[Add] Dice Final
This commit is contained in:
+17
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@@ -276,6 +287,7 @@ Material:
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- _GreyScaleStage: 0
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- _Greyscale: 0
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- _GreyscaleBlend: 1
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- _GreyscaleBlending: 1
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- _GreyscaleLuminosity: 0
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- _HalfLambertWrap: 1
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- _HandDrawn: 0
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@@ -396,8 +408,10 @@ Material:
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- _TopMetallic: 0
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- _TopNormalStrength: 1
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- _TriplanarMappingOn: 0
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- _TriplanarNoiseTransitionOn: 0
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- _TriplanarNormalSpace: 1
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- _TriplanarSharpness: 15
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- _TriplanarTransitionPower: 0.75
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- _UVDistortion: 0
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- _UVSec: 0
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- _UseCustomTime: 0
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@@ -405,6 +419,8 @@ Material:
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- _Use_Mask: 1
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- _VertexColorBlending: 1
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- _VertexDistortionAmount: 0
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- _VertexDistortionNoiseSpeedX: 4
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- _VertexDistortionNoiseSpeedY: 4
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- _VertexDistortionOn: 0
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- _VertexInflate: 0
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- _VertexShakeOn: 0
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@@ -448,3 +464,4 @@ Material:
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- _ShakeSpeed: {r: 41, g: 49, b: 45, a: 0}
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- _VertexDistortionNoiseSpeed: {r: 4, g: 4, b: 0, a: 0}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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@@ -9,10 +9,13 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: MAT_Stochastic
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m_Shader: {fileID: 4800000, guid: 0dde7f0097aeb2541aea684ca0ad0e3c, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- _ALBEDOVERTEXCOLORMODE_REPLACE
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- _CAST_SHADOWS_ON
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- _COLORRAMPLIGHTINGSTAGE_BEFORELIGHTING
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- _FADEUVSET_UV1
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- _FADE_BURN_ON
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- _GREYSCALESTAGE_BEFORELIGHTING
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- _HEIGHTGRADIENTPOSITIONSPACE_LOCAL
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@@ -39,6 +42,7 @@ Material:
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stringTagMap: {}
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disabledShaderPasses:
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- FORWARDADD
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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@@ -150,6 +154,10 @@ Material:
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m_Texture: {fileID: 2800000, guid: 339398f75cfa2714d93579662d08ec9a, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _TriplanarNoiseTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _TriplanarTopNormalMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@@ -224,6 +232,9 @@ Material:
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- _FadeOn: 0
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- _FadePower: 1
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- _FadeTransition: 0.046
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- _FadeUVSet: 0
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- _FlatNormalsBlend: 1
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- _FlatNormalsEnabled: 0
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- _FogOn: 0
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- _GreyScaleStage: 0
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- _Greyscale: 0
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- _GreyscaleBlend: 1
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- _GreyscaleBlending: 1
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- _GreyscaleLuminosity: 0
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- _HalfLambertWrap: 0.356
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- _HandDrawn: 0
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@@ -355,14 +367,18 @@ Material:
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- _ToonSmoothness: 0
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- _TopNormalStrength: 1
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- _TriplanarMappingOn: 0
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- _TriplanarNoiseTransitionOn: 0
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- _TriplanarNormalSpace: 1
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- _TriplanarSharpness: 15
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- _TriplanarTransitionPower: 0.75
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- _UVDistortion: 0
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- _UVSec: 0
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- _UseCustomTime: 0
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- _UseVerticalMask: 1
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- _VertexColorBlending: 1
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- _VertexDistortionAmount: 0.04
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- _VertexDistortionNoiseSpeedX: 4
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- _VertexDistortionNoiseSpeedY: 4
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- _VertexDistortionOn: 0
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- _VertexInflate: 0
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- _VertexShakeOn: 0
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@@ -405,3 +421,4 @@ Material:
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- _ShakeSpeed: {r: 41, g: 49, b: 45, a: 0}
