Move Files, remove 2D world gen
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 0}
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m_Name: VoxelBiomeProfile 1
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m_EditorClassIdentifier: VoxelWorld.Runtime:InfiniteWorld.VoxelWorld:VoxelBiomeProfile
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cliffTopSprite: {fileID: 3392429205621607710, guid: 48c8cb6b6e758e74e852e27073d0e263, type: 3}
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