: Beard01
|
||||
400004: Beard02
|
||||
400006: Beard03
|
||||
400008: Beard04
|
||||
400010: Body
|
||||
400012: BottomEye_L
|
||||
400014: BottomEye_R
|
||||
400016: EvilMage
|
||||
400018: EyeRoot_L
|
||||
400020: EyeRoot_R
|
||||
400022: FrontSkirt
|
||||
400024: Hand_L
|
||||
400026: Hand_R
|
||||
400028: Head
|
||||
400030: Index01_L
|
||||
400032: Index01_R
|
||||
400034: Index02_L
|
||||
400036: Index02_R
|
||||
400038: Index03_L
|
||||
400040: Index03_R
|
||||
400042: LeftSkirt
|
||||
400044: LowerArm_L
|
||||
400046: LowerArm_R
|
||||
400048: Mid01_L
|
||||
400050: Mid01_R
|
||||
400052: Mid02_L
|
||||
400054: Mid02_R
|
||||
400056: Mid03_L
|
||||
400058: Mid03_R
|
||||
400060: Mustache01_L
|
||||
400062: Mustache01_R
|
||||
400064: Mustache02_L
|
||||
400066: Mustache02_R
|
||||
400068: Neck
|
||||
400070: Nose01
|
||||
400072: Nose02
|
||||
400074: Pinky01_L
|
||||
400076: Pinky01_R
|
||||
400078: Pinky02_L
|
||||
400080: Pinky02_R
|
||||
400082: Pinky03_L
|
||||
400084: Pinky03_R
|
||||
400086: RearSkirt
|
||||
400088: RightSkirt
|
||||
400090: Spine01
|
||||
400092: Spine02
|
||||
400094: Spine03
|
||||
400096: Staff
|
||||
400098: Staff01
|
||||
400100: Thumb01_L
|
||||
400102: Thumb01_R
|
||||
400104: Thumb02_L
|
||||
400106: Thumb02_R
|
||||
400108: Thumb03_L
|
||||
400110: Thumb03_R
|
||||
400112: UppderEye_L
|
||||
400114: UppderEye_R
|
||||
400116: UpperArm_L
|
||||
400118: UpperArm_R
|
||||
400120: //RootNode
|
||||
400122: WeaponPosition
|
||||
4300000: EvilMage
|
||||
4300002: Staff
|
||||
7400000: Victory
|
||||
9500000: //RootNode
|
||||
13700000: EvilMage
|
||||
13700002: Staff
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: Victory
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 40
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/FrontSkirt
|
||||
weight: 1
|
||||
- path: Body/LeftSkirt
|
||||
weight: 1
|
||||
- path: Body/RearSkirt
|
||||
weight: 1
|
||||
- path: Body/RightSkirt
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Back
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03/Beard04
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/BottomEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/UppderEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/BottomEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/UppderEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L/Mustache02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R/Mustache02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01/Nose02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L/Index03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L/Mid03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L/Pinky03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L/Thumb03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R/Index03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R/Mid03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R/Pinky03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R/Thumb03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition/Staff01
|
||||
weight: 1
|
||||
- path: EvilMage
|
||||
weight: 1
|
||||
- path: Staff
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/EvilMage/Victory_EvilMage_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+380
@@ -0,0 +1,380 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e08f841a62984c4ab3a188b4bb3e546b
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Back
|
||||
100002: Beard01
|
||||
100004: Beard02
|
||||
100006: Beard03
|
||||
100008: Beard04
|
||||
100010: Body
|
||||
100012: BottomEye_L
|
||||
100014: BottomEye_R
|
||||
100016: EvilMage
|
||||
100018: EyeRoot_L
|
||||
100020: EyeRoot_R
|
||||
100022: FrontSkirt
|
||||
100024: Hand_L
|
||||
100026: Hand_R
|
||||
100028: Head
|
||||
100030: Index01_L
|
||||
100032: Index01_R
|
||||
100034: Index02_L
|
||||
100036: Index02_R
|
||||
100038: Index03_L
|
||||
100040: Index03_R
|
||||
100042: LeftSkirt
|
||||
100044: LowerArm_L
|
||||
100046: LowerArm_R
|
||||
100048: Mid01_L
|
||||
100050: Mid01_R
|
||||
100052: Mid02_L
|
||||
100054: Mid02_R
|
||||
100056: Mid03_L
|
||||
100058: Mid03_R
|
||||
100060: Mustache01_L
|
||||
100062: Mustache01_R
|
||||
100064: Mustache02_L
|
||||
100066: Mustache02_R
|
||||
100068: Neck
|
||||
100070: Nose01
|
||||
100072: Nose02
|
||||
100074: Pinky01_L
|
||||
100076: Pinky01_R
|
||||
100078: Pinky02_L
|
||||
100080: Pinky02_R