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- _VertexDistortionNoiseSpeed: {r: 0, g: 0, b: 0, a: 0}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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@@ -9,11 +9,14 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: MAT_TestObj1SSS
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m_Shader: {fileID: 4800000, guid: 0dde7f0097aeb2541aea684ca0ad0e3c, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- _ALBEDOVERTEXCOLORMODE_REPLACE
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- _ALPHA_CUTOFF_ON
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- _CAST_SHADOWS_ON
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- _COLORRAMPLIGHTINGSTAGE_BEFORELIGHTING
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- _FADEUVSET_UV1
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- _FADE_BURN_ON
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- _FADE_ON
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- _GREYSCALESTAGE_BEFORELIGHTING
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@@ -43,6 +46,7 @@ Material:
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m_CustomRenderQueue: 2000
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stringTagMap: {}
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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@@ -162,6 +166,10 @@ Material:
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m_Texture: {fileID: 2800000, guid: a26b9f1a12d33184ab5e89d304e441ad, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _TriplanarNoiseTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _TriplanarTopNormalMap:
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m_Texture: {fileID: 2800000, guid: 8175cba73bf87af41aeba7bbd2f3c4cd, type: 3}
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m_Scale: {x: 1, y: 1}
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@@ -236,6 +244,9 @@ Material:
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- _FadeOn: 1
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- _FadePower: 1
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- _FadeTransition: 0.4
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- _FadeUVSet: 0
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- _FlatNormalsBlend: 1
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- _FlatNormalsEnabled: 0
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- _FogOn: 0
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- _GeneralAlpha: 1
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- _Glitch: 0
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- _GreyScaleStage: 0
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- _Greyscale: 0
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- _GreyscaleBlend: 1
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- _GreyscaleBlending: 1
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- _GreyscaleLuminosity: 0
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- _HalfLambertWrap: 1
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- _HandDrawn: 0
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@@ -369,14 +381,18 @@ Material:
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- _ToonSmoothness: 0.5
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- _TopNormalStrength: 1
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- _TriplanarMappingOn: 0
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- _TriplanarNoiseTransitionOn: 0
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- _TriplanarNormalSpace: 1
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- _TriplanarSharpness: 15
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- _TriplanarTransitionPower: 0.75
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- _UVDistortion: 0
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- _UVSec: 0
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- _UseCustomTime: 0
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- _UseVerticalMask: 1
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- _VertexColorBlending: 1
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- _VertexDistortionAmount: 0
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- _VertexDistortionNoiseSpeedX: 4
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- _VertexDistortionNoiseSpeedY: 4
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- _VertexDistortionOn: 0
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- _VertexInflate: 0
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- _VertexShakeOn: 0
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@@ -419,3 +435,4 @@ Material:
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- _ShakeSpeed: {r: 41, g: 49, b: 45, a: 0}
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- _VertexDistortionNoiseSpeed: {r: 4, g: 4, b: 0, a: 0}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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@@ -9,10 +9,13 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: MAT_TextureBlend
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m_Shader: {fileID: 4800000, guid: 0dde7f0097aeb2541aea684ca0ad0e3c, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- _ALBEDOVERTEXCOLORMODE_REPLACE
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- _CAST_SHADOWS_ON
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- _COLORRAMPLIGHTINGSTAGE_BEFORELIGHTING
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- _FADEUVSET_UV1
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- _FADE_BURN_ON
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- _GREYSCALESTAGE_BEFORELIGHTING
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- _HEIGHTGRADIENTPOSITIONSPACE_LOCAL
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@@ -42,6 +45,7 @@ Material:
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m_CustomRenderQueue: 2000
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stringTagMap: {}
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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@@ -161,6 +165,10 @@ Material:
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m_Texture: {fileID: 2800000, guid: a26b9f1a12d33184ab5e89d304e441ad, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _TriplanarNoiseTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _TriplanarTopNormalMap:
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m_Texture: {fileID: 2800000, guid: 8175cba73bf87af41aeba7bbd2f3c4cd, type: 3}
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m_Scale: {x: 1, y: 1}
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@@ -235,6 +243,9 @@ Material:
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- _FadeOn: 0
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- _FadePower: 0.42
