Update HotReload

This commit is contained in:
2026-03-28 12:54:41 +07:00
parent f2173d2c73
commit a4f2654d0b
278 changed files with 2027 additions and 1896 deletions
@@ -1,5 +1,5 @@
using System.IO;
using UnityEngine;
using SingularityGroup.HotReload.DTO;
namespace SingularityGroup.HotReload {
internal static class PackageConst {
@@ -8,12 +8,13 @@ namespace SingularityGroup.HotReload {
public static bool IsAssetStoreBuild => true;
public const string Version = "1.13.17";
public const string Version = "1.13.19";
// Never higher than Version
// Used for the download
public const string ServerVersion = "1.13.17";
public const string ServerVersion = "1.13.19";
public const string PackageName = "com.singularitygroup.hotreload";
public const string DefaultLocale = Localization.Locale.English;
// IMPORTANT: if this is changed also change set-chinese.clj & set-chinese.sh
public const string DefaultLocale = Locale.English;
// avoids unreachable code warnings from using const
public static string DefaultLocaleField = DefaultLocale;
public static readonly string LibraryCachePath = MultiplayerPlaymodeHelper.PathToMainProject("Library/" + PackageName);