diff --git a/docs/tasks/Index.md b/docs/tasks/Index.md index 97391530..74212446 100644 --- a/docs/tasks/Index.md +++ b/docs/tasks/Index.md @@ -64,5 +64,5 @@ | TASK-0022 | ToDo | Highest | worldgen | unassigned | 1d | docs/tasks/items/TASK-0022.md | Интегрировать спавн врагов в VoxelWorldGenerator: спавнить по загрузке чанка и учитывать kill-state. | | TASK-0023 | InProgress | Highest | ai | abysscion | 2d | `docs/tasks/items/TASK-0023.md` | Реализовать runtime NavMesh bake для voxel-чанка и интегрировать обновление навигации при загрузке/изменении чанков. | | TASK-0024 | ToDo | Highest | art | unassigned | 2d | docs/tasks/items/TASK-0024.md | Заменить Minecraft-placeholder арт на легальные ассеты для продакшена и зафиксировать источник/лицензии. | -| TASK-0025 | ToDo | Highest | gameplay-core | unassigned | 3d | docs/tasks/items/TASK-0025.md | Перевести player movement на host-authoritative NavMesh pipeline с server-side path planning и shared debug path preview для всех клиентов. | -| TASK-0026 | ToDo | Highest | ai | unassigned | 2d | docs/tasks/items/TASK-0026.md | Перевести основной runtime pathing mode на interest-cluster-based coverage windows, чтобы убрать seam-разрывы region-based NavMesh и учитывать multiplayer interest set. | +| TASK-0027 | ToDo | Highest | gameplay-core | unassigned | 3d | docs/tasks/items/TASK-0027.md | Перевести player movement на host-authoritative NavMesh pipeline с server-side path planning и shared debug path preview для всех клиентов. | +| TASK-0028 | ToDo | Highest | ai | unassigned | 2d | docs/tasks/items/TASK-0028.md | Перевести основной runtime pathing mode на interest-cluster-based coverage windows, чтобы убрать seam-разрывы region-based NavMesh и учитывать multiplayer interest set. | diff --git a/docs/tasks/items/TASK-0025.md b/docs/tasks/items/TASK-0027.md similarity index 99% rename from docs/tasks/items/TASK-0025.md rename to docs/tasks/items/TASK-0027.md index 4e7d9326..fc3536e8 100644 --- a/docs/tasks/items/TASK-0025.md +++ b/docs/tasks/items/TASK-0027.md @@ -1,5 +1,5 @@ --- -id: TASK-0025 +id: TASK-0027 title: Host-authoritative player navigation с shared debug path preview summary: Перевести player movement на host-authoritative NavMesh pipeline с server-side path planning, authoritative path following и общим debug path preview для всех клиентов. priority: Highest @@ -24,7 +24,7 @@ related_files: - Assets/Features/VoxelWorldNavMesh/Runtime/VoxelWorldNavMeshService.cs --- -# TASK-0025 - Host-authoritative player navigation с shared debug path preview +# TASK-0027 - Host-authoritative player navigation с shared debug path preview ## Status diff --git a/docs/tasks/items/TASK-0026.md b/docs/tasks/items/TASK-0028.md similarity index 99% rename from docs/tasks/items/TASK-0026.md rename to docs/tasks/items/TASK-0028.md index 859f147d..798c1e5d 100644 --- a/docs/tasks/items/TASK-0026.md +++ b/docs/tasks/items/TASK-0028.md @@ -1,5 +1,5 @@ --- -id: TASK-0026 +id: TASK-0028 title: Перевести runtime NavMesh на interest-cluster-based coverage summary: Заменить основной runtime pathing mode с множества region-based NavMeshData на небольшой набор крупных cluster-based coverage windows, чтобы убрать seam-разрывы и сделать покрытие совместимым с multiplayer interest set. priority: Highest @@ -21,7 +21,7 @@ related_files: - Assets/Features/VoxelWorld/Runtime/VoxelWorldGenerator.cs --- -# TASK-0026 - Перевести runtime NavMesh на interest-cluster-based coverage +# TASK-0028 - Перевести runtime NavMesh на interest-cluster-based coverage ## Status