Update HotReload
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@@ -3,7 +3,7 @@ using UnityEngine;
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namespace SingularityGroup.HotReload.Editor {
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internal class Spinner {
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internal static string SpinnerIconPath => "icon_loading_star_light_mode_96";
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internal static string SpinnerIconPath => "Hot_Reload_icon_loading_star_light_mode_96";
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internal static Texture2D spinnerTexture => GUIHelper.GetInvertibleIcon(InvertibleIcon.Spinner);
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private Texture2D _rotatedTextureLight;
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private Texture2D _rotatedTextureDark;
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