Files
TheDeclineOfWarriors/Assets/FishNet/CodeGenerating/cecil-0.11.4/Mono/Disposable.cs
T
2026-03-30 20:11:57 +07:00

45 lines
979 B
C#

//
// Author:
// Jb Evain (jbevain@gmail.com)
//
// Copyright (c) 2008 - 2015 Jb Evain
// Copyright (c) 2008 - 2011 Novell, Inc.
//
// Licensed under the MIT/X11 license.
//
using System;
namespace MonoFN
{
internal static class Disposable
{
public static Disposable<T> Owned<T>(T value) where T : class, IDisposable
{
return new(value, owned: true);
}
public static Disposable<T> NotOwned<T>(T value) where T : class, IDisposable
{
return new(value, owned: false);
}
}
internal struct Disposable<T> : IDisposable where T : class, IDisposable
{
internal readonly T value;
private readonly bool owned;
public Disposable(T value, bool owned)
{
this.value = value;
this.owned = owned;
}
public void Dispose()
{
if (value != null && owned)
value.Dispose();
}
}
}