[Fix] Refactor project

This commit is contained in:
2026-03-02 12:49:12 +07:00
parent f65976796d
commit f52131f755
44 changed files with 449 additions and 404 deletions
@@ -14,41 +14,41 @@ namespace YachtDice.Tests
{
public class ModifierPipelineTests
{
private ModifierRegistry registry;
private ModifierPipeline pipeline;
private ModifierRegistry _registry;
private ModifierPipeline _pipeline;
// Тестовые категории
private CategoryDefinition chanceCategory;
private CategoryDefinition fullHouseCategory;
private CategoryDefinition onesCategory;
private CategoryDefinition threesCategory;
private CategoryDefinition foursCategory;
private CategoryDefinition sixesCategory;
private CategoryDefinition _chanceCategory;
private CategoryDefinition _fullHouseCategory;
private CategoryDefinition _onesCategory;
private CategoryDefinition _threesCategory;
private CategoryDefinition _foursCategory;
private CategoryDefinition _sixesCategory;
[SetUp]
public void SetUp()
{
registry = new ModifierRegistry(10);
pipeline = new ModifierPipeline(registry);
pipeline.TracingEnabled = false;
_registry = new ModifierRegistry(10);
_pipeline = new ModifierPipeline(_registry);
_pipeline.TracingEnabled = false;
chanceCategory = SumAllCategory.CreateForTest("chance", "Шанс");
fullHouseCategory = FullHouseCategory.CreateForTest("full_house", "Фулл-хаус");
onesCategory = SumOfValueCategory.CreateForTest("ones", "Единицы", 1);
threesCategory = SumOfValueCategory.CreateForTest("threes", "Тройки", 3);
foursCategory = SumOfValueCategory.CreateForTest("fours", "Четвёрки", 4);
sixesCategory = SumOfValueCategory.CreateForTest("sixes", "Шестёрки", 6);
_chanceCategory = SumAllCategory.CreateForTest("chance", "Шанс");
_fullHouseCategory = FullHouseCategory.CreateForTest("full_house", "Фулл-хаус");
_onesCategory = SumOfValueCategory.CreateForTest("ones", "Единицы", 1);
_threesCategory = SumOfValueCategory.CreateForTest("threes", "Тройки", 3);
_foursCategory = SumOfValueCategory.CreateForTest("fours", "Четвёрки", 4);
_sixesCategory = SumOfValueCategory.CreateForTest("sixes", "Шестёрки", 6);
}
[TearDown]
public void TearDown()
{
Object.DestroyImmediate(chanceCategory);
Object.DestroyImmediate(fullHouseCategory);
Object.DestroyImmediate(onesCategory);
Object.DestroyImmediate(threesCategory);
Object.DestroyImmediate(foursCategory);
Object.DestroyImmediate(sixesCategory);
Object.DestroyImmediate(_chanceCategory);
Object.DestroyImmediate(_fullHouseCategory);
Object.DestroyImmediate(_onesCategory);
Object.DestroyImmediate(_threesCategory);
Object.DestroyImmediate(_foursCategory);
Object.DestroyImmediate(_sixesCategory);
}
private ModifierDefinition CreateDef(string id,
@@ -63,8 +63,8 @@ namespace YachtDice.Tests
private void RegisterAndActivate(ModifierDefinition def)
{
var inst = registry.Add(def);
registry.TryActivate(inst);
var inst = _registry.Add(def);
_registry.TryActivate(inst);
}
private ModifierContext CreateScoringContext(int baseScore, int[] dice, CategoryDefinition category)
@@ -74,7 +74,7 @@ namespace YachtDice.Tests
BaseScore = baseScore,
DiceValues = dice,
Category = category,
AllActiveModifiers = registry.Active,
AllActiveModifiers = _registry.Active,
};
}
@@ -94,8 +94,8 @@ namespace YachtDice.Tests
RegisterAndActivate(mulDef);
RegisterAndActivate(addDef);
var ctx = CreateScoringContext(20, new[] { 1, 2, 3, 4, 5 }, chanceCategory);
var result = pipeline.Execute(TriggerType.OnCategoryScored, ctx).GetAwaiter().GetResult();
var ctx = CreateScoringContext(20, new[] { 1, 2, 3, 4, 5 }, _chanceCategory);
var result = _pipeline.Execute(TriggerType.OnCategoryScored, ctx).GetAwaiter().GetResult();
// (20 + 10) * 2 = 60
Assert.AreEqual(60, result.FinalScore);
@@ -115,8 +115,8 @@ namespace YachtDice.Tests
RegisterAndActivate(postDef);
RegisterAndActivate(mulDef);
var ctx = CreateScoringContext(10, new[] { 1, 2, 3, 4, 5 }, chanceCategory);
