Files
2026-03-30 20:11:57 +07:00

17 lines
523 B
C#

namespace FishNet.Object.Synchronizing
{
/// <summary>
/// Which clients or server may write updates.
/// </summary>
public enum WritePermission : byte
{
/// <summary>
/// Only the server can change the value of the SyncType.
/// </summary>
ServerOnly = 0,
/// <summary>
/// Server and clients can change the value of the SyncType. When changed by client the value is not sent to the server.
/// </summary>
ClientUnsynchronized = 1
}
}