|
||||
100082: Pinky03_L
|
||||
100084: Pinky03_R
|
||||
100086: RearSkirt
|
||||
100088: RightSkirt
|
||||
100090: Spine01
|
||||
100092: Spine02
|
||||
100094: Spine03
|
||||
100096: Staff
|
||||
100098: Staff01
|
||||
100100: Thumb01_L
|
||||
100102: Thumb01_R
|
||||
100104: Thumb02_L
|
||||
100106: Thumb02_R
|
||||
100108: Thumb03_L
|
||||
100110: Thumb03_R
|
||||
100112: UppderEye_L
|
||||
100114: UppderEye_R
|
||||
100116: UpperArm_L
|
||||
100118: UpperArm_R
|
||||
100120: //RootNode
|
||||
100122: WeaponPosition
|
||||
400000: Back
|
||||
400002: Beard01
|
||||
400004: Beard02
|
||||
400006: Beard03
|
||||
400008: Beard04
|
||||
400010: Body
|
||||
400012: BottomEye_L
|
||||
400014: BottomEye_R
|
||||
400016: EvilMage
|
||||
400018: EyeRoot_L
|
||||
400020: EyeRoot_R
|
||||
400022: FrontSkirt
|
||||
400024: Hand_L
|
||||
400026: Hand_R
|
||||
400028: Head
|
||||
400030: Index01_L
|
||||
400032: Index01_R
|
||||
400034: Index02_L
|
||||
400036: Index02_R
|
||||
400038: Index03_L
|
||||
400040: Index03_R
|
||||
400042: LeftSkirt
|
||||
400044: LowerArm_L
|
||||
400046: LowerArm_R
|
||||
400048: Mid01_L
|
||||
400050: Mid01_R
|
||||
400052: Mid02_L
|
||||
400054: Mid02_R
|
||||
400056: Mid03_L
|
||||
400058: Mid03_R
|
||||
400060: Mustache01_L
|
||||
400062: Mustache01_R
|
||||
400064: Mustache02_L
|
||||
400066: Mustache02_R
|
||||
400068: Neck
|
||||
400070: Nose01
|
||||
400072: Nose02
|
||||
400074: Pinky01_L
|
||||
400076: Pinky01_R
|
||||
400078: Pinky02_L
|
||||
400080: Pinky02_R
|
||||
400082: Pinky03_L
|
||||
400084: Pinky03_R
|
||||
400086: RearSkirt
|
||||
400088: RightSkirt
|
||||
400090: Spine01
|
||||
400092: Spine02
|
||||
400094: Spine03
|
||||
400096: Staff
|
||||
400098: Staff01
|
||||
400100: Thumb01_L
|
||||
400102: Thumb01_R
|
||||
400104: Thumb02_L
|
||||
400106: Thumb02_R
|
||||
400108: Thumb03_L
|
||||
400110: Thumb03_R
|
||||
400112: UppderEye_L
|
||||
400114: UppderEye_R
|
||||
400116: UpperArm_L
|
||||
400118: UpperArm_R
|
||||
400120: //RootNode
|
||||
400122: WeaponPosition
|
||||
4300000: EvilMage
|
||||
4300002: Staff
|
||||
7400000: WalkBWD
|
||||
9500000: //RootNode
|
||||
13700000: EvilMage
|
||||
13700002: Staff
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: WalkBWD
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 30
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/FrontSkirt
|
||||
weight: 1
|
||||
- path: Body/LeftSkirt
|
||||
weight: 1
|
||||
- path: Body/RearSkirt
|
||||
weight: 1
|
||||
- path: Body/RightSkirt
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Back
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03/Beard04
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/BottomEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/UppderEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/BottomEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/UppderEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L/Mustache02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R/Mustache02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01/Nose02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L/Index03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L/Mid03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L/Pinky03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L/Thumb03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R/Index03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R/Mid03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R/Pinky03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R/Thumb03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition/Staff01
|
||||
weight: 1
|
||||
- path: EvilMage
|
||||
weight: 1
|
||||
- path: Staff
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/EvilMage/WalkBWD_EvilMage_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+380
@@ -0,0 +1,380 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 79f970a0d2d94c46add2a8cdfeec2ca4
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Back
|
||||
100002: Beard01
|
||||
100004: Beard02
|
||||
100006: Beard03
|
||||
100008: Beard04
|
||||
100010: Body
|
||||
100012: BottomEye_L
|
||||
100014: BottomEye_R
|
||||
100016: EvilMage
|
||||
100018: EyeRoot_L
|
||||
100020: EyeRoot_R
|
||||
100022: FrontSkirt
|
||||
100024: Hand_L
|
||||
100026: Hand_R
|
||||
100028: Head
|
||||
100030: Index01_L
|
||||
100032: Index01_R
|
||||
100034: Index02_L
|
||||
