Files
TheDeclineOfWarriors/Assets/FishNet/CodeGenerating/cecil-0.11.4/Mono.Cecil.PE/BinaryStreamReader.cs
T
2026-03-30 20:11:57 +07:00

50 lines
1.1 KiB
C#

//
// Author:
// Jb Evain (jbevain@gmail.com)
//
// Copyright (c) 2008 - 2015 Jb Evain
// Copyright (c) 2008 - 2011 Novell, Inc.
//
// Licensed under the MIT/X11 license.
//
using System.IO;
namespace MonoFN.Cecil.PE
{
internal class BinaryStreamReader : BinaryReader
{
public int Position
{
get { return (int)BaseStream.Position; }
set { BaseStream.Position = value; }
}
public int Length
{
get { return (int)BaseStream.Length; }
}
public BinaryStreamReader(Stream stream) : base(stream) { }
public void Advance(int bytes)
{
BaseStream.Seek(bytes, SeekOrigin.Current);
}
public void MoveTo(uint position)
{
BaseStream.Seek(position, SeekOrigin.Begin);
}
public void Align(int align)
{
align--;
int position = Position;
Advance(((position + align) & ~align) - position);
}
public DataDirectory ReadDataDirectory()
{
return new(ReadUInt32(), ReadUInt32());
}
}
}