45 lines
979 B
C#
45 lines
979 B
C#
//
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// Author:
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// Jb Evain (jbevain@gmail.com)
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//
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// Copyright (c) 2008 - 2015 Jb Evain
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// Copyright (c) 2008 - 2011 Novell, Inc.
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//
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// Licensed under the MIT/X11 license.
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//
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using System;
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namespace MonoFN
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{
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internal static class Disposable
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{
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public static Disposable<T> Owned<T>(T value) where T : class, IDisposable
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{
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return new(value, owned: true);
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}
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public static Disposable<T> NotOwned<T>(T value) where T : class, IDisposable
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{
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return new(value, owned: false);
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}
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}
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internal struct Disposable<T> : IDisposable where T : class, IDisposable
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{
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internal readonly T value;
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private readonly bool owned;
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public Disposable(T value, bool owned)
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{
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this.value = value;
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this.owned = owned;
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}
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public void Dispose()
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{
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if (value != null && owned)
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value.Dispose();
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}
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}
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} |