[Add] Dice return script
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+29
-1
@@ -311,13 +311,15 @@ MonoBehaviour:
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m_EditorClassIdentifier: Assembly-CSharp::DiceRoller
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dice: {fileID: 3052556563113756475}
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rb: {fileID: 1768444232422188122}
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diceCollider: {fileID: 0}
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<Definition>k__BackingField: {fileID: 11400000, guid: b4fd0877395ff654b83ec79e811d356c, type: 2}
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throwUpForce: 2
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throwScatter: 1.5
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torqueMin: 15
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torqueMax: 30
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torqueMax: 80
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settleSpeed: 0.05
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settleDelay: 0.3
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maxRollDuration: 3
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snapDuration: 0.35
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snapCurve:
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serializedVersion: 2
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@@ -343,6 +345,32 @@ MonoBehaviour:
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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returnDuration: 0.4
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returnArcHeight: 0.6
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returnCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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- serializedVersion: 3
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time: 1
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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--- !u!1 &6346438093409117343
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GameObject:
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m_ObjectHideFlags: 0
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