[Add] All in one shader
This commit is contained in:
@@ -0,0 +1,19 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace AllIn13DShader
|
||||
{
|
||||
public static class AllIn13DShaderConfig
|
||||
{
|
||||
//Default Material Name
|
||||
public const string MATERIAL_NAME_DEFAULT = "AllIn13DMaterial.mat";
|
||||
|
||||
public static Texture GetInspectorImage()
|
||||
{
|
||||
Texture res = null;
|
||||
|
||||
res = EditorUtils.FindAsset<Texture>("AllIn13dShaderCustomEditorHeader");
|
||||
|
||||
return res;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user