uniform mat4 gbufferModelView; uniform mat4 gbufferModelViewInverse; uniform mat4 gbufferPreviousModelView; uniform mat4 gbufferPreviousProjection; uniform mat4 gbufferProjection; uniform mat4 gbufferProjectionInverse; uniform vec3 cameraPosition; uniform vec3 cameraPositionFract; uniform vec3 cameraPositionInt; uniform vec3 cameraOffset; uniform vec3 playerLookVector; uniform vec3 upPosition; uniform vec3 previousCameraPosition; uniform vec3 previousCameraPositionFract; uniform vec3 previousCameraPositionInt; uniform vec3 relativeEyePosition; uniform float eyeAltitude; uniform vec3 chunkOffset; uniform float frameTime; uniform float frameTimeCounter; uniform int frameCounter; uniform float viewHeight; uniform float viewWidth; uniform vec3 eyePosition; uniform vec3 cameraSmooth;