[Add] Debugger Inventory & small ui fixes

This commit is contained in:
2026-03-05 09:03:19 +07:00
parent d75dad3fa3
commit dc901b9895
10 changed files with 334 additions and 249 deletions
@@ -465,7 +465,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Color: {r: 0.5188679, g: 0.5188679, b: 0.5188679, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
@@ -655,7 +655,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Color: {r: 0.2830189, g: 0.2830189, b: 0.2830189, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
@@ -1450,15 +1450,15 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3472307258458128773, guid: 0829148555ff32841afde9f6193a0b72, type: 3}
propertyPath: m_fontColor.b
value: 0
value: 1
objectReference: {fileID: 0}
- target: {fileID: 3472307258458128773, guid: 0829148555ff32841afde9f6193a0b72, type: 3}
propertyPath: m_fontColor.g
value: 0
value: 1
objectReference: {fileID: 0}
- target: {fileID: 3472307258458128773, guid: 0829148555ff32841afde9f6193a0b72, type: 3}
propertyPath: m_fontColor.r
value: 0
value: 1
objectReference: {fileID: 0}
- target: {fileID: 3472307258458128773, guid: 0829148555ff32841afde9f6193a0b72, type: 3}
propertyPath: m_fontSizeBase
@@ -1466,7 +1466,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3472307258458128773, guid: 0829148555ff32841afde9f6193a0b72, type: 3}
propertyPath: m_fontColor32.rgba
value: 4278190080
value: 4294967295
objectReference: {fileID: 0}
- target: {fileID: 3472307258458128773, guid: 0829148555ff32841afde9f6193a0b72, type: 3}
propertyPath: m_VerticalAlignment
@@ -243,7 +243,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Color: {r: 0.7924528, g: 0.7924528, b: 0.7924528, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1