#ifndef ALLIN1SPRITESHADERSRP_SHADERFEATURES #define ALLIN1SPRITESHADERSRP_SHADERFEATURES #pragma shader_feature_local GLOW_ON #pragma shader_feature_local FADE_ON #pragma shader_feature_local OUTBASE_ON #pragma shader_feature_local ONLYOUTLINE_ON #pragma shader_feature_local GRADIENT_ON #pragma shader_feature_local GRADIENT2COL_ON #pragma shader_feature_local RADIALGRADIENT_ON #pragma shader_feature_local COLORSWAP_ON #pragma shader_feature_local HSV_ON #pragma shader_feature_local CHANGECOLOR_ON #pragma shader_feature_local CHANGECOLOR2_ON #pragma shader_feature_local CHANGECOLOR3_ON #pragma shader_feature_local COLORRAMP_ON #pragma shader_feature_local GRADIENTCOLORRAMP_ON #pragma shader_feature_local HITEFFECT_ON #pragma shader_feature_local NEGATIVE_ON #pragma shader_feature_local PIXELATE_ON #pragma shader_feature_local GREYSCALE_ON #pragma shader_feature_local POSTERIZE_ON #pragma shader_feature_local BLUR_ON #pragma shader_feature_local MOTIONBLUR_ON #pragma shader_feature_local GHOST_ON #pragma shader_feature_local ALPHAOUTLINE_ON #pragma shader_feature_local INNEROUTLINE_ON #pragma shader_feature_local ONLYINNEROUTLINE_ON #pragma shader_feature_local HOLOGRAM_ON #pragma shader_feature_local CHROMABERR_ON #pragma shader_feature_local GLITCH_ON #pragma shader_feature_local FLICKER_ON #pragma shader_feature_local SHADOW_ON #pragma shader_feature_local SHINE_ON #pragma shader_feature_local CONTRAST_ON #pragma shader_feature_local OVERLAY_ON #pragma shader_feature_local OVERLAYMULT_ON #pragma shader_feature_local ALPHACUTOFF_ON #pragma shader_feature_local ALPHAROUND_ON #pragma shader_feature_local DOODLE_ON #pragma shader_feature_local WIND_ON #pragma shader_feature_local WAVEUV_ON #pragma shader_feature_local ROUNDWAVEUV_ON #pragma shader_feature_local RECTSIZE_ON #pragma shader_feature_local OFFSETUV_ON #pragma shader_feature_local CLIPPING_ON #pragma shader_feature_local RADIALCLIPPING_ON #pragma shader_feature_local TEXTURESCROLL_ON #pragma shader_feature_local ZOOMUV_ON #pragma shader_feature_local DISTORT_ON #pragma shader_feature_local WARP_ON #pragma shader_feature_local TWISTUV_ON #pragma shader_feature_local ROTATEUV_ON #pragma shader_feature_local POLARUV_ON #pragma shader_feature_local FISHEYE_ON #pragma shader_feature_local PINCH_ON #pragma shader_feature_local SHAKEUV_ON #pragma shader_feature_local GLOWTEX_ON #pragma shader_feature_local OUTTEX_ON #pragma shader_feature_local OUTDIST_ON #pragma shader_feature_local OUTBASE8DIR_ON #pragma shader_feature_local OUTBASEPIXELPERF_ON #pragma shader_feature_local COLORRAMPOUTLINE_ON #pragma shader_feature_local GREYSCALEOUTLINE_ON #pragma shader_feature_local POSTERIZEOUTLINE_ON #pragma shader_feature_local BLURISHD_ON #pragma shader_feature_local MANUALWIND_ON #pragma shader_feature ATLAS_ON #pragma shader_feature PREMULTIPLYALPHA_ON #pragma shader_feature BILBOARD_ON #pragma shader_feature BILBOARDY_ON #pragma shader_feature FOG_ON #endif