Alexander Borisov
d2450712ed
Merge branch 'master' into task/0023-0028-navmesh
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# Conflicts:
# Assets/Features/VoxelWorld/Runtime/VoxelWorldGenerator.cs
# docs/tasks/Index.md
2026-04-08 20:42:18 +03:00
Alexander Borisov
0b380def78
refactor nav coverage into clustered windows
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Replace region-based runtime pathing with interest-cluster coverage windows so active nav areas stay contiguous and spawn anchors participate in initial coverage.
2026-04-08 13:52:00 +03:00
horooko
50831947b9
[Add] Thread fix
2026-04-08 09:34:45 +07:00
horooko
12430cdf4f
[Add] Base Logic
2026-04-08 09:22:05 +07:00
Nikita Dugin
78a23c3367
Move through camera direction. Simple x-ray shader for player
2026-04-07 23:19:35 +03:00
Nikita Dugin
0e3b3a1ccf
Add test player with FishNet
2026-04-07 17:33:44 +03:00
Nikita Dugin
11ab636608
Fix missing shader in build
2026-04-07 17:30:17 +03:00
horooko
9675b7b31d
Move Files, remove 2D world gen
2026-04-07 03:10:03 +07:00