100036: Index02_R
|
||||
100038: Index03_L
|
||||
100040: Index03_R
|
||||
100042: LeftSkirt
|
||||
100044: LowerArm_L
|
||||
100046: LowerArm_R
|
||||
100048: Mid01_L
|
||||
100050: Mid01_R
|
||||
100052: Mid02_L
|
||||
100054: Mid02_R
|
||||
100056: Mid03_L
|
||||
100058: Mid03_R
|
||||
100060: Mustache01_L
|
||||
100062: Mustache01_R
|
||||
100064: Mustache02_L
|
||||
100066: Mustache02_R
|
||||
100068: Neck
|
||||
100070: Nose01
|
||||
100072: Nose02
|
||||
100074: Pinky01_L
|
||||
100076: Pinky01_R
|
||||
100078: Pinky02_L
|
||||
100080: Pinky02_R
|
||||
100082: Pinky03_L
|
||||
100084: Pinky03_R
|
||||
100086: RearSkirt
|
||||
100088: RightSkirt
|
||||
100090: Spine01
|
||||
100092: Spine02
|
||||
100094: Spine03
|
||||
100096: Staff
|
||||
100098: Staff01
|
||||
100100: Thumb01_L
|
||||
100102: Thumb01_R
|
||||
100104: Thumb02_L
|
||||
100106: Thumb02_R
|
||||
100108: Thumb03_L
|
||||
100110: Thumb03_R
|
||||
100112: UppderEye_L
|
||||
100114: UppderEye_R
|
||||
100116: UpperArm_L
|
||||
100118: UpperArm_R
|
||||
100120: //RootNode
|
||||
100122: WeaponPosition
|
||||
400000: Back
|
||||
400002: Beard01
|
||||
400004: Beard02
|
||||
400006: Beard03
|
||||
400008: Beard04
|
||||
400010: Body
|
||||
400012: BottomEye_L
|
||||
400014: BottomEye_R
|
||||
400016: EvilMage
|
||||
400018: EyeRoot_L
|
||||
400020: EyeRoot_R
|
||||
400022: FrontSkirt
|
||||
400024: Hand_L
|
||||
400026: Hand_R
|
||||
400028: Head
|
||||
400030: Index01_L
|
||||
400032: Index01_R
|
||||
400034: Index02_L
|
||||
400036: Index02_R
|
||||
400038: Index03_L
|
||||
400040: Index03_R
|
||||
400042: LeftSkirt
|
||||
400044: LowerArm_L
|
||||
400046: LowerArm_R
|
||||
400048: Mid01_L
|
||||
400050: Mid01_R
|
||||
400052: Mid02_L
|
||||
400054: Mid02_R
|
||||
400056: Mid03_L
|
||||
400058: Mid03_R
|
||||
400060: Mustache01_L
|
||||
400062: Mustache01_R
|
||||
400064: Mustache02_L
|
||||
400066: Mustache02_R
|
||||
400068: Neck
|
||||
400070: Nose01
|
||||
400072: Nose02
|
||||
400074: Pinky01_L
|
||||
400076: Pinky01_R
|
||||
400078: Pinky02_L
|
||||
400080: Pinky02_R
|
||||
400082: Pinky03_L
|
||||
400084: Pinky03_R
|
||||
400086: RearSkirt
|
||||
400088: RightSkirt
|
||||
400090: Spine01
|
||||
400092: Spine02
|
||||
400094: Spine03
|
||||
400096: Staff
|
||||
400098: Staff01
|
||||
400100: Thumb01_L
|
||||
400102: Thumb01_R
|
||||
400104: Thumb02_L
|
||||
400106: Thumb02_R
|
||||
400108: Thumb03_L
|
||||
400110: Thumb03_R
|
||||
400112: UppderEye_L
|
||||
400114: UppderEye_R
|
||||
400116: UpperArm_L
|
||||
400118: UpperArm_R
|
||||
400120: //RootNode
|
||||
400122: WeaponPosition
|
||||
4300000: EvilMage
|
||||
4300002: Staff
|
||||
7400000: WalkFWD
|
||||
9500000: //RootNode
|
||||
13700000: EvilMage
|
||||
13700002: Staff
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: WalkFWD
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 30
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/FrontSkirt
|
||||
weight: 1
|
||||
- path: Body/LeftSkirt
|
||||
weight: 1
|
||||
- path: Body/RearSkirt
|
||||
weight: 1
|
||||
- path: Body/RightSkirt
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Back
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03/Beard04
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/BottomEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/UppderEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/BottomEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/UppderEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L/Mustache02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R/Mustache02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01/Nose02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L/Index03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L/Mid03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L/Pinky03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L/Thumb03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R/Index03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R/Mid03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R/Pinky03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R/Thumb03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition/Staff01
|
||||
weight: 1
|
||||
- path: EvilMage
|
||||
weight: 1
|
||||
- path: Staff
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/EvilMage/WalkFWD_EvilMage_Anim.fbx
|
||||
uploadId: 681971
|
||||
LFS
BIN
Binary file not shown.
