[Add] Game Loop Playable
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@@ -271,7 +271,7 @@ namespace YachtDice.Modifiers.Editor
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return;
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}
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_inventoryController = FindObjectOfType<InventoryController>();
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_inventoryController = FindAnyObjectByType<InventoryController>();
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}
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private void RefreshDefinitions()
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@@ -122,7 +122,7 @@ namespace YachtDice.Modifiers.Pipeline
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{
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string traceStr = trace.ToString();
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context.DebugLog.Add(traceStr);
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Debug.Log(traceStr);
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// Debug.Log(traceStr);
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}
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_isExecuting = false;
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