Update FishNet
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+2
-2
@@ -431,7 +431,7 @@ namespace FishNet.Demo.Prediction.CharacterControllers
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/// <summary>
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/// Called when the trigger on this object enters another collider.
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/// </summary>
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private void CharacterTrigger_OnEnter(Collider c)
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private void CharacterTrigger_OnEnter(Collider c, uint tick)
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{
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//We only care about moving platforms.
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if (!c.TryGetComponent(out MovingPlatform mp))
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@@ -444,7 +444,7 @@ namespace FishNet.Demo.Prediction.CharacterControllers
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/// <summary>
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/// Called when the trigger on this object exits another collider.
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/// </summary>
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private void CharacterTrigger_OnExit(Collider c)
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private void CharacterTrigger_OnExit(Collider c, uint tick)
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{
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if (c == null)
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return;
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