Files
2026-03-30 20:11:57 +07:00

85 lines
1.8 KiB
C#

//
// Author:
// Jb Evain (jbevain@gmail.com)
//
// Copyright (c) 2008 - 2015 Jb Evain
// Copyright (c) 2008 - 2011 Novell, Inc.
//
// Licensed under the MIT/X11 license.
//
using System.IO;
namespace MonoFN.Cecil.PE
{
internal class BinaryStreamWriter : BinaryWriter
{
public int Position
{
get { return (int)BaseStream.Position; }
set { BaseStream.Position = value; }
}
public BinaryStreamWriter(Stream stream) : base(stream) { }
public void WriteByte(byte value)
{
Write(value);
}
public void WriteUInt16(ushort value)
{
Write(value);
}
public void WriteInt16(short value)
{
Write(value);
}
public void WriteUInt32(uint value)
{
Write(value);
}
public void WriteInt32(int value)
{
Write(value);
}
public void WriteUInt64(ulong value)
{
Write(value);
}
public void WriteBytes(byte[] bytes)
{
Write(bytes);
}
public void WriteDataDirectory(DataDirectory directory)
{
Write(directory.VirtualAddress);
Write(directory.Size);
}
public void WriteBuffer(ByteBuffer buffer)
{
Write(buffer.buffer, 0, buffer.length);
}
protected void Advance(int bytes)
{
BaseStream.Seek(bytes, SeekOrigin.Current);
}
public void Align(int align)
{
align--;
int position = Position;
int bytes = ((position + align) & ~align) - position;
for (int i = 0; i < bytes; i++)
WriteByte(0);
}
}
}