using TMPro; using UnityEngine; namespace AllIn13DShader { public class DemoUI : MonoBehaviour { public AllIn13dShaderDemoController demoController; public TMP_Text txtExpositorName, txtDemoName, txtDemoViewing; public AllIn1DemoScaleTween viewingTween; public DemoInfoUI demoInfoUI; public void Refresh(DemoExpositor currentExpositor) { Refresh(currentExpositor.expositorData, currentExpositor.CurrentDemoElement.demoElementData); } private void Refresh(DemoExpositorData expositorData, DemoElementData demoElementData) { int currentExpositorIndex = demoController.GetCurrentExpositorIndex() + 1; int currentDemoElementIndex = demoController.CurrentExpositor.CurrentDemoElementIndex + 1; txtExpositorName.text = $"{currentExpositorIndex}. {expositorData.expositorName}"; txtDemoName.text = $"{currentDemoElementIndex}. {demoElementData.demoName}"; demoInfoUI.DemoChanged(demoElementData); txtDemoViewing.text = $"Viewing: {currentExpositorIndex} - {currentDemoElementIndex}"; viewingTween.ScaleUpTween(); } public void ShowOrHideDemoInfo() { demoInfoUI.ShowHideToggle(); } } }