Files
TheDeclineOfWarriors/docs/shaders/gbuffers_hand.vsh
T
2026-04-12 16:40:54 +07:00

19 lines
258 B
V Shell

#version 120
varying vec4 color;
varying vec4 texcoord;
varying vec4 lmcoord;
void main()
{
gl_Position = ftransform();
texcoord = gl_TextureMatrix[0] * gl_MultiTexCoord0;
color = gl_Color;
lmcoord = gl_TextureMatrix[1] * gl_MultiTexCoord1;
}