+380
@@ -0,0 +1,380 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 868c38ddee814f218c4d06504fbc1874
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Back
|
||||
100002: Beard01
|
||||
100004: Beard02
|
||||
100006: Beard03
|
||||
100008: Beard04
|
||||
100010: Body
|
||||
100012: BottomEye_L
|
||||
100014: BottomEye_R
|
||||
100016: EvilMage
|
||||
100018: EyeRoot_L
|
||||
100020: EyeRoot_R
|
||||
100022: FrontSkirt
|
||||
100024: Hand_L
|
||||
100026: Hand_R
|
||||
100028: Head
|
||||
100030: Index01_L
|
||||
100032: Index01_R
|
||||
100034: Index02_L
|
||||
100036: Index02_R
|
||||
100038: Index03_L
|
||||
100040: Index03_R
|
||||
100042: LeftSkirt
|
||||
100044: LowerArm_L
|
||||
100046: LowerArm_R
|
||||
100048: Mid01_L
|
||||
100050: Mid01_R
|
||||
100052: Mid02_L
|
||||
100054: Mid02_R
|
||||
100056: Mid03_L
|
||||
100058: Mid03_R
|
||||
100060: Mustache01_L
|
||||
100062: Mustache01_R
|
||||
100064: Mustache02_L
|
||||
100066: Mustache02_R
|
||||
100068: Neck
|
||||
100070: Nose01
|
||||
100072: Nose02
|
||||
100074: Pinky01_L
|
||||
100076: Pinky01_R
|
||||
100078: Pinky02_L
|
||||
100080: Pinky02_R
|
||||
100082: Pinky03_L
|
||||
100084: Pinky03_R
|
||||
100086: RearSkirt
|
||||
100088: RightSkirt
|
||||
100090: Spine01
|
||||
100092: Spine02
|
||||
100094: Spine03
|
||||
100096: Staff
|
||||
100098: Staff01
|
||||
100100: Thumb01_L
|
||||
100102: Thumb01_R
|
||||
100104: Thumb02_L
|
||||
100106: Thumb02_R
|
||||
100108: Thumb03_L
|
||||
100110: Thumb03_R
|
||||
100112: UppderEye_L
|
||||
100114: UppderEye_R
|
||||
100116: UpperArm_L
|
||||
100118: UpperArm_R
|
||||
100120: //RootNode
|
||||
100122: WeaponPosition
|
||||
400000: Back
|
||||
400002: Beard01
|
||||
400004: Beard02
|
||||
400006: Beard03
|
||||
400008: Beard04
|
||||
400010: Body
|
||||
400012: BottomEye_L
|
||||
400014: BottomEye_R
|
||||
400016: EvilMage
|
||||
400018: EyeRoot_L
|
||||
400020: EyeRoot_R
|
||||
400022: FrontSkirt
|
||||
400024: Hand_L
|
||||
400026: Hand_R
|
||||
400028: Head
|
||||
400030: Index01_L
|
||||
400032: Index01_R
|
||||
400034: Index02_L
|
||||
400036: Index02_R
|
||||
400038: Index03_L
|
||||
400040: Index03_R
|
||||
400042: LeftSkirt
|
||||
400044: LowerArm_L
|
||||
400046: LowerArm_R
|
||||
400048: Mid01_L
|
||||
400050: Mid01_R
|
||||
400052: Mid02_L
|
||||
400054: Mid02_R
|
||||
400056: Mid03_L
|
||||
400058: Mid03_R
|
||||
400060: Mustache01_L
|
||||
400062: Mustache01_R
|
||||
400064: Mustache02_L
|
||||
400066: Mustache02_R
|
||||
400068: Neck
|
||||
400070: Nose01
|
||||
400072: Nose02
|
||||
400074: Pinky01_L
|
||||
400076: Pinky01_R
|
||||
400078: Pinky02_L
|
||||
400080: Pinky02_R
|
||||
400082: Pinky03_L
|
||||
400084: Pinky03_R
|
||||
400086: RearSkirt
|
||||
400088: RightSkirt
|
||||
400090: Spine01
|
||||
400092: Spine02
|
||||
400094: Spine03
|
||||
400096: Staff
|
||||
400098: Staff01
|
||||
400100: Thumb01_L
|
||||
400102: Thumb01_R
|
||||
400104: Thumb02_L
|
||||
400106: Thumb02_R
|
||||
400108: Thumb03_L
|
||||
400110: Thumb03_R
|
||||
400112: UppderEye_L
|
||||
400114: UppderEye_R
|
||||
400116: UpperArm_L
|
||||
400118: UpperArm_R
|
||||
400120: //RootNode
|
||||
400122: WeaponPosition
|
||||
4300000: EvilMage
|
||||
4300002: Staff
|
||||
7400000: WalkLeft
|
||||
9500000: //RootNode
|
||||
13700000: EvilMage
|
||||
13700002: Staff
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: WalkLeft
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 30
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/FrontSkirt
|
||||
weight: 1
|
||||
- path: Body/LeftSkirt
|
||||
weight: 1
|
||||
- path: Body/RearSkirt
|
||||
weight: 1
|
||||
- path: Body/RightSkirt
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Back
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03/Beard04
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/BottomEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/UppderEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/BottomEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/UppderEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L/Mustache02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R/Mustache02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01/Nose02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L/Index03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L/Mid03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L/Pinky03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L/Thumb03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R/Index03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R/Mid03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R/Pinky03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R/Thumb03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition/Staff01
|
||||
weight: 1
|
||||
- path: EvilMage
|
||||
weight: 1
|
||||
- path: Staff
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/EvilMage/WalkLeft_EvilMage_Anim.fbx
|
||||
uploadId: 681971
|
||||
LFS
BIN
Binary file not shown.
