[Add] System to Scene
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@@ -17,7 +17,6 @@ Material:
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- _COLORRAMPLIGHTINGSTAGE_BEFORELIGHTING
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- _COLOR_RAMP_ON
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- _FADEUVSET_UV1
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- _GLITCH_ON
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- _GREYSCALESTAGE_BEFORELIGHTING
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- _HEIGHTGRADIENTPOSITIONSPACE_LOCAL
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- _LIGHTMODEL_TOON
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@@ -263,7 +262,7 @@ Material:
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- _FlatNormalsEnabled: 0
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- _FogOn: 0
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- _GeneralAlpha: 1
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- _Glitch: 1
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- _Glitch: 0
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- _GlitchAmount: 1
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- _GlitchSpeed: 0.15
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- _GlitchTiling: 1
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@@ -364,7 +363,7 @@ Material:
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- _ScrollTextureY: 1
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- _ShadingModel: 0
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- _ShadowCutoff: 0.2
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- _ShakeBlend: 0.09
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- _ShakeBlend: 0
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- _ShakeSpeedMult: 0.01
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- _Shininess: 16
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- _Smoothness: 0.5
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@@ -400,7 +399,7 @@ Material:
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- _UseCustomTime: 0
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- _UseVerticalMask: 1
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- _VertexColorBlending: 1
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- _VertexDistortionAmount: 0.005
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- _VertexDistortionAmount: 0.01
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- _VertexDistortionNoiseSpeedX: 1
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- _VertexDistortionNoiseSpeedY: 1
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- _VertexDistortionOn: 0
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@@ -431,7 +430,7 @@ Material:
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- _DepthGlowColor: {r: 1, g: 0.9869999, b: 0.6, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _FadeBurnColor: {r: 1, g: 1, b: 0, a: 1}
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- _GlitchOffset: {r: -0.5, g: -0.5, b: -0.5, a: -0.5}
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- _GlitchOffset: {r: 0, g: -0.5, b: 0, a: 0}
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- _GradientHeightColor01: {r: 0.2, g: 0.2, b: 0.2, a: 1}
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- _GradientHeightColor02: {r: 1, g: 1, b: 1, a: 1}
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- _GreyscaleTintColor: {r: 1, g: 1, b: 1, a: 1}
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@@ -557,6 +557,56 @@ BoxCollider:
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diceManager: {fileID: 647322343}
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maxRollsPerTurn: 3
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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@@ -1680,6 +1777,51 @@ BoxCollider:
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@@ -2014,3 +2156,6 @@ SceneRoots:
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