var result = pipeline.Execute(TriggerType.OnCategoryScored, ctx).GetAwaiter().GetResult();
var ctx = CreateScoringContext(10, new[] { 1, 2, 3, 4, 5 }, _chanceCategory);
var result = _pipeline.Execute(TriggerType.OnCategoryScored, ctx).GetAwaiter().GetResult();
// (10 + 0) * 2 * 3 = 60
Assert.AreEqual(60, result.FinalScore);
@@ -127,7 +127,7 @@ namespace YachtDice.Tests
[Test]
public void Execute_ConditionFails_SkipsEffect()
{
var condition = CategoryCondition.CreateForTest(fullHouseCategory);
var condition = CategoryCondition.CreateForTest(_fullHouseCategory);
var effect = AddFlatScoreEffect.CreateForTest(100);
var def = CreateDef("fh-bonus", TriggerType.OnCategoryScored,
@@ -137,8 +137,8 @@ namespace YachtDice.Tests
RegisterAndActivate(def);
// Scoring Ones, not FullHouse — condition should fail
var ctx = CreateScoringContext(5, new[] { 1, 1, 1, 1, 1 }, onesCategory);
var result = pipeline.Execute(TriggerType.OnCategoryScored, ctx).GetAwaiter().GetResult();
var ctx = CreateScoringContext(5, new[] { 1, 1, 1, 1, 1 }, _onesCategory);
var result = _pipeline.Execute(TriggerType.OnCategoryScored, ctx).GetAwaiter().GetResult();
Assert.AreEqual(0, result.FlatBonus);
Assert.AreEqual(5, result.FinalScore);
@@ -147,7 +147,7 @@ namespace YachtDice.Tests
[Test]
public void Execute_ConditionPasses_AppliesEffect()
{
var condition = CategoryCondition.CreateForTest(fullHouseCategory);
var condition = CategoryCondition.CreateForTest(_fullHouseCategory);
var effect = AddFlatScoreEffect.CreateForTest(15);
var def = CreateDef("fh-bonus", TriggerType.OnCategoryScored,
@@ -156,8 +156,8 @@ namespace YachtDice.Tests
RegisterAndActivate(def);
var ctx = CreateScoringContext(25, new[] { 3, 3, 3, 2, 2 }, fullHouseCategory);
var result = pipeline.Execute(TriggerType.OnCategoryScored, ctx).GetAwaiter().GetResult();
var ctx = CreateScoringContext(25, new[] { 3, 3, 3, 2, 2 }, _fullHouseCategory);
var result = _pipeline.Execute(TriggerType.OnCategoryScored, ctx).GetAwaiter().GetResult();
Assert.AreEqual(15, result.FlatBonus);
Assert.AreEqual(40, result.FinalScore);
@@ -174,8 +174,8 @@ namespace YachtDice.Tests
RegisterAndActivate(def);
var ctx = CreateScoringContext(10, new[] { 1, 2, 3, 4, 5 }, chanceCategory);
var result = pipeline.Execute(TriggerType.OnCategoryScored, ctx).GetAwaiter().GetResult();
var ctx = CreateScoringContext(10, new[] { 1, 2, 3, 4, 5 }, _chanceCategory);
var result = _pipeline.Execute(TriggerType.OnCategoryScored, ctx).GetAwaiter().GetResult();
Assert.AreEqual(0, result.FlatBonus);
Assert.AreEqual(10, result.FinalScore);
@@ -206,8 +206,8 @@ namespace YachtDice.Tests
RegisterAndActivate(def1);
// dice: [3, 3, 3, 1, 2] — 3 threes
var ctx = CreateScoringContext(9, new[] { 3, 3, 3, 1, 2 }, threesCategory);
var result = pipeline.Execute(TriggerType.OnCategoryScored, ctx).GetAwaiter().GetResult();
var ctx = CreateScoringContext(9, new[] { 3, 3, 3, 1, 2 }, _threesCategory);
var result = _pipeline.Execute(TriggerType.OnCategoryScored, ctx).GetAwaiter().GetResult();
Assert.AreEqual(16, result.FlatBonus);
Assert.AreEqual(168, result.FinalScore);
@@ -218,8 +218,8 @@ namespace YachtDice.Tests
[Test]
public void Execute_NoActiveModifiers_NoChange()
{
var ctx = CreateScoringContext(10, new[] { 1, 2, 3, 4, 5 }, chanceCategory);
var result = pipeline.Execute(TriggerType.OnCategoryScored, ctx).GetAwaiter().GetResult();
var ctx = CreateScoringContext(10, new[] { 1, 2, 3, 4, 5 }, _chanceCategory);
var result = _pipeline.Execute(TriggerType.OnCategoryScored, ctx).GetAwaiter().GetResult();
Assert.AreEqual(10, result.FinalScore);
Assert.AreEqual(0, result.FlatBonus);
@@ -233,10 +233,10 @@ namespace YachtDice.Tests
var def = CreateDef("inactive", TriggerType.OnCategoryScored, null,
new List<Effect> { effect });
registry.Add(def);
_registry.Add(def);
var ctx = CreateScoringContext(10, new[] { 1, 2, 3, 4, 5 }, chanceCategory);
var result = pipeline.Execute(TriggerType.OnCategoryScored, ctx).GetAwaiter().GetResult();