+380
@@ -0,0 +1,380 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 17051e8b75114d43adb711565f88556e
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: Back
|
||||
100002: Beard01
|
||||
100004: Beard02
|
||||
100006: Beard03
|
||||
100008: Beard04
|
||||
100010: Body
|
||||
100012: BottomEye_L
|
||||
100014: BottomEye_R
|
||||
100016: EvilMage
|
||||
100018: EyeRoot_L
|
||||
100020: EyeRoot_R
|
||||
100022: FrontSkirt
|
||||
100024: Hand_L
|
||||
100026: Hand_R
|
||||
100028: Head
|
||||
100030: Index01_L
|
||||
100032: Index01_R
|
||||
100034: Index02_L
|
||||
100036: Index02_R
|
||||
100038: Index03_L
|
||||
100040: Index03_R
|
||||
100042: LeftSkirt
|
||||
100044: LowerArm_L
|
||||
100046: LowerArm_R
|
||||
100048: Mid01_L
|
||||
100050: Mid01_R
|
||||
100052: Mid02_L
|
||||
100054: Mid02_R
|
||||
100056: Mid03_L
|
||||
100058: Mid03_R
|
||||
100060: Mustache01_L
|
||||
100062: Mustache01_R
|
||||
100064: Mustache02_L
|
||||
100066: Mustache02_R
|
||||
100068: Neck
|
||||
100070: Nose01
|
||||
100072: Nose02
|
||||
100074: Pinky01_L
|
||||
100076: Pinky01_R
|
||||
100078: Pinky02_L
|
||||
100080: Pinky02_R
|
||||
100082: Pinky03_L
|
||||
100084: Pinky03_R
|
||||
100086: RearSkirt
|
||||
100088: RightSkirt
|
||||
100090: Spine01
|
||||
100092: Spine02
|
||||
100094: Spine03
|
||||
100096: Staff
|
||||
100098: Staff01
|
||||
100100: Thumb01_L
|
||||
100102: Thumb01_R
|
||||
100104: Thumb02_L
|
||||
100106: Thumb02_R
|
||||
100108: Thumb03_L
|
||||
100110: Thumb03_R
|
||||
100112: UppderEye_L
|
||||
100114: UppderEye_R
|
||||
100116: UpperArm_L
|
||||
100118: UpperArm_R
|
||||
100120: //RootNode
|
||||
100122: WeaponPosition
|
||||
400000: Back
|
||||
400002: Beard01
|
||||
400004: Beard02
|
||||
400006: Beard03
|
||||
400008: Beard04
|
||||
400010: Body
|
||||
400012: BottomEye_L
|
||||
400014: BottomEye_R
|
||||
400016: EvilMage
|
||||
400018: EyeRoot_L
|
||||
400020: EyeRoot_R
|
||||
400022: FrontSkirt
|
||||
400024: Hand_L
|
||||
400026: Hand_R
|
||||
400028: Head
|
||||
400030: Index01_L
|
||||
400032: Index01_R
|
||||
400034: Index02_L
|
||||
400036: Index02_R
|
||||
400038: Index03_L
|
||||
400040: Index03_R
|
||||
400042: LeftSkirt
|
||||
400044: LowerArm_L
|
||||
400046: LowerArm_R
|
||||
400048: Mid01_L
|
||||
400050: Mid01_R
|
||||
400052: Mid02_L
|
||||
400054: Mid02_R
|
||||
400056: Mid03_L
|
||||
400058: Mid03_R
|
||||
400060: Mustache01_L
|
||||
400062: Mustache01_R
|
||||
400064: Mustache02_L
|
||||
400066: Mustache02_R
|
||||
400068: Neck
|
||||
400070: Nose01
|
||||
400072: Nose02
|
||||
400074: Pinky01_L
|
||||
400076: Pinky01_R
|
||||
400078: Pinky02_L
|
||||
400080: Pinky02_R
|
||||
400082: Pinky03_L
|
||||
400084: Pinky03_R
|
||||
400086: RearSkirt
|
||||
400088: RightSkirt
|
||||
400090: Spine01
|
||||
400092: Spine02
|
||||
400094: Spine03
|
||||
400096: Staff
|
||||
400098: Staff01
|
||||
400100: Thumb01_L
|
||||
400102: Thumb01_R
|
||||
400104: Thumb02_L
|
||||
400106: Thumb02_R
|
||||
400108: Thumb03_L
|
||||
400110: Thumb03_R
|
||||
400112: UppderEye_L
|
||||
400114: UppderEye_R
|
||||
400116: UpperArm_L
|
||||
400118: UpperArm_R
|
||||
400120: //RootNode
|
||||
400122: WeaponPosition
|
||||
4300000: EvilMage
|
||||
4300002: Staff
|
||||
7400000: WalkRight
|
||||
9500000: //RootNode
|
||||
13700000: EvilMage
|
||||
13700002: Staff
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: WalkRight
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 30
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/FrontSkirt
|
||||
weight: 1
|
||||
- path: Body/LeftSkirt
|
||||
weight: 1
|
||||
- path: Body/RearSkirt
|
||||
weight: 1
|
||||
- path: Body/RightSkirt
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Back
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Beard01/Beard02/Beard03/Beard04
