[Add] All in one shader
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namespace AllIn13DShader
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{
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public enum TextureSizes
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{
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_2 = 2,
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_4 = 4,
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_8 = 8,
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_16 = 16,
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_32 = 32,
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_64 = 64,
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_128 = 128,
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_256 = 256,
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_512 = 512,
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_1024 = 1024,
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_2048 = 2048
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}
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}
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