[Fix] All in one + add dice
This commit is contained in:
@@ -0,0 +1,14 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace AllIn1SpriteShader
|
||||
{
|
||||
public class DemoItem : MonoBehaviour
|
||||
{
|
||||
static readonly Vector3 lookAtZ = new Vector3(0, 0, 1);
|
||||
|
||||
void Update()
|
||||
{
|
||||
transform.LookAt(transform.position + lookAtZ);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user