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/BottomEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_L/UppderEye_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/BottomEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/EyeRoot_R/UppderEye_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_L/Mustache02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Mustache01_R/Mustache02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Neck/Head/Nose01/Nose02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L/Index03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L/Mid03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L/Pinky03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L/Thumb03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R/Index03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R/Mid03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R/Pinky03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R/Thumb03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/UpperArm_R/LowerArm_R/Hand_R/WeaponPosition/Staff01
|
||||
weight: 1
|
||||
- path: EvilMage
|
||||
weight: 1
|
||||
- path: Staff
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/EvilMage/WalkRight_EvilMage_Anim.fbx
|
||||
uploadId: 681971
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1cd70f736e2a47aa841f71f93e7938ac
|
||||
folderAsset: yes
|
||||
timeCreated: 1573525619
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Binary file not shown.
+362
@@ -0,0 +1,362 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e7757e63520f4426900fb7bc6c5afa8a
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: ArmJoint_L
|
||||
100002: ArmJoint_R
|
||||
100004: //RootNode
|
||||
100006: Back
|
||||
100008: Body
|
||||
100010: Eye01_L
|
||||
100012: Eye01_R
|
||||
100014: Eye02_L
|
||||
100016: Eye02_R
|
||||
100018: EyeRoot
|
||||
100020: Golem
|
||||
100022: Hand_L
|
||||
100024: Hand_R
|
||||
100026: Head
|
||||
100028: Index01_L
|
||||
100030: Index01_R
|
||||
100032: Index02_L
|
||||
100034: Index02_R
|
||||
100036: Index03_L
|
||||
100038: Index03_R
|
||||
100040: Jaw01
|
||||
100042: Jaw02
|
||||
100044: joint1
|
||||
100046: joint2
|
||||
100048: Leg01_L
|
||||
100050: Leg01_R
|
||||
100052: Leg02_L
|
||||
100054: Leg02_R
|
||||
100056: LowerArm_L
|
||||
100058: LowerArm_R
|
||||
100060: Mid01_L
|
||||
100062: Mid01_R
|
||||
100064: Mid02_L
|
||||
100066: Mid02_R
|
||||
100068: Mid03_L
|
||||
100070: Mid03_R
|
||||
100072: Notch
|
||||
100074: Pinky01_L
|
||||
100076: Pinky01_R
|
||||
100078: Pinky02_L
|
||||
100080: Pinky02_R
|
||||
100082: Pinky03_L
|
||||
100084: Pinky03_R
|
||||
100086: Shoulder_L
|
||||
100088: Shoulder_R
|
||||
100090: Spine01
|
||||
100092: Spine02
|
||||
100094: Spine03
|
||||
100096: Tail01
|
||||
100098: Tail02
|
||||
100100: Thumb01_L
|
||||
100102: Thumb01_R
|
||||
100104: Thumb02_L
|
||||
100106: Thumb02_R
|
||||
100108: Thumb03_L
|
||||
100110: Thumb03_R
|
||||
100112: UpperArm_L
|
||||
100114: UpperArm_R
|
||||
400000: ArmJoint_L
|
||||
400002: ArmJoint_R
|
||||
400004: //RootNode
|
||||
400006: Back
|
||||
400008: Body
|
||||
400010: Eye01_L
|
||||
400012: Eye01_R
|
||||
400014: Eye02_L
|
||||
400016: Eye02_R
|
||||
400018: EyeRoot
|
||||
400020: Golem
|
||||
400022: Hand_L
|
||||
400024: Hand_R
|
||||
400026: Head
|
||||
400028: Index01_L
|
||||
400030: Index01_R
|
||||
400032: Index02_L
|
||||
400034: Index02_R
|
||||
400036: Index03_L
|
||||
400038: Index03_R
|
||||
400040: Jaw01
|
||||
400042: Jaw02
|
||||
400044: joint1
|
||||
400046: joint2
|
||||
400048: Leg01_L
|
||||
400050: Leg01_R
|
||||
400052: Leg02_L
|
||||
400054: Leg02_R
|
||||
400056: LowerArm_L
|
||||
400058: LowerArm_R
|
||||
400060: Mid01_L
|
||||
400062: Mid01_R
|
||||
400064: Mid02_L
|
||||
400066: Mid02_R
|
||||
400068: Mid03_L
|
||||
400070: Mid03_R
|
||||
400072: Notch
|
||||
400074: Pinky01_L
|
||||
400076: Pinky01_R
|
||||
400078: Pinky02_L
|
||||
400080: Pinky02_R
|
||||
400082: Pinky03_L
|
||||
400084: Pinky03_R
|
||||
400086: Shoulder_L
|
||||
400088: Shoulder_R
|
||||
400090: Spine01
|
||||
400092: Spine02
|
||||
400094: Spine03
|
||||
400096: Tail01
|
||||
400098: Tail02
|
||||
400100: Thumb01_L
|
||||
400102: Thumb01_R
|
||||
400104: Thumb02_L
|
||||
400106: Thumb02_R
|
||||
400108: Thumb03_L
|
||||
400110: Thumb03_R
|
||||
400112: UpperArm_L
|
||||
400114: UpperArm_R
|
||||
4300000: Golem
|
||||
7400000: Attack01
|
||||
9500000: //RootNode
|
||||
13700000: Golem
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: Attack01
