horooko
2fe83bfb1f
Test
2026-04-12 16:40:54 +07:00
Alexander Borisov
d2450712ed
Merge branch 'master' into task/0023-0028-navmesh
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# Conflicts:
# Assets/Features/VoxelWorld/Runtime/VoxelWorldGenerator.cs
# docs/tasks/Index.md
2026-04-08 20:42:18 +03:00
Alexander Borisov
055b87a85c
add voxel world runtime navmesh sidecar
...
Introduce a DI-wired NavMesh sidecar for voxel chunks so world streaming stays actor-driven and world state remains the canonical source for navigation rebuilds.
2026-04-08 11:28:39 +03:00
horooko
efce7c458d
[Add] Asset Validator
2026-04-08 13:18:26 +07:00
horooko
211c975889
[Fix] Flatten Terrain
2026-04-08 09:41:17 +07:00
horooko
50831947b9
[Add] Thread fix
2026-04-08 09:34:45 +07:00
horooko
12430cdf4f
[Add] Base Logic
2026-04-08 09:22:05 +07:00
Nikita Dugin
11ab636608
Fix missing shader in build
2026-04-07 17:30:17 +03:00
horooko
8db3d0a27c
[Fix] Chunk Unload
2026-04-07 04:34:42 +07:00
horooko
9675b7b31d
Move Files, remove 2D world gen
2026-04-07 03:10:03 +07:00