namespace FishNet.Transporting { /// /// States the local connection can be in. /// [System.Flags] public enum LocalConnectionState : int { /// /// Connection is fully stopped. /// Stopped = 1 << 0, /// /// Connection is stopping. /// Stopping = 1 << 1, /// /// Connection is starting but not yet established. /// Starting = 1 << 2, /// /// Connection is established. /// Started = 1 << 3 // StoppedError = (1 << 4), // StoppedClosed = (1 << 5), } public static class LocalConnectionStateExtensions { /// /// True if the connection state is stopped or stopping. /// public static bool IsStoppedOrStopping(this LocalConnectionState connectionState) => connectionState == LocalConnectionState.Stopped || connectionState == LocalConnectionState.Stopping; /// /// True if the connection state is started or starting. /// public static bool IsStartedOrStarting(this LocalConnectionState connectionState) => connectionState == LocalConnectionState.Started || connectionState == LocalConnectionState.Starting; } /// /// States a remote client can be in. /// public enum RemoteConnectionState : byte { /// /// Connection is fully stopped. /// Stopped = 0, /// /// Connection is established. /// Started = 2 } }