Commit Graph

8 Commits

Author SHA1 Message Date
Alexander Borisov d2450712ed Merge branch 'master' into task/0023-0028-navmesh
# Conflicts:
#	Assets/Features/VoxelWorld/Runtime/VoxelWorldGenerator.cs
#	docs/tasks/Index.md
2026-04-08 20:42:18 +03:00
Alexander Borisov 0b380def78 refactor nav coverage into clustered windows
Replace region-based runtime pathing with interest-cluster coverage windows so active nav areas stay contiguous and spawn anchors participate in initial coverage.
2026-04-08 13:52:00 +03:00
horooko 50831947b9 [Add] Thread fix 2026-04-08 09:34:45 +07:00
horooko 12430cdf4f [Add] Base Logic 2026-04-08 09:22:05 +07:00
Nikita Dugin 78a23c3367 Move through camera direction. Simple x-ray shader for player 2026-04-07 23:19:35 +03:00
Nikita Dugin 0e3b3a1ccf Add test player with FishNet 2026-04-07 17:33:44 +03:00
Nikita Dugin 11ab636608 Fix missing shader in build 2026-04-07 17:30:17 +03:00
horooko 9675b7b31d Move Files, remove 2D world gen 2026-04-07 03:10:03 +07:00