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 28
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/Leg01_L
|
||||
weight: 1
|
||||
- path: Body/Leg01_L/Leg02_L
|
||||
weight: 1
|
||||
- path: Body/Leg01_R
|
||||
weight: 1
|
||||
- path: Body/Leg01_R/Leg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/joint2
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L/Hand_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L/Hand_L/Index01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L/Index03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L/Hand_L/Mid01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L/Mid03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L/Pinky03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L/Thumb03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/joint1
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R/Hand_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R/Hand_R/Index01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R/Index03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R/Hand_R/Mid01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R/Mid03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R/Pinky03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R/Thumb03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Back
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Head/EyeRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Head/EyeRoot/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Head/EyeRoot/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Head/EyeRoot/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Head/EyeRoot/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Notch
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Shoulder_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Shoulder_R
|
||||
weight: 1
|
||||
- path: Body/Tail01
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02
|
||||
weight: 1
|
||||
- path: Golem
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Golem/Attack01_Golem_Anim.fbx
|
||||
uploadId: 681971
|
||||
BIN
Binary file not shown.
+362
@@ -0,0 +1,362 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d489d742df124342a65db32d0bafe39d
|
||||
ModelImporter:
|
||||
serializedVersion: 23
|
||||
fileIDToRecycleName:
|
||||
100000: ArmJoint_L
|
||||
100002: ArmJoint_R
|
||||
100004: //RootNode
|
||||
100006: Back
|
||||
100008: Body
|
||||
100010: Eye01_L
|
||||
100012: Eye01_R
|
||||
100014: Eye02_L
|
||||
100016: Eye02_R
|
||||
100018: EyeRoot
|
||||
100020: Golem
|
||||
100022: Hand_L
|
||||
100024: Hand_R
|
||||
100026: Head
|
||||
100028: Index01_L
|
||||
100030: Index01_R
|
||||
100032: Index02_L
|
||||
100034: Index02_R
|
||||
100036: Index03_L
|
||||
100038: Index03_R
|
||||
100040: Jaw01
|
||||
100042: Jaw02
|
||||
100044: joint1
|
||||
100046: joint2
|
||||
100048: Leg01_L
|
||||
100050: Leg01_R
|
||||
100052: Leg02_L
|
||||
100054: Leg02_R
|
||||
100056: LowerArm_L
|
||||
100058: LowerArm_R
|
||||
100060: Mid01_L
|
||||
100062: Mid01_R
|
||||
100064: Mid02_L
|
||||
100066: Mid02_R
|
||||
100068: Mid03_L
|
||||
100070: Mid03_R
|
||||
100072: Notch
|
||||
100074: Pinky01_L
|
||||
100076: Pinky01_R
|
||||
100078: Pinky02_L
|
||||
100080: Pinky02_R
|
||||
100082: Pinky03_L
|
||||
100084: Pinky03_R
|
||||
100086: Shoulder_L
|
||||
100088: Shoulder_R
|
||||
100090: Spine01
|
||||
100092: Spine02
|
||||
100094: Spine03
|
||||
100096: Tail01
|
||||
100098: Tail02
|
||||
100100: Thumb01_L
|
||||
100102: Thumb01_R
|
||||
100104: Thumb02_L
|
||||
100106: Thumb02_R
|
||||
100108: Thumb03_L
|
||||
100110: Thumb03_R
|
||||
100112: UpperArm_L
|
||||
100114: UpperArm_R
|
||||
400000: ArmJoint_L
|
||||
400002: ArmJoint_R
|
||||
400004: //RootNode
|
||||
400006: Back
|
||||
400008: Body
|
||||
400010: Eye01_L
|
||||
400012: Eye01_R
|
||||
400014: Eye02_L
|
||||
400016: Eye02_R
|
||||
400018: EyeRoot
|
||||
400020: Golem
|
||||
400022: Hand_L
|
||||
400024: Hand_R
|
||||
400026: Head
|
||||
400028: Index01_L
|
||||
400030: Index01_R
|
||||
400032: Index02_L
|
||||
400034: Index02_R
|
||||
400036: Index03_L
|
||||
400038: Index03_R
|
||||
400040: Jaw01
