[Add] FishNet
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using FishNet.Managing;
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using System;
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using UnityEngine;
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namespace FishNet.Transporting
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{
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public static class TransportConsts
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{
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/// <summary>
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/// Value used when a transport index is not known or set for a connection.
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/// </summary>
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public const int UNSET_TRANSPORT_INDEX = -1;
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}
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}
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