Files
TheDeclineOfWarriors/Assets/Scripts/WorldGen/WorldAutotileAuthoringSection.cs
T

19 lines
409 B
C#

using UnityEngine;
namespace InfiniteWorld
{
public enum WorldAutotileAuthoringSectionType
{
WallShapes,
BackgroundSample,
EnvironmentPalette
}
[DisallowMultipleComponent]
public sealed class WorldAutotileAuthoringSection : MonoBehaviour
{
public WorldAutotileAuthoringSectionType sectionType;
public Vector2Int size = Vector2Int.one;
}
}