var ctx = CreateScoringContext(10, new[] { 1, 2, 3, 4, 5 }, _chanceCategory);
var result = _pipeline.Execute(TriggerType.OnCategoryScored, ctx).GetAwaiter().GetResult();
Assert.AreEqual(0, result.FlatBonus);
Assert.AreEqual(10, result.FinalScore);
@@ -255,8 +255,8 @@ namespace YachtDice.Tests
RegisterAndActivate(def);
var ctx = CreateScoringContext(10, new[] { 1, 2, 3, 4, 5 }, chanceCategory);
var result = pipeline.Execute(TriggerType.OnCategoryScored, ctx).GetAwaiter().GetResult();
var ctx = CreateScoringContext(10, new[] { 1, 2, 3, 4, 5 }, _chanceCategory);
var result = _pipeline.Execute(TriggerType.OnCategoryScored, ctx).GetAwaiter().GetResult();
Assert.AreEqual(10, result.FlatBonus);
Assert.AreEqual(25, result.CurrencyDelta);
@@ -268,7 +268,7 @@ namespace YachtDice.Tests
[Test]
public void Execute_TracingEnabled_PopulatesDebugLog()
{
pipeline.TracingEnabled = true;
_pipeline.TracingEnabled = true;
var effect = AddFlatScoreEffect.CreateForTest(10);
var def = CreateDef("traced", TriggerType.OnCategoryScored, null,
@@ -276,8 +276,8 @@ namespace YachtDice.Tests
RegisterAndActivate(def);
var ctx = CreateScoringContext(10, new[] { 1, 2, 3, 4, 5 }, chanceCategory);
var result = pipeline.Execute(TriggerType.OnCategoryScored, ctx).GetAwaiter().GetResult();
var ctx = CreateScoringContext(10, new[] { 1, 2, 3, 4, 5 }, _chanceCategory);
var result = _pipeline.Execute(TriggerType.OnCategoryScored, ctx).GetAwaiter().GetResult();
Assert.IsNotNull(result.DebugLog);
Assert.IsTrue(result.DebugLog.Count > 0);
@@ -298,14 +298,14 @@ namespace YachtDice.Tests
RegisterAndActivate(def);
// Only 2 sixes — condition requires 3
var ctx = CreateScoringContext(12, new[] { 6, 6, 1, 2, 3 }, sixesCategory);
var result = pipeline.Execute(TriggerType.OnCategoryScored, ctx).GetAwaiter().GetResult();
var ctx = CreateScoringContext(12, new[] { 6, 6, 1, 2, 3 }, _sixesCategory);
var result = _pipeline.Execute(TriggerType.OnCategoryScored, ctx).GetAwaiter().GetResult();
Assert.AreEqual(0, result.FlatBonus);
// 3 sixes — condition passes
var ctx2 = CreateScoringContext(18, new[] { 6, 6, 6, 1, 2 }, sixesCategory);
var result2 = pipeline.Execute(TriggerType.OnCategoryScored, ctx2).GetAwaiter().GetResult();
var ctx2 = CreateScoringContext(18, new[] { 6, 6, 6, 1, 2 }, _sixesCategory);
var result2 = _pipeline.Execute(TriggerType.OnCategoryScored, ctx2).GetAwaiter().GetResult();
Assert.AreEqual(100, result2.FlatBonus);
}
@@ -325,14 +325,14 @@ namespace YachtDice.Tests
RegisterAndActivate(def);
// Below threshold
var ctx = CreateScoringContext(15, new[] { 3, 3, 3, 3, 3 }, threesCategory);
var result = pipeline.Execute(TriggerType.OnCategoryScored, ctx).GetAwaiter().GetResult();
var ctx = CreateScoringContext(15, new[] { 3, 3, 3, 3, 3 }, _threesCategory);
var result = _pipeline.Execute(TriggerType.OnCategoryScored, ctx).GetAwaiter().GetResult();
Assert.AreEqual(1f, result.Multiplier);
// At threshold
var ctx2 = CreateScoringContext(20, new[] { 4, 4, 4, 4, 4 }, foursCategory);
var result2 = pipeline.Execute(TriggerType.OnCategoryScored, ctx2).GetAwaiter().GetResult();
var ctx2 = CreateScoringContext(20, new[] { 4, 4, 4, 4, 4 }, _foursCategory);
var result2 = _pipeline.Execute(TriggerType.OnCategoryScored, ctx2).GetAwaiter().GetResult();
Assert.AreEqual(2f, result2.Multiplier);
}
@@ -342,7 +342,7 @@ namespace YachtDice.Tests
[Test]
public void ToScoreResult_ConvertsCorrectly()
{
var ctx = CreateScoringContext(10, new[] { 1, 2, 3, 4, 5 }, chanceCategory);
var ctx = CreateScoringContext(10, new[] { 1, 2, 3, 4, 5 }, _chanceCategory);
ctx.FlatBonus = 5;
ctx.Multiplier = 2f;
ctx.PostMultiplier = 1.5f;
@@ -352,7 +352,7 @@ namespace YachtDice.Tests
Assert.AreEqual(10, sr.baseScore);
Assert.AreEqual(5, sr.flatBonus);
Assert.AreEqual(3f, sr.multiplier, 0.001f); // 2 * 1.5
Assert.AreEqual(chanceCategory, sr.category);
Assert.AreEqual(_chanceCategory, sr.category);
}
}
}