[Add] All in one shader

This commit is contained in:
2026-02-23 22:01:07 +07:00
parent ec0aa86ac2
commit 4f942cd7c0
806 changed files with 401510 additions and 33 deletions
@@ -0,0 +1,29 @@
using UnityEngine.Rendering;
namespace AllIn13DShader
{
[System.Serializable]
public class CullCommand : ShaderCommand
{
private const string SHADER_ENTRY_FORMAT = @"Cull {0}";
private const string STR_DEFINED_IN_PROPERTIES = @"[_CullingMode]";
public CullMode cullMode;
protected override string GetShaderEntryFormat()
{
return SHADER_ENTRY_FORMAT;
}
protected override string GetShaderEntryValueDefinedInCode()
{
string res = cullMode.ToString();
return res;
}
protected override string GetShaderEntryValueDefinedInProperties()
{
return STR_DEFINED_IN_PROPERTIES;
}
}
}