%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &738823637
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 738823638}
  m_Layer: 0
  m_Name: FogWalls
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &738823638
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 738823637}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8985880807445367170}
  - {fileID: 1303571709986490725}
  - {fileID: 4682730877689381393}
  - {fileID: 2820918907613237492}
  - {fileID: 4406631814126533061}
  - {fileID: 2330243998162686764}
  m_Father: {fileID: 4912988895998480453}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1827589797217965023
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1303571709986490725}
  - component: {fileID: 2718181881587779264}
  - component: {fileID: 170040903004697098}
  m_Layer: 0
  m_Name: Walls
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1303571709986490725
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1827589797217965023}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 150, z: 0}
  m_LocalScale: {x: 300, y: 1, z: 300}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 738823638}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2718181881587779264
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1827589797217965023}
  m_Mesh: {fileID: -5495902117074765545, guid: c05bfa63188a406e8a6778a5affa3971, type: 3}
--- !u!23 &170040903004697098
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1827589797217965023}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 22edcadac70c6e640b18b2bc831e77ef, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &3106745134889912726
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2330243998162686764}
  - component: {fileID: 1727529599957867657}
  - component: {fileID: 3467099144188258371}
  m_Layer: 0
  m_Name: Walls
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2330243998162686764
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3106745134889912726}
  m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: 0.5}
  m_LocalPosition: {x: -240, y: 69.5741, z: 0}
  m_LocalScale: {x: 305.64, y: 1, z: 98.579994}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 738823638}
  m_RootOrder: 5
  m_LocalEulerAnglesHint: {x: 90, y: 90, z: 0}
--- !u!33 &1727529599957867657
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3106745134889912726}
  m_Mesh: {fileID: -5495902117074765545, guid: c05bfa63188a406e8a6778a5affa3971, type: 3}
--- !u!23 &3467099144188258371
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3106745134889912726}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 22edcadac70c6e640b18b2bc831e77ef, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &3201560570956876366
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2820918907613237492}
  - component: {fileID: 1191819312708935505}
  - component: {fileID: 3994347693029174171}
  m_Layer: 0
  m_Name: Walls
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2820918907613237492
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3201560570956876366}
  m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
  m_LocalPosition: {x: 0, y: 69.5741, z: 240}
  m_LocalScale: {x: 305.64, y: 1, z: 98.58}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 738823638}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!33 &1191819312708935505
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3201560570956876366}
  m_Mesh: {fileID: -5495902117074765545, guid: c05bfa63188a406e8a6778a5affa3971, type: 3}
--- !u!23 &3994347693029174171
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3201560570956876366}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 22edcadac70c6e640b18b2bc831e77ef, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &3921598320988005247
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4406631814126533061}
  - component: {fileID: 758957541538231904}
  - component: {fileID: 3273180785358504618}
  m_Layer: 0
  m_Name: Walls
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4406631814126533061
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3921598320988005247}
  m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: 0.5}
  m_LocalPosition: {x: 240, y: 69.5741, z: 0}
  m_LocalScale: {x: 305.64, y: 1, z: 98.579994}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 738823638}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 90, y: 90, z: 0}
--- !u!33 &758957541538231904
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3921598320988005247}
  m_Mesh: {fileID: -5495902117074765545, guid: c05bfa63188a406e8a6778a5affa3971, type: 3}
--- !u!23 &3273180785358504618
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3921598320988005247}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 22edcadac70c6e640b18b2bc831e77ef, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &4912988895998480458
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4912988895998480453}
  - component: {fileID: 2378057085978600276}
  - component: {fileID: 5339301860428593089}
  - component: {fileID: 3312008981443918664}
  m_Layer: 0
  m_Name: Environment_Forest
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4912988895998480453
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4912988895998480458}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 738823638}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2378057085978600276
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4912988895998480458}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 1cc14354005b97848bd03e676e4e2f75, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  linkedDemoElement: {fileID: 0}
  transformScaler: {fileID: 5339301860428593089}
  alphaTween: {fileID: 3312008981443918664}
  renderers:
  - {fileID: 7854117361523618541}
  - {fileID: 170040903004697098}
  - {fileID: 5816199017607084414}
  - {fileID: 3994347693029174171}
  - {fileID: 3273180785358504618}
  - {fileID: 3467099144188258371}
--- !u!114 &5339301860428593089
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4912988895998480458}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 71c6c2d242f3c2243bf1fcaa88c90071, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!114 &3312008981443918664
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4912988895998480458}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 9808fa4c0fb72f24992e04c8617c3cf6, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &5456029863164876971
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4682730877689381393}
  - component: {fileID: 8598424441126571444}
  - component: {fileID: 5816199017607084414}
  m_Layer: 0
  m_Name: Walls
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4682730877689381393
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5456029863164876971}
  m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
  m_LocalPosition: {x: 0, y: 69.5741, z: -248}
  m_LocalScale: {x: 305.64, y: 1, z: 98.58}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 738823638}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!33 &8598424441126571444
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5456029863164876971}
  m_Mesh: {fileID: -5495902117074765545, guid: c05bfa63188a406e8a6778a5affa3971, type: 3}
--- !u!23 &5816199017607084414
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5456029863164876971}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 22edcadac70c6e640b18b2bc831e77ef, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &8646790684746470200
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8985880807445367170}
  - component: {fileID: 5412088055475930663}
  - component: {fileID: 7854117361523618541}
  - component: {fileID: 8985880807445367171}
  m_Layer: 0
  m_Name: Floor
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8985880807445367170
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8646790684746470200}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -2, z: 0}
  m_LocalScale: {x: 300, y: 1, z: 300}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 738823638}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5412088055475930663
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8646790684746470200}
  m_Mesh: {fileID: -5495902117074765545, guid: c05bfa63188a406e8a6778a5affa3971, type: 3}
--- !u!23 &7854117361523618541
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8646790684746470200}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 97672aa38fb9bac468c14cb48f0c279f, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &8985880807445367171
BoxCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8646790684746470200}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 2
  m_Size: {x: 2, y: 2, z: 2}
  m_Center: {x: 0, y: 1.0026972, z: 0}
