[Add] All in one shader

This commit is contained in:
2026-02-23 22:01:07 +07:00
parent ec0aa86ac2
commit 4f942cd7c0
806 changed files with 401510 additions and 33 deletions
@@ -0,0 +1,32 @@
using UnityEngine;
namespace AllIn13DShader
{
public class EffectProfileMaterialInfo : AbstractMaterialInfo
{
public EffectsProfile effectProfile;
public EffectProfileMaterialInfo(EffectsProfile effectProfile, Material mat) : base(mat)
{
this.effectProfile = effectProfile;
RefreshKeywords();
}
public override void DisableKeyword(string keyword)
{}
public override void EnableKeyword(string keyword)
{}
public override bool IsShaderVariant()
{
return true;
}
public override void RefreshKeywords()
{
this.enabledKeywords = effectProfile.GetKeywordsEnabled().ToArray();
}
}
}