Update FishNet

This commit is contained in:
2026-04-07 03:11:52 +07:00
parent 9675b7b31d
commit ba7513d478
869 changed files with 3675 additions and 2764 deletions
@@ -19,8 +19,8 @@ namespace FishNet.Component.Prediction
public RigidbodyState(Rigidbody rb, AutoPackType rotationPacking = AutoPackType.Packed)
{
Position = rb.transform.position;
Rotation = rb.transform.rotation;
Position = rb.transform.localPosition;
Rotation = rb.transform.localRotation;
IsKinematic = rb.isKinematic;
#if UNITY_6000_1_OR_NEWER
@@ -49,8 +49,8 @@ namespace FishNet.Component.Prediction
public Rigidbody2DState(Rigidbody2D rb, AutoPackType rotationPacking = AutoPackType.Packed)
{
Position = rb.transform.position;
Rotation = rb.transform.rotation;
Position = rb.transform.localPosition;
Rotation = rb.transform.localRotation;
RotationPacking = rotationPacking;
#if UNITY_6000_1_OR_NEWER
@@ -176,8 +176,8 @@ namespace FishNet.Component.Prediction
public static void SetState(this Rigidbody rb, RigidbodyState state)
{
Transform t = rb.transform;
t.position = state.Position;
t.rotation = state.Rotation;
t.localPosition = state.Position;
t.localRotation = state.Rotation;
rb.isKinematic = state.IsKinematic;
if (!state.IsKinematic)