[Add] All in one shader

This commit is contained in:
2026-02-23 22:01:07 +07:00
parent ec0aa86ac2
commit 4f942cd7c0
806 changed files with 401510 additions and 33 deletions
@@ -0,0 +1,43 @@
using UnityEngine;
namespace AllIn13DShader
{
public abstract class OverrideEntry
{
public enum OverrideCategory
{
KEYWORD_TOGGLE,
KEYWORD_ENUM,
COMMON,
GLOBAL_PROPERTY,
}
public OverrideCategory overrideCategory;
public OverrideEntry(OverrideCategory overrideCategory)
{
this.overrideCategory = overrideCategory;
}
public abstract void ApplyChangesToMaterial(Material mat);
public override bool Equals(object obj)
{
bool res = false;
if (obj is OverrideEntry)
{
OverrideEntry overrideEntry = (OverrideEntry)obj;
res = overrideCategory == overrideEntry.overrideCategory;
}
return res;
}
public override int GetHashCode()
{
return overrideCategory.GetHashCode();
}
}
}