[Add] All in one shader
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@@ -0,0 +1,13 @@
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using UnityEngine;
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namespace AllIn13DShader
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{
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[System.Serializable]
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public class URPFeatureConfig
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{
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public string shaderDefine;
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public bool defaultValue;
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[TextArea] public string displayName;
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[TextArea] public string tooltip;
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}
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}
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