[Fix] Move UnityMCP
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@@ -69,7 +69,7 @@ public sealed class GameManager : MonoBehaviour
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diceManager.ToggleLock(index);
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bool isLocked = diceManager.IsLocked(index);
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Debug.Log($"Die {index + 1} (value={diceManager.GetValue(index)}): {(isLocked ? "LOCKED" : "UNLOCKED")}");
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Debug.Log($"Dice {index + 1} (value={diceManager.GetValue(index)}): {(isLocked ? "LOCKED" : "UNLOCKED")}");
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}
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public void ScoreInCategory(YachtCategory category)
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