namespace AllIn13DShader { public struct EffectAttributeData { public string effectID; public string groupID; public string drawerID; public string incompatibleWithEffectID; public string dependentEffectID; public bool docEnabled; public string[] extraPasses; public void Init() { this.effectID = string.Empty; this.groupID = string.Empty; this.drawerID = string.Empty; this.incompatibleWithEffectID = string.Empty; this.dependentEffectID = string.Empty; this.docEnabled = false; this.extraPasses = new string[0]; } } }