Merge branch 'master' into task/0023-0028-navmesh
# Conflicts: # Assets/Features/VoxelWorld/Runtime/VoxelWorldGenerator.cs # docs/tasks/Index.md
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@@ -408,6 +408,14 @@ PrefabInstance:
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propertyPath: streamTarget
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value:
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propertyPath: placementCollections.Array.size
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value: 1
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objectReference: {fileID: 0}
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m_AddedGameObjects: []
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