[Fix] All in one + add dice

This commit is contained in:
2026-02-23 22:24:46 +07:00
parent 4f942cd7c0
commit 2f9e082d75
1593 changed files with 474068 additions and 31 deletions
@@ -0,0 +1,15 @@
using UnityEngine;
namespace AllIn13DShader
{
public class AllIn1AutoRotate : MonoBehaviour
{
[SerializeField] private float rotationSpeed = 30f;
[SerializeField] private Vector3 rotationAxis = Vector3.up;
private void Update()
{
transform.Rotate(rotationAxis * (rotationSpeed * Time.deltaTime), Space.World);
}
}
}