[Add] Base Scene
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m_LocalRotation: {x: -0.18572597, y: -0.7025951, z: -0.20943764, w: 0.6542186}
|
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m_LocalPosition: {x: -4.38, y: 3.28, z: -3.26}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -2.92937, y: -0, z: -6.65}
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m_LocalScale: {x: 5, y: 1, z: 5}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: -32.501, y: -93.825, z: -0.887}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1346713034
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GameObject:
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m_ObjectHideFlags: 0
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@@ -916,7 +1027,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
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- {fileID: 2100000, guid: 7b5e57ec062841447b399e2fc4ed2c8e, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@@ -957,7 +1068,7 @@ Transform:
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m_GameObject: {fileID: 1361185695}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -0.59877, y: -2.95, z: -3.90531}
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m_LocalPosition: {x: -0.59877, y: -5.95, z: -3.90531}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -1361,7 +1472,7 @@ Transform:
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m_GameObject: {fileID: 5155134012520133804}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -4.36, y: 5.22, z: -2.87}
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m_LocalPosition: {x: -3.02, y: 1.49, z: -3.98}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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@@ -1475,7 +1586,8 @@ SceneRoots:
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- {fileID: 410087041}
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- {fileID: 832575519}
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- {fileID: 4124338948993836951}
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- {fileID: 1194279619}
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- {fileID: 1361185699}
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- {fileID: 1540995168}
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- {fileID: 915945193}
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- {fileID: 1274676169}
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||||
- {fileID: 774983478}
|
||||
|
||||
Reference in New Issue
Block a user