[Rename] Unify Die → Dice naming across the entire project
Standardize all class, interface, file, method, event, field, and variable names from the inconsistent "Die" form to "Dice", matching the existing DiceManager/DiceCatalog/DiceCollection convention. Renamed files (7 + meta): IDie→IDice, DieInstance→DiceInstance, DieDefinitionSO→DiceDefinitionSO, StandardDieSO→StandardDiceSO, DieValueCondition→DiceValueCondition, AddPerDieEffect→AddPerDiceEffect, MultiplyPerDieEffect→MultiplyPerDiceEffect. Updated all 31 consumer and test files with matching reference changes. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -18,7 +18,7 @@ namespace YachtDice.Tests
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[Test]
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public void Add_IncreasesCount()
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{
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var die = StandardDieSO.CreateStandardD6ForTest();
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var die = StandardDiceSO.CreateStandardD6ForTest();
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collection.Add(die);
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@@ -28,7 +28,7 @@ namespace YachtDice.Tests
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[Test]
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public void Add_DuplicateId_Ignored()
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{
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var die = StandardDieSO.CreateStandardD6ForTest();
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var die = StandardDiceSO.CreateStandardD6ForTest();
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collection.Add(die);
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collection.Add(die);
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@@ -47,7 +47,7 @@ namespace YachtDice.Tests
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[Test]
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public void OwnsById_ReturnsTrueWhenOwned()
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{
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var die = StandardDieSO.CreateStandardD6ForTest();
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var die = StandardDiceSO.CreateStandardD6ForTest();
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collection.Add(die);
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@@ -63,7 +63,7 @@ namespace YachtDice.Tests
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[Test]
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public void Remove_DecreasesCount()
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{
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var die = StandardDieSO.CreateStandardD6ForTest();
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var die = StandardDiceSO.CreateStandardD6ForTest();
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collection.Add(die);
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collection.Remove(die);
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@@ -74,7 +74,7 @@ namespace YachtDice.Tests
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[Test]
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public void GetSaveData_ReturnsIds()
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{
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var die = StandardDieSO.CreateStandardD6ForTest();
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var die = StandardDiceSO.CreateStandardD6ForTest();
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collection.Add(die);
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@@ -86,8 +86,8 @@ namespace YachtDice.Tests
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[Test]
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public void LoadSaveData_RestoresDice()
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{
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var die = StandardDieSO.CreateStandardD6ForTest();
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var catalog = DiceCatalog.CreateForTest(new List<DieDefinitionSO> { die });
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var die = StandardDiceSO.CreateStandardD6ForTest();
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var catalog = DiceCatalog.CreateForTest(new List<DiceDefinitionSO> { die });
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var ids = new List<string> { "standard_d6" };
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collection.LoadSaveData(ids, catalog);
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@@ -99,7 +99,7 @@ namespace YachtDice.Tests
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[Test]
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public void LoadSaveData_SkipsMissingIds()
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{
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var catalog = DiceCatalog.CreateForTest(new List<DieDefinitionSO>());
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var catalog = DiceCatalog.CreateForTest(new List<DiceDefinitionSO>());
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var ids = new List<string> { "nonexistent" };
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collection.LoadSaveData(ids, catalog);
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@@ -110,7 +110,7 @@ namespace YachtDice.Tests
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[Test]
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public void Clear_RemovesAll()
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{
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var die = StandardDieSO.CreateStandardD6ForTest();
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var die = StandardDiceSO.CreateStandardD6ForTest();
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collection.Add(die);
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collection.Clear();
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@@ -124,7 +124,7 @@ namespace YachtDice.Tests
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bool fired = false;
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collection.OnChanged += () => fired = true;
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var die = StandardDieSO.CreateStandardD6ForTest();
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var die = StandardDiceSO.CreateStandardD6ForTest();
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collection.Add(die);
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Assert.IsTrue(fired);
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