[Add] Hot Reload
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@@ -147,6 +147,6 @@ public sealed class DiceRoller : MonoBehaviour
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IsRolling = false;
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OnRollFinished?.Invoke(topValue);
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Debug.Log($"{gameObject.name} | Выпало: <b>{topValue}</b>");
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// Debug.Log($"{gameObject.name} | Выпало: <b>{topValue}</b>");
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}
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}
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