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- _FadeTransition: 0.2
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- _FadeUVSet: 0
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- _FlatNormalsBlend: 1
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- _FlatNormalsEnabled: 0
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- _FogOn: 0
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- _GeneralAlpha: 1
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- _Glitch: 0
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@@ -249,6 +260,7 @@ Material:
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- _GreyScaleStage: 0
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- _Greyscale: 0
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- _GreyscaleBlend: 1
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- _GreyscaleBlending: 1
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- _GreyscaleLuminosity: -0.12
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- _HalfLambertWrap: 1
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- _HandDrawn: 0
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@@ -368,14 +380,18 @@ Material:
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- _ToonSmoothness: 0
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- _TopNormalStrength: 1
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- _TriplanarMappingOn: 0
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- _TriplanarNoiseTransitionOn: 0
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- _TriplanarNormalSpace: 1
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- _TriplanarSharpness: 15
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- _TriplanarTransitionPower: 0.75
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- _UVDistortion: 0
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- _UVSec: 0
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- _UseCustomTime: 0
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- _UseVerticalMask: 1
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- _VertexColorBlending: 1
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- _VertexDistortionAmount: 0.086
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- _VertexDistortionNoiseSpeedX: 4
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- _VertexDistortionNoiseSpeedY: 4
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- _VertexDistortionOn: 0
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- _VertexInflate: 0
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- _VertexShakeOn: 0
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@@ -418,3 +434,4 @@ Material:
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- _ShakeSpeed: {r: 41, g: 49, b: 45, a: 0}
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- _VertexDistortionNoiseSpeed: {r: 1, g: 1, b: 0, a: 0}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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@@ -9,10 +9,13 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: MAT_TreeBarkMaterial
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m_Shader: {fileID: 4800000, guid: 0dde7f0097aeb2541aea684ca0ad0e3c, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- _ALBEDOVERTEXCOLORMODE_REPLACE
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- _CAST_SHADOWS_ON
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- _COLORRAMPLIGHTINGSTAGE_BEFORELIGHTING
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- _FADEUVSET_UV1
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- _FADE_BURN_ON
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- _GREYSCALESTAGE_BEFORELIGHTING
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- _HEIGHTGRADIENTPOSITIONSPACE_LOCAL
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@@ -44,6 +47,7 @@ Material:
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m_CustomRenderQueue: 2000
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stringTagMap: {}
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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m_Texture: {fileID: 2800000, guid: ae1e24f5d769a4f449f65f2ab0b170c4, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _TriplanarNoiseTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _TriplanarTopNormalMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@@ -205,6 +213,9 @@ Material:
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- _FadePower: 1
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- _FadeTransition: 0.2
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- _FadeUVSet: 0
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- _FlatNormalsBlend: 1
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- _FlatNormalsEnabled: 0
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- _FogOn: 0
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- _GeneralAlpha: 1
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- _Glitch: 0
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- _GreyscaleBlending: 1
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- _GreyscaleLuminosity: -0.12
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- _HalfLambertWrap: 1
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- _HandDrawn: 0
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@@ -328,13 +340,17 @@ Material:
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- _TriplanarNormalSpace: 1
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- _TriplanarSharpness: 15
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- _TriplanarTransitionPower: 0.75
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- _UVDistortion: 0
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- _UseCustomTime: 0
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- _UseVerticalMask: 1
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- _VertexColorBlending: 1
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- _VertexDistortionAmount: 0.086
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- _VertexDistortionNoiseSpeedX: 4
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- _VertexDistortionNoiseSpeedY: 4
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- _VertexDistortionOn: 0
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- _VertexInflate: 0
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- _VertexShakeOn: 0
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@@ -377,3 +393,4 @@ Material:
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- _ShakeSpeed: {r: 41, g: 49, b: 45, a: 0}
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- _VertexDistortionNoiseSpeed: {r: 1, g: 1, b: 0, a: 0}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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Reference in New Issue
Block a user