Migrate to 3D

This commit is contained in:
2026-04-07 03:48:26 +07:00
parent eaeff953fe
commit ddd4c55c9a
13 changed files with 181 additions and 522 deletions
+1 -1
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@@ -6,7 +6,7 @@ EditorSettings:
serializedVersion: 15
m_SerializationMode: 2
m_LineEndingsForNewScripts: 0
m_DefaultBehaviorMode: 1
m_DefaultBehaviorMode: 0
m_PrefabRegularEnvironment: {fileID: 0}
m_PrefabUIEnvironment: {fileID: 0}
m_SpritePackerMode: 5
+6 -6
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@@ -166,7 +166,7 @@ PlayerSettings:
androidMaxAspectRatio: 2.4
androidMinAspectRatio: 1
applicationIdentifier:
Standalone: com.DefaultCompany.2D-URP
Standalone: com.defaultcompany.myproject
buildNumber:
Standalone: 0
VisionOS: 0
@@ -254,8 +254,8 @@ PlayerSettings:
iOSAutomaticallyDetectAndAddCapabilities: 1
appleEnableProMotion: 0
shaderPrecisionModel: 0
clonedFromGUID: c19f32bac17ee4170b3bf8a6a0333fb9
templatePackageId: com.unity.template.universal-2d@6.1.2
clonedFromGUID:
templatePackageId: com.unity.template.universal@6.1.2
templateDefaultScene: Assets/Scenes/SampleScene.unity
useCustomMainManifest: 0
useCustomLauncherManifest: 0
@@ -555,7 +555,7 @@ PlayerSettings:
splashScreenBackgroundSourcePortrait: {fileID: 0}
blurSplashScreenBackground: 1
spritePackerPolicy:
webGLMemorySize: 32
webGLMemorySize: 256
webGLExceptionSupport: 1
webGLNameFilesAsHashes: 0
webGLShowDiagnostics: 0
@@ -571,8 +571,8 @@ PlayerSettings:
webGLLinkerTarget: 1
webGLThreadsSupport: 0
webGLDecompressionFallback: 0
webGLInitialMemorySize: 32
webGLMaximumMemorySize: 2048
webGLInitialMemorySize: 256
webGLMaximumMemorySize: 1024
webGLMemoryGrowthMode: 2
webGLMemoryLinearGrowthStep: 16
webGLMemoryGeometricGrowthStep: 0.2
+4 -4
View File
@@ -125,7 +125,7 @@ QualitySettings:
skinWeights: 2
globalTextureMipmapLimit: 0
textureMipmapLimitSettings: []
anisotropicTextures: 1
anisotropicTextures: 0
antiAliasing: 0
softParticles: 0
softVegetation: 0
@@ -133,11 +133,11 @@ QualitySettings:
billboardsFaceCameraPosition: 0
useLegacyDetailDistribution: 1
adaptiveVsync: 0
vSyncCount: 1
vSyncCount: 0
realtimeGICPUUsage: 25
adaptiveVsyncExtraA: 0
adaptiveVsyncExtraB: 0
lodBias: 0.7
lodBias: 0.6
maximumLODLevel: 0
enableLODCrossFade: 1
streamingMipmapsActive: 0
@@ -329,7 +329,7 @@ QualitySettings:
PS5: 5
Stadia: 5
Standalone: 5
WebGL: 3
WebGL: 2
Windows Store Apps: 5
XboxOne: 5
iPhone: 2