|
||||
400042: Jaw02
|
||||
400044: joint1
|
||||
400046: joint2
|
||||
400048: Leg01_L
|
||||
400050: Leg01_R
|
||||
400052: Leg02_L
|
||||
400054: Leg02_R
|
||||
400056: LowerArm_L
|
||||
400058: LowerArm_R
|
||||
400060: Mid01_L
|
||||
400062: Mid01_R
|
||||
400064: Mid02_L
|
||||
400066: Mid02_R
|
||||
400068: Mid03_L
|
||||
400070: Mid03_R
|
||||
400072: Notch
|
||||
400074: Pinky01_L
|
||||
400076: Pinky01_R
|
||||
400078: Pinky02_L
|
||||
400080: Pinky02_R
|
||||
400082: Pinky03_L
|
||||
400084: Pinky03_R
|
||||
400086: Shoulder_L
|
||||
400088: Shoulder_R
|
||||
400090: Spine01
|
||||
400092: Spine02
|
||||
400094: Spine03
|
||||
400096: Tail01
|
||||
400098: Tail02
|
||||
400100: Thumb01_L
|
||||
400102: Thumb01_R
|
||||
400104: Thumb02_L
|
||||
400106: Thumb02_R
|
||||
400108: Thumb03_L
|
||||
400110: Thumb03_R
|
||||
400112: UpperArm_L
|
||||
400114: UpperArm_R
|
||||
4300000: Golem
|
||||
7400000: Attack02
|
||||
9500000: //RootNode
|
||||
13700000: Golem
|
||||
externalObjects: {}
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: Attack02
|
||||
takeName: Take 001
|
||||
firstFrame: 0
|
||||
lastFrame: 38
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Body
|
||||
weight: 1
|
||||
- path: Body/Leg01_L
|
||||
weight: 1
|
||||
- path: Body/Leg01_L/Leg02_L
|
||||
weight: 1
|
||||
- path: Body/Leg01_R
|
||||
weight: 1
|
||||
- path: Body/Leg01_R/Leg02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/joint2
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L/Hand_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L/Hand_L/Index01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L/Hand_L/Index01_L/Index02_L/Index03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L/Hand_L/Mid01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L/Hand_L/Mid01_L/Mid02_L/Mid03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L/Hand_L/Pinky01_L/Pinky02_L/Pinky03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_L/UpperArm_L/LowerArm_L/Hand_L/Thumb01_L/Thumb02_L/Thumb03_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/joint1
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R/Hand_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R/Hand_R/Index01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R/Hand_R/Index01_R/Index02_R/Index03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R/Hand_R/Mid01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R/Hand_R/Mid01_R/Mid02_R/Mid03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R/Hand_R/Pinky01_R/Pinky02_R/Pinky03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/ArmJoint_R/UpperArm_R/LowerArm_R/Hand_R/Thumb01_R/Thumb02_R/Thumb03_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Back
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Head
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Head/EyeRoot
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Head/EyeRoot/Eye01_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Head/EyeRoot/Eye01_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Head/EyeRoot/Eye02_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Head/EyeRoot/Eye02_R
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Head/Jaw01
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Head/Jaw01/Jaw02
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Notch
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Shoulder_L
|
||||
weight: 1
|
||||
- path: Body/Spine01/Spine02/Spine03/Shoulder_R
|
||||
weight: 1
|
||||
- path: Body/Tail01
|
||||
weight: 1
|
||||
- path: Body/Tail01/Tail02
|
||||
weight: 1
|
||||
- path: Golem
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 1
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
preserveHierarchy: 0
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
previousCalculatedGlobalScale: 0.01
|
||||
hasPreviousCalculatedGlobalScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 260493
|
||||
packageName: RPG Monster BUNDLE PBR
|
||||
packageVersion: 1.0
|
||||
assetPath: Assets/RPGMonsterBundlePBR/RPGMonsterWave01PBR/Animations/Golem/Attack02_Golem_Anim.fbx
|
||||
uploadId: 681971
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user